Player Matchup

Bellona
Bellona
HuechiMama
Bellona
Level 65
God Stats
27W - 16L
1,467 SR
Queue Stats
134W - 123L
1,335 Elo+
Party 1
Hercules
Hercules
SandSniper2064
Hercules
Level 26
God Stats
44W - 34L
1,485 SR
Queue Stats
67W - 67L
1,286 Elo+
Party 1
Nu Wa
Nu Wa
Yub Yub 01
Nu Wa
Level 29
God Stats
20W - 19L
1,455 SR
Queue Stats
39W - 37L
1,242 Elo+
Party 1
Team Averages
Level 40
1,469 SR
1,288 Elo+

VS

Team Averages
Level 78
1,476 SR
1,277 Elo+
Chronos
Chronos
BoogaDad7540
Chronos
Level 82
God Stats
19W - 28L
1,430 SR
Queue Stats
531W - 551L
1,454 Elo+
Solo
Hel
Hel
Envy_Discordia
Hel
Level 145
God Stats
6W - 7L
1,499 SR
Queue Stats
123W - 165L
1,329 Elo+
Party 2
Arachne
Arachne
Vanpoops_Lv2
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HuechiMama
Bellona
15
9 / 0 / 8
11,248
803
10,790
12,182
7,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
16
7 / 0 / 11
11,595
828
8,039
13,803
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
16
2 / 0 / 16
10,360
740
14,499
4,965
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BoogaDad7540
Chronos
11
0 / 8 / 0
8,088
578
5,085
14,886
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

15
0 / 2 / 0
9,842
703
7,304
9,825
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Vanpoops_Lv2
Arachne
11
0 / 8 / 0
8,205
586
4,837
15,031
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
18
Kills
0
0
Deaths
18
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
BoogaDad7540
Chronos
0
8
0
0
L
0
2
0
0
W
Bellona
HuechiMama
Bellona
9
0
8
13
W
Hercules
7
0
11
12.5
L
Arachne
Vanpoops_Lv2
Arachne
0
8
0
0
W
Nu Wa
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
17,226
30,950
Taken
39,742
22,156
Mitigated
19,955
11,432
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BoogaDad7540
Chronos
5,085
1,324
0
448
14,886
6,632
450
5,333
9,553
25,865
0
L
7,304
352
1,408
4,088
9,825
5,203
0
3,909
5,916
72,158
0
W
Bellona
HuechiMama
Bellona
10,790
4,077
43
4,686
12,182
7,584
1,640
4,965
7,217
0
57,478
W
Hercules
8,039
3,327
0
5,625
13,803
12,833
700
5,308
8,495
0
17,953
L
Arachne
Vanpoops_Lv2
Arachne
4,837
3,156
0
1,218
15,031
8,120
44
5,325
9,706
0
24,641
W
Nu Wa
14,499
5,903
0
1,078
4,965
1,739
1,515
2,617
2,348
56,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
26,135
171
Minions Killed
202
0
Camps Cleared
0
836,387
Distance Traveled
692,907
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,088
578
42
3
0
205,556
1
L
Hel
9,842
703
123
9
0
273,343
0
W
Bellona
11,248
803
68
5
0
314,062
4
W
Hercules
11,595
828
21
2
0
267,495
0
L
Arachne
8,205
586
37
3
0
214,008
0
W
Nu Wa
10,360
740
82
6
0
254,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role