Player Matchup

Ao Kuang
Ao Kuang
Gold III
Arypatic
Ao Kuang
Gold III
Level 155
God Stats
12W - 10L
1,743 SR
Queue Stats
281W - 296L
1,517 MMR
Party 1
Sol
Sol
Gold IV
HERETIKsound
Sol
Gold IV
Level 149
God Stats
29W - 25L
1,544 SR
Queue Stats
103W - 104L
1,542 MMR
Solo
Danzaburou
Danzaburou
Gold III
MLGGRANBA4LIFE
Danzaburou
Gold III
Level 88
God Stats
18W - 10L
1,695 SR
Queue Stats
162W - 144L
1,594 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,661 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,502 SR
1,526 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Gold V
CapOrDie
Mercury
Gold V
Level 47
God Stats
0W - 1L
1,505 SR
Queue Stats
21W - 25L
1,554 MMR
Solo
Neith
Neith
Silver I
FortuneGB2
Neith
Silver I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,523 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arypatic
Ao Kuang
13
1 / 0 / 4
8,330
757
5,603
12,356
11,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 2
7,993
727
9,515
8,577
4,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
MLGGRANBA4LIFE
Danzaburou
14
2 / 1 / 3
8,116
738
4,686
5,733
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesBaron SamediNe ZhaAtlasAphrodite

VS

Bans
AresHerculesCerberusSobekTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 0 / 1
7,091
645
9,222
4,601
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
CapOrDie
Mercury
11
1 / 4 / 1
7,113
647
4,506
10,215
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
13
0 / 1 / 2
7,034
639
7,718
7,868
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
W
Ao Kuang
Arypatic
Ao Kuang
1
0
4
3
L
Mercury
CapOrDie
Mercury
1
4
1
0.38
L
Neith
0
1
2
1
W
2
1
2
3
W
Danzaburou
MLGGRANBA4LIFE
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
21,446
26,666
Taken
22,684
18,750
Mitigated
10,638
14,392
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,222
417
0
949
4,601
1,987
0
2,098
2,376
33,454
0
W
Ao Kuang
Arypatic
Ao Kuang
5,603
863
1,376
6,057
12,356
11,678
100
4,404
7,926
18,843
0
L
Mercury
CapOrDie
Mercury
4,506
1,681
0
1,991
10,215
5,202
0
6,175
3,827
0
19,006
L
Neith
7,718
2,449
0
3,624
7,868
3,449
0
6,132
1,344
0
28,113
W
9,515
2,271
0
5,434
8,577
4,296
684
3,270
5,303
47,041
0
W
Danzaburou
MLGGRANBA4LIFE
Danzaburou
4,686
1,088
0
1,525
5,733
2,776
1,066
2,086
3,647
0
27,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,439
Gold Earned
21,238
155
Minions Killed
141
0
Camps Cleared
0
643,282
Distance Traveled
639,976
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,091
645
61
6
0
210,028
2
W
Ao Kuang
8,330
757
20
2
0
229,967
0
L
Mercury
7,113
647
38
3
0
231,193
0
L
Neith
7,034
639
42
4
0
198,755
4
W
Sol
7,993
727
73
7
0
208,139
0
W
Danzaburou
8,116
738
62
6
0
205,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role