Player Matchup

Odin
Odin
BDO Le Pit84
Odin
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 156L
1,466 Elo+
Party 2
Chiron
Chiron
BDO jeremCbZ
Chiron
Level 104
God Stats
5W - 6L
1,176 SR
Queue Stats
166W - 176L
1,403 Elo+
Party 2
Ra
Ra
Fussrodamain
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,376 Elo+
Party 1
Medusa
Medusa
I_shot_a_Angel_
Medusa
Level 147
God Stats
1W - 1L
1,298 SR
Queue Stats
37W - 36L
1,351 Elo+
Party 1
Persephone
Persephone
gunsinviolett
Persephone
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,298 Elo+
Party 1
Team Averages
Level 84
1,395 SR
1,379 Elo+

VS

Team Averages
Level 79
1,609 SR
1,378 Elo+
Xbalanque
Xbalanque
Machi2802
Xbalanque
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 114L
1,275 Elo+
Solo
Sylvanus
Sylvanus
Niul8
Sylvanus
Level 40
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 23L
1,260 Elo+
Solo
Chiron
Chiron
TheDenyingAsian
Chiron
Level 127
God Stats
6W - 3L
1,892 SR
Queue Stats
256W - 260L
1,443 Elo+
Solo
Zeus
Zeus
Tj-Smart1999
Zeus
Level 68
God Stats
9W - 2L
1,663 SR
Queue Stats
216W - 216L
1,442 Elo+
Party 3
Mercury
Mercury
dirtydan1409
Mercury
Level 72
God Stats
5W - 1L
1,710 SR
Queue Stats
447W - 456L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
8,451
528
402
4,133
2,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
18
5 / 5 / 6
11,194
700
17,852
13,750
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 6
9,592
600
9,078
9,314
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 7 / 6
13,407
838
23,476
22,465
11,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Persephone
gunsinviolett
Persephone
18
2 / 8 / 8
10,741
671
10,626
18,220
7,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Machi2802
Xbalanque
19
2 / 4 / 13
11,526
720
11,670
12,893
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Niul8
Sylvanus
20
5 / 3 / 18
12,970
811
6,556
22,140
34,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

19
3 / 3 / 17
11,274
705
12,106
17,093
9,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 4 / 9
12,754
797
19,918
11,241
5,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
dirtydan1409
Mercury
18
5 / 6 / 13
11,473
717
11,554
15,682
7,624
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
17
Kills
25
24
Deaths
20
31
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
L
Chiron
5
5
6
1.6
L
0
3
6
1
L
10
7
6
1.86
W
Xbalanque
Machi2802
Xbalanque
2
4
13
2.13
W
Sylvanus
Niul8
Sylvanus
5
3
18
4.67
W
3
3
17
3.83
W
10
4
9
3.63
W
Mercury
dirtydan1409
Mercury
5
6
13
1.92
L
Persephone
gunsinviolett
Persephone
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,434
Damage
61,804
67,882
Taken
79,049
33,008
Mitigated
63,473
20,575
Healing
35,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
402
57
22
1,295
4,133
2,179
24
1,108
3,025
0
1,791
L
Chiron
17,852
3,533
1,523
3,003
13,750
6,733
476
6,156
7,593
0
32,224
L
9,078
388
3,257
3,391
9,314
4,318
314
3,368
5,946
25,184
0
L
23,476
14,432
164
6,794
22,465
11,871
1,651
8,750
13,715
0
55,933
W
Xbalanque
Machi2802
Xbalanque
11,670
4,736
638
1,209
12,893
6,253
1,025
2,384
10,509
0
38,552
W
Sylvanus
Niul8
Sylvanus
6,556
2,023
10,633
7,916
22,140
34,299
932
5,495
16,236
15,400
0
W
12,106
6,408
3,151
5,851
17,093
9,599
3,671
5,294
11,727
0
28,698
W
19,918
2,152
1,638
1,405
11,241
5,698
2,069
1,546
9,695
42,105
0
W
Mercury
dirtydan1409
Mercury
11,554
6,215
1,870
1,418
15,682
7,624
1,789
4,353
11,178
0
22,579
L
Persephone
gunsinviolett
Persephone
10,626
1,352
0
1,126
18,220
7,907
0
7,018
11,055
14,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
59,997
179
Minions Killed
170
0
Camps Cleared
0
1,136,118
Distance Traveled
1,381,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,451
528
6
0
0
62,113
0
L
Chiron
11,194
700
43
3
0
293,430
0
L
Ra
9,592
600
30
2
0
198,687
0
L
Medusa
13,407
838
79
5
0
278,586
0
W
Xbalanque
11,526
720
44
3
0
271,909
0
W
Sylvanus
12,970
811
13
1
0
282,509
0
W
Chiron
11,274
705
42
3
0
275,278
0
W
Zeus
12,754
797
53
3
0
243,005
0
W
Mercury
11,473
717
18
1
0
308,705
0
L
Persephone
10,741
671
21
1
0
303,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role