Player Matchup

Morgan Le Fay
Morgan Le Fay
AnjyDarling
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,714 SR
Queue Stats
6W - 11L
1,493 Elo+
Solo
Thor
Thor
FiremanJoeQ
Thor
Level 143
God Stats
2W - 1L
1,830 SR
Queue Stats
85W - 88L
1,561 Elo+
Party 1
Yemoja
Yemoja
HektikHarbinger
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,590 Elo+
Solo
Discordia
Discordia
Immyy
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,743 Elo+
Solo
Surtr
Surtr
TheWhiskeyCube
Surtr
Level 96
God Stats
5W - 2L
1,627 SR
Queue Stats
98W - 95L
1,537 Elo+
Party 1
Team Averages
Level 111
1,634 SR
1,585 Elo+

VS

Team Averages
Level 128
1,515 SR
1,577 Elo+
Ares
Ares
KHoleWithMe
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,678 Elo+
Solo
Xbalanque
Xbalanque
LoneWolfRob1
Xbalanque
Level 136
God Stats
4W - 0L
1,693 SR
Queue Stats
370W - 340L
1,645 Elo+
Solo
Hel
Hel
PreOrdainedFate
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 230L
1,496 Elo+
Solo
Fenrir
Fenrir
S2 lucifer
Fenrir
Level 187
God Stats
7W - 8L
1,474 SR
Queue Stats
553W - 585L
1,482 Elo+
Solo
Agni
Agni
zdeofresh
Agni
Level 122
God Stats
1W - 1L
1,408 SR
Queue Stats
68W - 52L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnjyDarling
Morgan Le Fay
14
3 / 3 / 3
7,924
720
7,163
8,911
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 6
6,884
626
8,835
9,601
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 6
7,477
680
2,906
12,097
11,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Immyy
Discordia
16
4 / 3 / 4
9,072
825
11,814
7,599
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 5 / 5
7,433
676
8,080
13,685
18,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
7,908
719
3,875
11,505
13,509
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
LoneWolfRob1
Xbalanque
17
9 / 1 / 6
10,035
912
18,501
8,602
5,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 13
7,946
722
5,335
12,575
9,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
S2 lucifer
Fenrir
14
3 / 4 / 8
8,467
770
5,444
10,922
6,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
16
4 / 2 / 13
9,209
837
14,079
6,885
4,257
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
9
Kills
18
18
Deaths
10
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AnjyDarling
Morgan Le Fay
3
3
3
1.5
L
0
4
6
0.75
L
0
3
6
1
L
Discordia
Immyy
Discordia
4
3
4
2
W
1
2
12
3.5
W
Xbalanque
LoneWolfRob1
Xbalanque
9
1
6
12
W
1
1
13
7.5
W
Fenrir
S2 lucifer
Fenrir
3
4
8
1.75
L
2
5
5
0.9
W
Agni
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,798
Damage
47,234
51,893
Taken
50,489
42,753
Mitigated
40,380
14,652
Healing
25,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AnjyDarling
Morgan Le Fay
7,163
1,115
0
1,635
8,911
4,401
0
4,668
4,090
18,183
0
L
8,835
1,488
711
390
9,601
4,747
0
3,908
5,507
0
11,467
L
2,906
312
4,870
3,030
12,097
11,401
0
3,163
8,653
11,365
0
L
Discordia
Immyy
Discordia
11,814
243
679
274
7,599
4,004
0
3,487
3,884
31,534
0
W
3,875
0
358
331
11,505
13,509
201
4,186
7,319
5,877
0
W
Xbalanque
LoneWolfRob1
Xbalanque
18,501
11,793
1,174
2,843
8,602
5,839
2,154
3,382
5,220
0
42,939
W
5,335
177
8,821
7,054
12,575
9,997
146
6,106
6,469
12,976
0
W
Fenrir
S2 lucifer
Fenrir
5,444
532
920
1,787
10,922
6,778
298
5,988
4,934
0
10,713
L
8,080
1,933
357
2,706
13,685
18,200
0
6,857
6,470
643
10,942
W
Agni
14,079
631
840
1,116
6,885
4,257
580
2,724
4,161
28,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,790
Gold Earned
43,565
109
Minions Killed
151
0
Camps Cleared
0
955,098
Distance Traveled
1,094,589
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,924
720
27
2
0
191,029
0
L
Thor
6,884
626
2
0
0
175,071
0
L
Yemoja
7,477
680
17
2
0
194,020
0
L
Discordia
9,072
825
55
5
0
200,255
0
W
Ares
7,908
719
3
0
0
229,025
0
W
Xbalanque
10,035
912
74
7
0
224,583
0
W
Hel
7,946
722
20
2
0
233,051
0
W
Fenrir
8,467
770
16
1
0
204,650
2
L
Surtr
7,433
676
8
1
0
194,723
0
W
Agni
9,209
837
38
3
0
203,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role