Player Matchup

Nu Wa
Nu Wa
PettPeev
Nu Wa
Level 105
God Stats
4W - 4L
1,524 SR
Queue Stats
140W - 139L
1,494 Elo+
Solo
Pele
Pele
bushwacker_11
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,631 Elo+
Party 1
Bacchus
Bacchus
sswheelchair69
Bacchus
Level 35
God Stats
1W - 5L
1,835 SR
Queue Stats
74W - 68L
1,487 Elo+
Party 1
Team Averages
Level 90
1,620 SR
1,538 Elo+

VS

Team Averages
Level 109
1,506 SR
1,574 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
GrimmZaraki
Tyr
Level 109
God Stats
2W - 2L
1,517 SR
Queue Stats
6W - 6L
1,563 Elo+
Solo
Danzaburou
Danzaburou
MarinaraSauceIT
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 166L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PettPeev
Nu Wa
13
2 / 6 / 2
8,243
749
9,813
9,708
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 4
7,674
698
5,208
11,410
10,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 3
8,751
796
7,354
10,040
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 2 / 6
9,352
850
8,027
7,080
3,727
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

14
5 / 2 / 7
8,747
795
8,056
9,898
9,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MarinaraSauceIT
Danzaburou
13
3 / 2 / 7
8,843
804
9,083
9,168
2,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
14
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
6
4
W
5
2
7
4.25
W
Danzaburou
MarinaraSauceIT
Danzaburou
3
2
7
3.25
L
Nu Wa
PettPeev
Nu Wa
2
6
2
0.5
L
1
6
4
0.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
25,166
31,158
Taken
26,146
28,125
Mitigated
15,517
5,557
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,027
666
0
1,871
7,080
3,727
0
4,414
2,666
50,203
0
W
8,056
525
0
1,358
9,898
9,065
0
6,085
3,813
0
17,620
W
Danzaburou
MarinaraSauceIT
Danzaburou
9,083
5,911
0
2,476
9,168
2,725
0
6,697
2,471
0
34,967
L
Nu Wa
PettPeev
Nu Wa
9,813
4,057
0
610
9,708
3,532
18
2,061
7,647
33,911
0
L
5,208
958
0
778
11,410
10,606
0
4,496
6,914
0
13,854
L
7,354
420
0
4,169
10,040
13,987
0
1,539
8,501
21,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
26,942
120
Minions Killed
160
0
Camps Cleared
0
598,406
Distance Traveled
634,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,352
850
86
8
0
197,020
0
W
Tyr
8,747
795
25
2
0
238,417
0
W
Danzaburou
8,843
804
49
4
0
199,371
0
L
Nu Wa
8,243
749
64
6
0
167,493
0
L
Pele
7,674
698
14
1
0
198,010
0
L
Bacchus
8,751
796
42
4
0
232,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role