Player Matchup

Nu Wa
Nu Wa
DIPLEX3
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,591 Elo+
Solo
Kali
Kali
Menordi
Kali
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,477 Elo+
Solo
Bacchus
Bacchus
Soul503
Bacchus
Level 26
God Stats
3W - 6L
1,657 SR
Queue Stats
4W - 6L
1,210 Elo+
Party 1
Surtr
Surtr
kilted-fountain0
Surtr
Level 73
God Stats
7W - 11L
1,493 SR
Queue Stats
38W - 36L
1,413 Elo+
Solo
Cernunnos
Cernunnos
neonsoul77
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,210 Elo+
Party 1
Team Averages
Level 72
1,530 SR
1,380 Elo+

VS

Team Averages
Level 73
1,539 SR
1,436 Elo+
Sol
Sol
AcquiredCone143
Sol
Level 87
God Stats
77W - 84L
1,540 SR
Queue Stats
236W - 246L
1,442 Elo+
Party 2
Anubis
Anubis
Honeydzznutz
Anubis
Level 23
God Stats
14W - 7L
1,557 SR
Queue Stats
68W - 63L
1,500 Elo+
Party 2
Maui
Maui
Like_A_Sir734
Maui
Level 79
God Stats
15W - 30L
1,327 SR
Queue Stats
49W - 57L
1,325 Elo+
Solo
Cliodhna
Cliodhna
LordFlackko93
Cliodhna
Level 109
God Stats
13W - 11L
1,777 SR
Queue Stats
265W - 271L
1,498 Elo+
Solo
Achilles
Achilles
SamuraiDC4ever
Achilles
Level 65
God Stats
172W - 209L
1,496 SR
Queue Stats
239W - 287L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DIPLEX3
Nu Wa
13
1 / 3 / 0
6,811
681
6,867
7,334
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Menordi
Kali
12
0 / 6 / 2
6,722
672
5,246
10,355
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Soul503
Bacchus
13
0 / 3 / 1
6,670
667
5,713
9,566
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 5 / 1
7,804
780
8,858
12,965
7,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
neonsoul77
Cernunnos
13
0 / 3 / 0
7,034
703
3,322
9,592
3,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
8,589
859
8,648
7,253
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
16
9 / 0 / 8
9,178
918
15,930
10,719
5,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 0 / 6
7,763
776
3,895
5,907
4,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
LordFlackko93
Cliodhna
15
5 / 2 / 4
8,147
815
8,390
10,142
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Achilles
12
0 / 1 / 9
7,318
732
1,834
8,564
7,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
20
20
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Nu Wa
DIPLEX3
Nu Wa
1
3
0
0.33
W
Anubis
9
0
8
13
W
1
0
6
4
W
Cliodhna
LordFlackko93
Cliodhna
5
2
4
3.5
L
Kali
Menordi
Kali
0
6
2
0.17
W
Achilles
0
1
9
4.5
L
Bacchus
Soul503
Bacchus
0
3
1
0.17
L
2
5
1
0.5
L
Cernunnos
neonsoul77
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
38,697
49,812
Taken
42,585
26,002
Mitigated
25,252
7,833
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,648
1,591
0
2,853
7,253
2,805
2,208
1,501
5,708
34,966
0
L
Nu Wa
DIPLEX3
Nu Wa
6,867
2,425
0
80
7,334
2,353
0
4,868
2,466
14,549
0
W
Anubis
15,930
858
286
7,258
10,719
5,522
316
3,496
7,065
47,617
0
W
3,895
521
1,682
1,349
5,907
4,768
150
2,183
3,631
10,187
0
W
Cliodhna
LordFlackko93
Cliodhna
8,390
721
0
738
10,142
4,192
0
2,597
7,457
0
26,653
L
Kali
Menordi
Kali
5,246
1,639
0
387
10,355
3,975
55
6,640
3,715
0
9,499
W
Achilles
1,834
632
0
576
8,564
7,965
0
2,524
5,862
0
9,278
L
Bacchus
Soul503
Bacchus
5,713
473
108
1,192
9,566
9,223
0
6,418
3,148
14,516
0
L
8,858
3,397
112
3,634
12,965
7,164
134
4,960
8,005
561
29,337
L
Cernunnos
neonsoul77
Cernunnos
3,322
2,469
0
2,320
9,592
3,287
910
5,587
4,005
0
22,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
40,995
146
Minions Killed
220
0
Camps Cleared
0
935,505
Distance Traveled
1,057,463
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,589
859
73
7
0
213,192
0
L
Nu Wa
6,811
681
17
2
0
184,901
0
W
Anubis
9,178
918
84
8
0
201,301
0
W
Maui
7,763
776
12
1
0
200,055
1
W
Cliodhna
8,147
815
38
4
0
244,474
0
L
Kali
6,722
672
12
1
0
189,435
0
W
Achilles
7,318
732
13
1
0
198,441
0
L
Bacchus
6,670
667
26
3
0
197,414
0
L
Surtr
7,804
780
42
4
0
186,005
0
L
Cernunnos
7,034
703
49
5
0
177,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role