Player Matchup

Cerberus
Cerberus
Bugzill
Cerberus
Level 148
God Stats
1W - 1L
1,714 SR
Queue Stats
173W - 172L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
J1MMYTHESHARK
Danzaburou
Level 127
God Stats
17W - 7L
1,766 SR
Queue Stats
142W - 148L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
OhShilo
Baron Samedi
Level 84
God Stats
7W - 6L
1,737 SR
Queue Stats
41W - 50L
1,467 Elo+
Party 1
Mercury
Mercury
Rantarokiwi
Mercury
Level 100
God Stats
1W - 2L
1,293 SR
Queue Stats
48W - 51L
1,432 Elo+
Solo
Hercules
Hercules
YANKSKINSNATION
Hercules
Level 107
God Stats
8W - 6L
1,574 SR
Queue Stats
9W - 8L
1,559 Elo+
Party 1
Team Averages
Level 113
1,617 SR
1,504 Elo+

VS

Team Averages
Level 70
1,558 SR
1,514 Elo+
Atlas
Atlas
Bubba6808
Atlas
Level 31
God Stats
25W - 24L
1,549 SR
Queue Stats
233W - 214L
1,497 Elo+
Party 2
Bellona
Bellona
ChachouiX
Bellona
Level 92
God Stats
4W - 8L
1,506 SR
Queue Stats
775W - 652L
1,534 Elo+
Solo
Zeus
Zeus
CleverΑıSMITE
Zeus
Level 85
God Stats
2W - 0L
1,471 SR
Queue Stats
79W - 73L
1,514 Elo+
Solo
Mercury
Mercury
Kaisereich
Mercury
Level 85
God Stats
41W - 25L
1,695 SR
Queue Stats
458W - 412L
1,511 Elo+
Party 2
Martichoras
Martichoras
Stank420Tank
Martichoras
Level 56
God Stats
20W - 17L
1,567 SR
Queue Stats
217W - 194L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bugzill
Cerberus
11
0 / 3 / 1
6,639
443
4,444
11,415
8,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
J1MMYTHESHARK
Danzaburou
12
1 / 3 / 0
7,154
477
4,941
9,814
3,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
OhShilo
Baron Samedi
13
1 / 3 / 1
7,664
511
2,958
9,741
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Rantarokiwi
Mercury
13
0 / 2 / 2
7,145
476
4,768
10,896
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
10
0 / 2 / 0
6,541
436
975
7,344
6,504
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bubba6808
Atlas
13
2 / 0 / 5
8,274
552
4,362
8,070
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
ChachouiX
Bellona
13
2 / 0 / 2
8,422
561
4,954
9,352
8,430
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 1
8,879
592
5,224
6,911
2,513
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Kaisereich
Mercury
18
4 / 1 / 6
10,390
693
10,662
10,218
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Stank420Tank
Martichoras
13
2 / 1 / 4
8,455
564
5,510
8,184
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
12
13
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bubba6808
Atlas
2
0
5
4.5
L
Cerberus
Bugzill
Cerberus
0
3
1
0.17
W
Bellona
ChachouiX
Bellona
2
0
2
3
W
2
0
1
2.5
L
Danzaburou
J1MMYTHESHARK
Danzaburou
1
3
0
0.33
W
Mercury
Kaisereich
Mercury
4
1
6
7
L
Baron Samedi
OhShilo
Baron Samedi
1
3
1
0.5
L
Mercury
Rantarokiwi
Mercury
0
2
2
0.5
W
Martichoras
Stank420Tank
Martichoras
2
1
4
4
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
30,712
49,210
Taken
42,735
27,263
Mitigated
26,400
13,604
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bubba6808
Atlas
4,362
1,848
164
2,340
8,070
6,854
0
2,773
5,297
23,934
0
L
Cerberus
Bugzill
Cerberus
4,444
94
0
3,328
11,415
8,141
0
2,418
8,997
35,102
0
W
Bellona
ChachouiX
Bellona
4,954
1,784
0
3,717
9,352
8,430
0
175
9,177
0
51,766
W
5,224
341
0
2,068
6,911
2,513
2,968
1,190
5,721
79,808
0
L
Danzaburou
J1MMYTHESHARK
Danzaburou
4,941
2,558
0
3,414
9,814
3,973
670
1,369
8,445
0
61,958
W
Mercury
Kaisereich
Mercury
10,662
6,522
0
1,448
10,218
4,843
810
593
9,625
0
114,838
L
Baron Samedi
OhShilo
Baron Samedi
2,958
95
0
2,587
9,741
4,422
0
3,598
6,143
55,773
0
L
Mercury
Rantarokiwi
Mercury
4,768
1,492
0
2,686
10,896
4,223
0
1,530
9,366
0
58,626
W
Martichoras
Stank420Tank
Martichoras
5,510
1,523
0
3,775
8,184
3,760
584
2,671
5,513
0
62,245
L
Hercules
975
122
0
1,589
7,344
6,504
0
671
6,673
0
26,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
44,420
477
Minions Killed
533
0
Camps Cleared
0
1,353,563
Distance Traveled
1,541,261
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,274
552
20
1
0
318,536
3
L
Cerberus
6,639
443
107
7
0
292,598
2
W
Bellona
8,422
561
101
7
0
281,290
6
W
Zeus
8,879
592
138
9
0
286,149
0
L
Danzaburou
7,154
477
107
7
0
262,705
3
W
Mercury
10,390
693
162
11
0
371,368
0
L
Baron Samedi
7,664
511
120
8
0
254,341
1
L
Mercury
7,145
476
90
6
0
366,132
0
W
Martichoras
8,455
564
112
7
0
283,918
0
L
Hercules
6,541
436
53
4
0
177,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role