Player Matchup

Ah Puch
Ah Puch
DimanDread
Ah Puch
Level 143
God Stats
4W - 2L
1,288 SR
Queue Stats
67W - 63L
1,468 Elo+
Party 1
Maui
Maui
Gregor66
Maui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,434 Elo+
Party 1
He Bo
He Bo
KirigaiaKadzuto
He Bo
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 1
Skadi
Skadi
PAPRIKAA
Skadi
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
keltosx
Baron Samedi
Level 29
God Stats
3W - 0L
1,694 SR
Queue Stats
31W - 21L
1,589 Elo+
Party 1
Team Averages
Level 88
1,453 SR
1,454 Elo+

VS

Team Averages
Level 109
1,556 SR
1,575 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AdammadayeX
Odin
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 77L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
Ahiles30rus
Kuzenbo
Level 108
God Stats
6W - 4L
1,468 SR
Queue Stats
235W - 239L
1,528 Elo+
Solo
Amaterasu
Amaterasu
Halawallah
Amaterasu
Level 89
God Stats
5W - 4L
1,812 SR
Queue Stats
404W - 395L
1,562 Elo+
Solo
Ne Zha
Ne Zha
SKU2LEDGE
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DimanDread
Ah Puch
15
9 / 0 / 5
8,544
1,221
10,865
4,079
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Maui
11
0 / 2 / 15
6,980
997
2,299
9,245
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 2 / 7
7,020
1,003
6,690
4,386
1,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
PAPRIKAA
Skadi
13
3 / 2 / 12
7,371
1,053
9,790
7,135
2,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
keltosx
Baron Samedi
11
0 / 2 / 12
6,533
933
3,459
5,026
2,303
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 5 / 4
6,061
866
6,404
9,796
7,743
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 4 / 3
6,451
922
4,747
9,130
8,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Ahiles30rus
Kuzenbo
12
1 / 4 / 6
6,415
916
5,002
11,588
16,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
Halawallah
Amaterasu
5
0 / 0 / 0
4,820
689
0
0
0
Ne Zha
SKU2LEDGE
Ne Zha
14
4 / 2 / 2
7,131
1,019
8,520
6,663
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
15
Kills
8
8
Deaths
15
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
4
0.6
L
2
4
3
0.88
L
Kuzenbo
Ahiles30rus
Kuzenbo
1
4
6
1
W
Ah Puch
DimanDread
Ah Puch
9
0
5
11.5
W
Maui
0
2
15
3.75
L
Amaterasu
Halawallah
Amaterasu
0
0
0
0
W
3
2
7
3.25
W
Skadi
PAPRIKAA
Skadi
3
2
12
4.5
L
Ne Zha
SKU2LEDGE
Ne Zha
4
2
2
2.5
W
Baron Samedi
keltosx
Baron Samedi
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
24,673
29,871
Taken
37,177
17,467
Mitigated
36,574
11,126
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,404
303
539
540
9,796
7,743
0
6,203
3,564
445
9,982
L
4,747
1,014
133
726
9,130
8,744
0
5,185
3,888
0
8,162
L
Kuzenbo
Ahiles30rus
Kuzenbo
5,002
1,935
716
785
11,588
16,124
0
6,717
4,775
10,458
0
W
Ah Puch
DimanDread
Ah Puch
10,865
636
519
1,905
4,079
1,571
521
396
3,641
20,326
0
W
Maui
2,299
408
295
2,061
9,245
9,477
0
2,029
6,916
3,819
0
L
Amaterasu
Halawallah
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
6,690
812
640
998
4,386
1,438
290
605
3,743
13,920
0
W
Skadi
PAPRIKAA
Skadi
9,790
5,309
125
2,299
7,135
2,678
1,029
1,152
5,809
0
18,131
L
Ne Zha
SKU2LEDGE
Ne Zha
8,520
767
584
1,975
6,663
3,963
0
4,988
1,637
0
20,273
W
Baron Samedi
keltosx
Baron Samedi
3,459
188
1,088
1,196
5,026
2,303
128
950
4,076
13,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,448
Gold Earned
30,878
92
Minions Killed
47
0
Camps Cleared
0
679,248
Distance Traveled
542,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,061
866
9
1
0
117,840
0
L
Odin
6,451
922
7
1
0
134,024
0
L
Kuzenbo
6,415
916
13
2
0
128,839
0
W
Ah Puch
8,544
1,221
26
4
0
158,476
0
W
Maui
6,980
997
5
1
0
139,159
0
L
Amaterasu
4,820
689
0
0
0
0
0
W
He Bo
7,020
1,003
19
3
0
137,446
0
W
Skadi
7,371
1,053
16
2
0
112,211
0
L
Ne Zha
7,131
1,019
18
3
0
161,472
0
W
Baron Samedi
6,533
933
26
4
0
131,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role