Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HarryPjotr
Cliodhna
Level 106
God Stats
19W - 7L
1,664 SR
Queue Stats
1,123W - 1,095L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
PLAYERZALUPA
Baron Samedi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,387 Elo+
Party 2
Izanami
Izanami
bobodobo
Izanami
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 254L
1,397 Elo+
Party 2
Yemoja
Yemoja
odznaKY
Yemoja
Level 26
God Stats
5W - 2L
1,747 SR
Queue Stats
34W - 43L
1,389 Elo+
Party 2
Team Averages
Level 80
1,582 SR
1,437 Elo+

VS

Team Averages
Level 74
1,479 SR
1,471 Elo+
The Morrigan
The Morrigan
AresPro12
The Morrigan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 121L
1,494 Elo+
Party 3
Hou Yi
Hou Yi
Keftzu
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Maui
Maui
ROBAMEYANG
Maui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,840 Elo+
Party 1
Ah Puch
Ah Puch
Shun75
Ah Puch
Level 59
God Stats
2W - 4L
1,361 SR
Queue Stats
265W - 258L
1,479 Elo+
Party 3
Erlang Shen
Erlang Shen
Wesch
Erlang Shen
Level 64
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 5L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
12 / 3 / 5
11,102
653
18,341
17,831
15,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
HarryPjotr
Cliodhna
17
9 / 3 / 4
10,375
610
13,491
17,131
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
PLAYERZALUPA
Baron Samedi
11
2 / 6 / 2
7,687
452
3,218
9,775
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
bobodobo
Izanami
14
2 / 2 / 11
8,735
514
11,436
11,379
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
odznaKY
Yemoja
12
1 / 1 / 11
8,940
526
5,263
12,453
10,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AresPro12
The Morrigan
12
3 / 9 / 3
7,615
448
8,886
12,802
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Hou Yi
Keftzu
Hou Yi
13
2 / 5 / 0
7,442
438
4,281
11,594
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 4
7,593
447
4,115
15,480
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Shun75
Ah Puch
14
7 / 6 / 2
8,753
515
19,960
13,502
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Wesch
Erlang Shen
14
2 / 5 / 2
8,246
485
9,583
18,389
20,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
26
Kills
15
15
Deaths
26
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
12
3
5
4.83
L
The Morrigan
AresPro12
The Morrigan
3
9
3
0.5
W
Cliodhna
HarryPjotr
Cliodhna
9
3
4
3.67
L
Hou Yi
Keftzu
Hou Yi
2
5
0
0.4
W
Baron Samedi
PLAYERZALUPA
Baron Samedi
2
6
2
0.5
L
1
1
4
3
L
Ah Puch
Shun75
Ah Puch
7
6
2
1.33
L
Erlang Shen
Wesch
Erlang Shen
2
5
2
0.6
W
Izanami
bobodobo
Izanami
2
2
11
3.75
W
Yemoja
odznaKY
Yemoja
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,749
Damage
46,825
68,569
Taken
71,767
42,101
Mitigated
51,308
23,483
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,341
2,976
0
5,540
17,831
15,011
346
6,028
11,062
1,216
78,119
L
The Morrigan
AresPro12
The Morrigan
8,886
1,645
0
750
12,802
5,077
0
1,243
11,523
44,742
3,823
W
Cliodhna
HarryPjotr
Cliodhna
13,491
2,286
0
7,158
17,131
7,298
0
5,282
11,557
0
86,415
L
Hou Yi
Keftzu
Hou Yi
4,281
2,111
0
2,836
11,594
5,098
0
1,337
10,257
0
58,098
W
Baron Samedi
PLAYERZALUPA
Baron Samedi
3,218
455
78
731
9,775
4,767
0
7,984
1,639
32,791
0
L
4,115
604
471
3,824
15,480
14,333
0
1,751
13,723
22,288
0
L
Ah Puch
Shun75
Ah Puch
19,960
777
0
2,289
13,502
6,092
108
2,862
10,634
58,721
0
L
Erlang Shen
Wesch
Erlang Shen
9,583
5,334
0
4,613
18,389
20,708
0
1,796
16,593
0
50,262
W
Izanami
bobodobo
Izanami
11,436
7,079
0
4,316
11,379
4,589
1,245
4,833
6,415
0
79,327
W
Yemoja
odznaKY
Yemoja
5,263
636
1,908
3,752
12,453
10,436
258
6,241
6,054
20,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
39,649
414
Minions Killed
349
0
Camps Cleared
0
1,648,865
Distance Traveled
1,588,827
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,102
653
101
6
0
318,536
2
L
The Morrigan
7,615
448
63
4
0
308,535
0
W
Cliodhna
10,375
610
110
6
0
358,067
6
L
Hou Yi
7,442
438
105
6
0
297,655
0
W
Baron Samedi
7,687
452
56
3
0
326,958
0
L
Maui
7,593
447
30
2
0
337,863
5
L
Ah Puch
8,753
515
79
5
0
310,186
1
L
Erlang Shen
8,246
485
72
4
0
334,588
0
W
Izanami
8,735
514
129
8
0
326,378
2
W
Yemoja
8,940
526
18
1
0
318,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role