Player Matchup

Baron Samedi
Baron Samedi
Byssis
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,409 Elo+
Party 2
Loki
Loki
Callfred
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,552 Elo+
Party 2
Vamana
Vamana
HansOchGreta
Vamana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Anubis
Anubis
MrHanananas
Anubis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,393 Elo+
Party 2
Hades
Hades
Mrsirson
Hades
Level 87
God Stats
0W - 2L
1,297 SR
Queue Stats
29W - 32L
1,469 Elo+
Party 2
Team Averages
Level 81
1,459 SR
1,465 Elo+

VS

Team Averages
Level 81
1,614 SR
1,521 Elo+
Danzaburou
Danzaburou
Arelis
Danzaburou
Level 177
God Stats
2W - 4L
1,660 SR
Queue Stats
192W - 167L
1,669 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LílShawty
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,573 Elo+
Party 1
Nike
Nike
Stationed
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Supermatsen
Surtr
Level 27
God Stats
3W - 0L
1,909 SR
Queue Stats
118W - 109L
1,565 Elo+
Party 1
Artio
Artio
bysy
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Byssis
Baron Samedi
14
1 / 4 / 6
7,666
697
7,975
11,373
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
2 / 3 / 5
7,471
679
6,190
7,536
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
12
1 / 6 / 5
7,315
665
4,574
12,081
11,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
3 / 6 / 5
8,797
800
7,090
11,060
5,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Mrsirson
Hades
16
4 / 3 / 4
9,080
825
4,991
9,707
6,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arelis
Danzaburou
16
7 / 2 / 11
10,026
911
13,680
7,393
3,630
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
LílShawty
Ah Muzen Cab
17
8 / 2 / 13
10,355
941
17,814
8,385
3,811
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
15
5 / 4 / 12
9,572
870
9,348
11,799
12,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 14
8,785
799
4,978
10,994
9,591
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
bysy
Artio
14
0 / 2 / 13
9,030
821
1,567
10,102
10,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
11
Kills
22
22
Deaths
12
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arelis
Danzaburou
7
2
11
6.25
L
Baron Samedi
Byssis
Baron Samedi
1
4
6
1
L
Loki
2
3
5
1.5
L
Vamana
1
6
5
0.58
W
Ah Muzen Cab
LílShawty
Ah Muzen Cab
8
2
13
7.25
L
Anubis
3
6
5
0.92
L
Hades
Mrsirson
Hades
4
3
4
2
W
Nike
5
4
12
2.75
W
2
2
14
4.5
W
Artio
bysy
Artio
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,820
Damage
47,387
51,757
Taken
48,673
33,823
Mitigated
40,580
11,993
Healing
16,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arelis
Danzaburou
13,680
5,952
426
1,990
7,393
3,630
2,973
2,813
4,580
0
28,222
L
Baron Samedi
Byssis
Baron Samedi
7,975
354
1,487
3,127
11,373
6,828
0
740
10,633
20,470
0
L
Loki
6,190
446
1,413
794
7,536
2,955
0
98
7,438
0
13,138
L
Vamana
4,574
2,200
146
511
12,081
11,601
0
223
11,858
0
7,502
W
Ah Muzen Cab
LílShawty
Ah Muzen Cab
17,814
5,387
318
1,261
8,385
3,811
3,774
4,580
3,718
0
39,919
L
Anubis
7,090
280
0
1,771
11,060
5,693
0
150
10,910
24,723
0
L
Hades
Mrsirson
Hades
4,991
372
558
2,186
9,707
6,746
0
621
9,086
13,202
0
W
Nike
9,348
613
0
831
11,799
12,809
430
5,904
5,768
274
14,363
W
4,978
1,469
2,282
4,637
10,994
9,591
173
2,860
7,888
182
14,838
W
Artio
bysy
Artio
1,567
197
2,163
2,253
10,102
10,739
785
3,899
6,119
4,518
122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
47,768
136
Minions Killed
118
0
Camps Cleared
0
952,597
Distance Traveled
1,088,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,026
911
28
3
0
188,244
0
L
Baron Samedi
7,666
697
29
3
0
189,916
0
L
Loki
7,471
679
18
2
0
211,643
0
L
Vamana
7,315
665
11
1
0
202,766
0
W
Ah Muzen Cab
10,355
941
46
4
0
216,393
0
L
Anubis
8,797
800
47
4
0
144,788
0
L
Hades
9,080
825
31
3
0
203,484
0
W
Nike
9,572
870
20
2
0
224,263
0
W
Surtr
8,785
799
17
2
0
245,210
0
W
Artio
9,030
821
7
1
0
214,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role