Player Matchup

Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
RubHerDucky11
Cernunnos
Level 109
God Stats
1W - 0L
1,717 SR
Queue Stats
27W - 15L
1,612 Elo+
Party 1
Bacchus
Bacchus
WingmanGhost
Bacchus
Level 157
God Stats
4W - 0L
1,957 SR
Queue Stats
62W - 47L
1,713 Elo+
Party 1
Ravana
Ravana
westwindsor
Ravana
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,618 Elo+
Party 1
Team Averages
Level 127
1,635 SR
1,588 Elo+

VS

Team Averages
Level 121
1,548 SR
1,607 Elo+
Thoth
Thoth
 
Thoth
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
PentaQuarks
Hercules
Level 43
God Stats
0W - 3L
1,588 SR
Queue Stats
16W - 16L
1,558 Elo+
Solo
Ganesha
Ganesha
Shabupii
Ganesha
Level 160
God Stats
15W - 10L
1,595 SR
Queue Stats
216W - 180L
1,624 Elo+
Solo
Poseidon
Poseidon
Trinison55
Poseidon
Level 78
God Stats
3W - 5L
1,555 SR
Queue Stats
151W - 97L
1,651 Elo+
Solo
Jing Wei
Jing Wei
godimissgab
Jing Wei
Level 154
God Stats
8W - 3L
1,500 SR
Queue Stats
897W - 473L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
8 / 0 / 1
6,707
671
6,697
7,447
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
 
Thoth
11
1 / 1 / 3
5,955
596
4,712
5,579
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RubHerDucky11
Cernunnos
9
0 / 0 / 2
5,237
524
4,105
7,407
2,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
WingmanGhost
Bacchus
9
1 / 1 / 3
5,330
533
4,997
7,357
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
11
2 / 0 / 1
6,329
633
5,182
6,357
5,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 3 / 1
4,988
499
3,344
6,028
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
PentaQuarks
Hercules
8
0 / 2 / 0
4,936
494
2,722
6,902
3,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ganesha
Shabupii
Ganesha
10
1 / 0 / 1
5,620
562
1,793
6,994
4,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Trinison55
Poseidon
9
1 / 4 / 0
5,363
536
4,263
7,855
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
godimissgab
Jing Wei
10
0 / 3 / 1
5,665
567
6,036
9,099
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
2
2
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
0
1
8.5
W
Thoth
 
Thoth
1
1
3
2.5
L
Thoth
 
Thoth
0
3
1
0.17
L
Hercules
PentaQuarks
Hercules
0
2
0
0
W
Cernunnos
RubHerDucky11
Cernunnos
0
0
2
1
L
Ganesha
Shabupii
Ganesha
1
0
1
1.5
L
Poseidon
Trinison55
Poseidon
1
4
0
0.25
W
Bacchus
WingmanGhost
Bacchus
1
1
3
2.5
L
Jing Wei
godimissgab
Jing Wei
0
3
1
0.17
W
Ravana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
18,158
34,147
Taken
36,878
19,390
Mitigated
14,319
11,774
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,697
1,668
0
2,000
7,447
2,682
0
1,383
6,064
0
49,176
W
Thoth
 
Thoth
4,712
176
0
870
5,579
2,046
0
3,215
2,329
56,989
0
L
Thoth
 
Thoth
3,344
206
0
750
6,028
1,639
0
4,006
2,022
33,980
0
L
Hercules
PentaQuarks
Hercules
2,722
1,691
0
2,085
6,902
3,476
0
0
6,902
0
24,317
W
Cernunnos
RubHerDucky11
Cernunnos
4,105
2,575
0
3,173
7,407
2,894
0
994
6,413
0
38,600
L
Ganesha
Shabupii
Ganesha
1,793
544
1,091
2,142
6,994
4,032
0
3,863
3,131
19,315
0
L
Poseidon
Trinison55
Poseidon
4,263
867
0
260
7,855
1,922
0
650
7,205
39,299
0
W
Bacchus
WingmanGhost
Bacchus
4,997
1,419
0
2,733
7,357
6,554
0
2,515
4,826
12,028
0
L
Jing Wei
godimissgab
Jing Wei
6,036
4,675
0
3,046
9,099
3,250
0
1,190
7,909
0
48,941
W
Ravana
5,182
2,009
0
2,998
6,357
5,214
0
1,242
5,115
0
46,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
26,572
334
Minions Killed
286
0
Camps Cleared
0
1,054,729
Distance Traveled
953,566
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,707
671
79
8
0
257,025
0
W
Thoth
5,955
596
102
10
0
199,485
0
L
Thoth
4,988
499
63
6
0
197,556
4
L
Hercules
4,936
494
51
5
0
142,117
0
W
Cernunnos
5,237
524
75
8
0
206,376
0
L
Ganesha
5,620
562
7
1
0
200,128
0
L
Poseidon
5,363
536
67
7
0
219,544
0
W
Bacchus
5,330
533
3
0
0
218,649
0
L
Jing Wei
5,665
567
98
10
0
194,221
2
W
Ravana
6,329
633
75
8
0
173,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role