Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DarknessSlayer15
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Peoples_Heretic
Cthulhu
Level 41
God Stats
0W - 1L
1,170 SR
Queue Stats
16W - 26L
1,591 Elo+
Solo
Ne Zha
Ne Zha
Rafiki7763
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,476 Elo+
Solo
Danzaburou
Danzaburou
perserul01
Danzaburou
Level 118
God Stats
5W - 13L
1,234 SR
Queue Stats
114W - 95L
1,523 Elo+
Solo
Team Averages
Level 111
1,381 SR
1,502 Elo+

VS

Team Averages
Level 130
1,552 SR
1,467 Elo+
Hercules
Hercules
Dimas705
Hercules
Level 143
God Stats
9W - 9L
1,710 SR
Queue Stats
111W - 110L
1,468 Elo+
Solo
Nemesis
Nemesis
SleepingLion19
Nemesis
Level 128
God Stats
55W - 25L
1,695 SR
Queue Stats
277W - 289L
1,472 Elo+
Solo
Ymir
Ymir
V7J7
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,442 Elo+
Solo
Anubis
Anubis
mexloko9
Anubis
Level 138
God Stats
3W - 4L
1,167 SR
Queue Stats
121W - 118L
1,444 Elo+
Solo
Zeus
Zeus
star killer3231
Zeus
Level 130
God Stats
10W - 13L
1,691 SR
Queue Stats
318W - 313L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 5 / 1
4,748
475
1,924
7,955
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 1
4,813
481
3,360
8,485
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 0
4,891
489
2,763
5,170
2,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Rafiki7763
Ne Zha
9
0 / 1 / 0
5,096
510
1,329
8,954
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
perserul01
Danzaburou
11
0 / 1 / 0
5,736
574
1,794
4,639
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dimas705
Hercules
12
1 / 0 / 0
7,049
705
3,146
4,542
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 3
5,831
583
3,764
6,600
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
V7J7
Ymir
9
0 / 0 / 3
5,581
558
2,173
5,900
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
mexloko9
Anubis
11
6 / 0 / 0
6,915
692
9,928
4,619
2,235
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 1
5,906
591
2,873
3,000
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
0
Kills
8
8
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
1
0.1
L
0
0
1
0.5
W
Hercules
Dimas705
Hercules
1
0
0
1
L
0
1
0
0
L
Ne Zha
Rafiki7763
Ne Zha
0
1
0
0
W
1
1
3
2.5
W
Ymir
V7J7
Ymir
0
0
3
1.5
W
Anubis
mexloko9
Anubis
6
0
0
6
L
Danzaburou
perserul01
Danzaburou
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,170
Damage
21,884
35,203
Taken
24,661
14,934
Mitigated
11,878
9,497
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,924
217
204
2,745
7,955
2,172
0
6,386
1,569
28,530
0
L
3,360
154
0
2,822
8,485
5,657
0
4,888
3,597
12,047
0
W
Hercules
Dimas705
Hercules
3,146
1,156
0
1,349
4,542
1,903
186
2,418
1,779
0
58,542
L
2,763
403
0
278
5,170
2,661
0
0
5,170
19,241
0
L
Ne Zha
Rafiki7763
Ne Zha
1,329
68
0
956
8,954
2,871
0
1,451
7,503
0
32,861
W
3,764
1,798
0
444
6,600
2,337
78
1,168
5,432
0
35,808
W
Ymir
V7J7
Ymir
2,173
616
0
1,801
5,900
4,472
0
2,099
3,801
15,407
0
W
Anubis
mexloko9
Anubis
9,928
194
0
2,548
4,619
2,235
62
1,363
3,256
52,186
0
L
Danzaburou
perserul01
Danzaburou
1,794
728
0
2,492
4,639
1,573
0
2,249
2,390
0
47,373
W
2,873
1,165
0
357
3,000
931
0
654
2,346
49,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
31,282
252
Minions Killed
361
0
Camps Cleared
0
1,024,013
Distance Traveled
995,286
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,748
475
51
5
0
177,901
2
L
Ares
4,813
481
12
1
0
211,065
3
W
Hercules
7,049
705
110
11
0
182,645
0
L
Cthulhu
4,891
489
37
4
0
211,703
1
L
Ne Zha
5,096
510
68
7
0
236,560
0
W
Nemesis
5,831
583
62
6
0
234,061
0
W
Ymir
5,581
558
18
2
0
205,205
0
W
Anubis
6,915
692
87
9
0
194,062
5
L
Danzaburou
5,736
574
84
8
0
186,784
0
W
Zeus
5,906
591
84
8
0
179,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role