Player Matchup

Jing Wei
Jing Wei
Gold V
DfgZay
Jing Wei
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,549 MMR
Party 2
Vulcan
Vulcan
Gold II
LMZuir
Vulcan
Gold II
Level 100
God Stats
4W - 5L
1,214 SR
Queue Stats
390W - 379L
1,480 MMR
Solo
Tyr
Tyr
Gold V
LaWiqqa
Tyr
Gold V
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,392 MMR
Party 2
Bacchus
Bacchus
Silver II
NightmarePhD
Bacchus
Silver II
Level 178
God Stats
6W - 0L
1,735 SR
Queue Stats
76W - 71L
1,461 MMR
Solo
Fenrir
Fenrir
Gold III
邪灵行者
Fenrir
Gold III
Level 105
God Stats
2W - 1L
1,570 SR
Queue Stats
162W - 171L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,504 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,559 SR
1,481 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Kwentrel
Scylla
Bronze III
Level 82
God Stats
1W - 1L
1,735 SR
Queue Stats
11W - 16L
1,554 MMR
Party 1
Heimdallr
Heimdallr
Gold III
ParaboxBoland
Heimdallr
Gold III
Level 170
God Stats
11W - 10L
1,450 SR
Queue Stats
632W - 654L
1,472 MMR
Solo
Kali
Kali
Silver I
khyrocket
Kali
Silver I
Level 88
God Stats
10W - 5L
1,612 SR
Queue Stats
30W - 35L
1,417 MMR
Party 1
Ra
Ra
Gold III
thebiggestbrain
Ra
Gold III
Level 157
God Stats
20W - 17L
1,500 SR
Queue Stats
360W - 383L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DfgZay
Jing Wei
10
1 / 1 / 0
5,449
545
3,457
5,903
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
LMZuir
Vulcan
10
4 / 2 / 1
6,181
618
4,300
5,505
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
9
2 / 3 / 1
5,565
557
5,143
10,265
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
NightmarePhD
Bacchus
7
0 / 1 / 4
5,108
511
2,232
7,771
5,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
8 / 2 / 3
6,544
654
5,846
8,180
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThorHe BoMercury

VS

Bans
HelAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
3
0 / 4 / 0
3,975
398
0
4,919
1,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Kwentrel
Scylla
8
0 / 5 / 2
4,951
495
4,202
6,628
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ParaboxBoland
Heimdallr
11
1 / 0 / 0
6,226
623
2,697
5,981
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
9
1 / 4 / 1
5,677
568
3,420
10,414
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 3 / 0
6,176
618
5,740
7,034
2,137
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
5
9
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
0
0
W
Jing Wei
DfgZay
Jing Wei
1
1
0
1
L
Scylla
Kwentrel
Scylla
0
5
2
0.2
W
Vulcan
LMZuir
Vulcan
4
2
1
2.25
W
Tyr
2
3
1
0.83
W
Bacchus
NightmarePhD
Bacchus
0
1
4
2
L
Heimdallr
ParaboxBoland
Heimdallr
1
0
0
1
L
Kali
1
4
1
0.38
L
3
3
0
1
W
Fenrir
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
16,059
37,624
Taken
34,976
19,787
Mitigated
12,625
9,870
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
319
390
4,919
1,511
0
616
4,303
0
0
W
Jing Wei
DfgZay
Jing Wei
3,457
2,587
0
2,897
5,903
2,106
0
240
5,663
0
40,212
L
Scylla
Kwentrel
Scylla
4,202
106
0
500
6,628
2,005
134
2,438
4,178
29,241
0
W
Vulcan
LMZuir
Vulcan
4,300
1,146
0
605
5,505
1,912
0
2,921
2,584
45,463
0
W
Tyr
5,143
988
0
3,259
10,265
7,066
0
5,361
4,759
0
32,510
W
Bacchus
NightmarePhD
Bacchus
2,232
319
734
1,687
7,771
5,610
0
1,481
6,290
19,853
0
L
Heimdallr
ParaboxBoland
Heimdallr
2,697
723
0
3,694
5,981
2,400
0
480
5,501
0
45,066
L
Kali
3,420
1,484
0
2,681
10,414
4,572
0
2,975
7,428
0
34,465
L
5,740
883
120
2,780
7,034
2,137
0
0
7,034
40,443
0
W
Fenrir
5,846
1,924
0
688
8,180
3,093
0
1,081
7,096
0
35,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
27,005
271
Minions Killed
256
0
Camps Cleared
0
1,004,971
Distance Traveled
860,120
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,975
398
0
0
0
97,126
0
W
Jing Wei
5,449
545
66
7
0
228,134
1
L
Scylla
4,951
495
46
5
0
179,786
2
W
Vulcan
6,181
618
73
7
0
209,720
3
W
Tyr
5,565
557
50
5
0
188,313
0
W
Bacchus
5,108
511
30
3
0
169,354
1
L
Heimdallr
6,226
623
86
9
0
188,427
2
L
Kali
5,677
568
59
6
0
206,815
1
L
Ra
6,176
618
65
7
0
187,966
0
W
Fenrir
6,544
654
52
5
0
209,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role