Player Matchup

Neith
Neith
Silver I
INedFlanderz
Neith
Silver I
Level 139
God Stats
29W - 25L
1,589 SR
Queue Stats
196W - 201L
1,443 MMR
Party 1
Bacchus
Bacchus
Silver II
IV-THA-UNITY
Bacchus
Silver II
Level 155
God Stats
90W - 66L
1,492 SR
Queue Stats
210W - 219L
1,371 MMR
Party 1
Chang'e
Chang'e
Gold IV
JøseUçhîha
Chang'e
Gold IV
Level 58
God Stats
8W - 4L
1,599 SR
Queue Stats
65W - 64L
1,442 MMR
Solo
Anubis
Anubis
Silver III
OhAriBtw
Anubis
Silver III
Level 96
God Stats
2W - 0L
1,266 SR
Queue Stats
59W - 63L
1,440 MMR
Solo
Camazotz
Camazotz
Silver II
Saturn9940
Camazotz
Silver II
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
355W - 358L
1,408 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,489 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,482 SR
1,420 MMR
Ullr
Ullr
Gold IV
Akaza02
Ullr
Gold IV
Level 82
God Stats
2W - 5L
1,391 SR
Queue Stats
169W - 166L
1,431 MMR
Solo
Tyr
Tyr
Gold V
ITz_Ricky_13
Tyr
Gold V
Level 104
God Stats
3W - 4L
1,766 SR
Queue Stats
129W - 150L
1,421 MMR
Solo
Ne Zha
Ne Zha
Gold V
Sheepdog4521
Ne Zha
Gold V
Level 157
God Stats
12W - 15L
1,463 SR
Queue Stats
141W - 156L
1,432 MMR
Solo
Maui
Maui
Gold IV
Yaegerist
Maui
Gold IV
Level 192
God Stats
4W - 9L
1,291 SR
Queue Stats
270W - 269L
1,421 MMR
Solo
Hel
Hel
Gold V
puil0
Hel
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 335L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
7,874
562
9,346
7,429
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
IV-THA-UNITY
Bacchus
12
3 / 0 / 4
7,479
534
4,071
5,590
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
14
7 / 0 / 5
8,669
619
8,661
9,293
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
OhAriBtw
Anubis
14
3 / 2 / 1
8,344
596
7,219
6,120
3,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Saturn9940
Camazotz
13
2 / 2 / 9
7,724
552
6,364
13,313
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MartichorasAo KuangAgni

VS

Bans
SurtrAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Akaza02
Ullr
12
0 / 2 / 0
6,814
487
3,289
9,978
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
6,982
499
2,666
10,958
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
13
2 / 4 / 2
7,428
531
8,643
12,300
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
11
1 / 2 / 0
6,546
468
2,911
9,015
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
puil0
Hel
11
0 / 6 / 0
6,623
473
6,939
10,454
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
4
4
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
Akaza02
Ullr
0
2
0
0
W
2
0
3
3.5
L
1
3
1
0.5
W
Bacchus
IV-THA-UNITY
Bacchus
3
0
4
5
W
Chang'e
7
0
5
9.5
W
Anubis
OhAriBtw
Anubis
3
2
1
1.75
W
Camazotz
Saturn9940
Camazotz
2
2
9
3.25
L
Ne Zha
2
4
2
0.75
L
Maui
1
2
0
0.5
L
Hel
puil0
Hel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,661
Damage
24,448
41,745
Taken
52,705
20,638
Mitigated
27,534
21,703
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Akaza02
Ullr
3,289
544
0
952
9,978
3,883
1,152
1,720
8,218
0
53,243
W
9,346
3,792
0
3,110
7,429
3,016
922
1,053
6,376
0
73,259
L
2,666
831
0
2,962
10,958
6,205
0
6,263
4,679
0
46,770
W
Bacchus
IV-THA-UNITY
Bacchus
4,071
333
0
2,279
5,590
6,547
0
1,214
4,376
17,619
0
W
Chang'e
8,661
828
2,156
3,770
9,293
3,402
0
4,491
4,802
55,099
0
W
Anubis
OhAriBtw
Anubis
7,219
449
0
3,206
6,120
3,163
0
440
5,680
64,276
0
W
Camazotz
Saturn9940
Camazotz
6,364
1,412
0
7,182
13,313
4,510
0
2,652
10,661
0
51,071
L
Ne Zha
8,643
3,248
0
764
12,300
5,569
0
3,273
8,909
0
66,338
L
Maui
2,911
483
0
1,279
9,015
8,076
0
3,611
5,346
17,461
0
L
Hel
puil0
Hel
6,939
415
554
2,794
10,454
3,801
0
4,648
5,602
53,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
34,393
432
Minions Killed
424
0
Camps Cleared
0
1,343,827
Distance Traveled
1,319,967
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,814
487
107
8
0
257,867
2
W
Neith
7,874
562
117
8
0
251,459
1
L
Tyr
6,982
499
92
7
0
244,107
0
W
Bacchus
7,479
534
29
2
0
295,339
4
W
Chang'e
8,669
619
107
8
0
282,503
5
W
Anubis
8,344
596
100
7
0
193,812
2
W
Camazotz
7,724
552
79
6
0
320,714
1
L
Ne Zha
7,428
531
105
8
0
294,690
0
L
Maui
6,546
468
27
2
0
256,210
2
L
Hel
6,623
473
93
7
0
267,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role