Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
GrimboMcBaggin
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 228L
1,556 Elo+
Party 2
Aphrodite
Aphrodite
Mazrag
Aphrodite
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
315W - 282L
1,531 Elo+
Party 2
Chang'e
Chang'e
MxskedDrxgonCry
Chang'e
Level 48
God Stats
0W - 2L
1,434 SR
Queue Stats
77W - 83L
1,466 Elo+
Solo
Hercules
Hercules
Nessik451
Hercules
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 22L
1,344 Elo+
Party 2
Team Averages
Level 72
1,487 SR
1,479 Elo+

VS

Team Averages
Level 99
1,415 SR
1,486 Elo+
Danzaburou
Danzaburou
Grand Spartan69
Danzaburou
Level 190
God Stats
47W - 39L
1,363 SR
Queue Stats
658W - 635L
1,521 Elo+
Solo
Bacchus
Bacchus
SlapNu1zz
Bacchus
Level 28
God Stats
2W - 1L
1,515 SR
Queue Stats
62W - 83L
1,375 Elo+
Party 1
Arachne
Arachne
THATGAMER12210
Arachne
Level 100
God Stats
3W - 1L
1,215 SR
Queue Stats
141W - 133L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TemptingBark846
Morgan Le Fay
Level 112
God Stats
10W - 2L
1,702 SR
Queue Stats
300W - 273L
1,599 Elo+
Party 1
Hercules
Hercules
onkkizi
Hercules
Level 63
God Stats
1W - 1L
1,278 SR
Queue Stats
222W - 211L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 9 / 1
9,247
487
10,477
20,062
8,557
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 1
9,541
502
8,935
18,649
8,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Mazrag
Aphrodite
14
2 / 5 / 8
8,906
469
13,517
17,817
9,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 3
8,512
448
9,278
20,961
8,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Nessik451
Hercules
15
2 / 5 / 1
9,252
487
10,116
19,608
22,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grand Spartan69
Danzaburou
19
13 / 2 / 1
12,771
672
18,747
15,697
8,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SlapNu1zz
Bacchus
12
0 / 5 / 8
8,462
445
5,462
16,298
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 1 / 6
11,464
603
10,233
19,208
9,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TemptingBark846
Morgan Le Fay
16
6 / 5 / 7
10,392
547
19,510
15,387
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
onkkizi
Hercules
16
4 / 3 / 3
10,198
537
16,012
19,278
20,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
28
28
Deaths
16
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
9
1
0.61
W
Danzaburou
Grand Spartan69
Danzaburou
13
2
1
6.75
L
4
3
1
1.5
L
Aphrodite
Mazrag
Aphrodite
2
5
8
1.2
L
2
6
3
0.58
L
Hercules
Nessik451
Hercules
2
5
1
0.5
W
Bacchus
SlapNu1zz
Bacchus
0
5
8
0.8
W
5
1
6
8
W
Morgan Le Fay
TemptingBark846
Morgan Le Fay
6
5
7
1.9
W
Hercules
onkkizi
Hercules
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,323
Damage
69,964
97,097
Taken
85,868
57,224
Mitigated
62,091
31,747
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,477
5,191
0
3,764
20,062
8,557
713
2,789
17,121
0
72,612
W
Danzaburou
Grand Spartan69
Danzaburou
18,747
7,454
144
7,327
15,697
8,520
2,172
2,201
13,445
0
115,557
L
8,935
2,803
0
3,483
18,649
8,415
0
5,006
13,542
0
82,292
L
Aphrodite
Mazrag
Aphrodite
13,517
2,126
4,204
7,744
17,817
9,553
0
5,577
12,240
58,556
0
L
9,278
1,391
1,262
7,298
20,961
8,075
344
10,544
10,365
52,469
0
L
Hercules
Nessik451
Hercules
10,116
3,860
0
3,992
19,608
22,624
0
1,056
17,352
0
61,730
W
Bacchus
SlapNu1zz
Bacchus
5,462
855
132
1,457
16,298
17,062
178
5,745
10,553
13,846
0
W
10,233
6,754
0
5,356
19,208
9,203
766
7,153
11,936
0
104,760
W
Morgan Le Fay
TemptingBark846
Morgan Le Fay
19,510
1,343
0
1,990
15,387
7,005
710
6,777
8,610
92,296
0
W
Hercules
onkkizi
Hercules
16,012
8,636
0
8,348
19,278
20,301
259
851
17,452
0
70,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
53,287
513
Minions Killed
533
0
Camps Cleared
0
1,809,450
Distance Traveled
2,022,213
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,247
487
113
6
0
359,996
5
W
Danzaburou
12,771
672
157
8
0
416,218
0
L
Kali
9,541
502
123
6
0
427,874
0
L
Aphrodite
8,906
469
103
5
0
353,387
6
L
Chang'e
8,512
448
80
4
0
309,387
0
L
Hercules
9,252
487
94
5
0
358,806
0
W
Bacchus
8,462
445
12
1
0
380,794
0
W
Arachne
11,464
603
147
8
0
467,231
0
W
Morgan Le Fay
10,392
547
117
6
0
395,377
0
W
Hercules
10,198
537
100
5
0
362,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role