Player Matchup

Persephone
Persephone
FILOSOFIST
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,188 Elo+
Party 1
Atlas
Atlas
Kagja
Atlas
Level 26
God Stats
1W - 4L
1,254 SR
Queue Stats
11W - 18L
1,135 Elo+
Party 1
Anhur
Anhur
MeetYourMum
Anhur
Level 35
God Stats
9W - 13L
1,145 SR
Queue Stats
46W - 61L
1,331 Elo+
Party 1
Hun Batz
Hun Batz
jhuoñji
Hun Batz
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
rayman124
Erlang Shen
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,500 Elo+
Party 3
Team Averages
Level 33
1,380 SR
1,331 Elo+

VS

Team Averages
Level 42
1,492 SR
1,275 Elo+
Artemis
Artemis
DobbyDen
Artemis
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 11L
1,193 Elo+
Party 2
Loki
Loki
KoreshVRN
Loki
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,193 Elo+
Party 2
Baron Samedi
Baron Samedi
MrKich
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,193 Elo+
Party 2
Bakasura
Bakasura
fudhvcisvby
Bakasura
Level 39
God Stats
14W - 24L
1,448 SR
Queue Stats
33W - 53L
1,435 Elo+
Solo
Anubis
Anubis
maylandmax
Anubis
Level 86
God Stats
16W - 8L
1,511 SR
Queue Stats
147W - 129L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FILOSOFIST
Persephone
5
0 / 0 / 0
3,170
634
715
2,884
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Kagja
Atlas
5
1 / 1 / 1
3,585
717
3,558
3,518
1,705
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

4
1 / 3 / 1
3,216
643
1,741
4,013
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
jhuoñji
Hun Batz
1
0 / 0 / 0
2,582
516
0
770
166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Erlang Shen
rayman124
Erlang Shen
6
1 / 0 / 0
3,766
753
2,222
3,087
1,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DobbyDen
Artemis
5
4 / 1 / 0
3,782
756
2,583
3,892
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Loki
6
0 / 1 / 0
3,043
609
1,526
4,004
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
MrKich
Baron Samedi
5
0 / 1 / 3
3,533
707
1,531
3,941
1,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
fudhvcisvby
Bakasura
6
0 / 0 / 1
3,415
683
667
4,336
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
maylandmax
Anubis
7
1 / 0 / 0
3,817
763
1,149
1,340
475
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
DobbyDen
Artemis
4
1
0
4
L
Persephone
FILOSOFIST
Persephone
0
0
0
0
L
Atlas
Kagja
Atlas
1
1
1
1.5
W
Loki
0
1
0
0
L
1
3
1
0.5
W
Baron Samedi
MrKich
Baron Samedi
0
1
3
1.5
W
Bakasura
fudhvcisvby
Bakasura
0
0
1
0.5
L
Hun Batz
jhuoñji
Hun Batz
0
0
0
0
W
Anubis
maylandmax
Anubis
1
0
0
1
L
Erlang Shen
rayman124
Erlang Shen
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,236
Damage
7,456
14,272
Taken
17,513
4,835
Mitigated
5,633
3,515
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DobbyDen
Artemis
2,583
1,184
0
1,526
3,892
945
0
1,634
2,258
0
11,865
L
Persephone
FILOSOFIST
Persephone
715
0
0
650
2,884
560
0
1,149
1,735
12,456
0
L
Atlas
Kagja
Atlas
3,558
1,724
0
1,125
3,518
1,705
0
450
3,058
8,981
0
W
Loki
1,526
335
0
1,273
4,004
993
0
0
4,004
0
11,160
L
1,741
1,242
0
842
4,013
956
0
1,081
2,892
0
10,541
W
Baron Samedi
MrKich
Baron Samedi
1,531
277
751
1,636
3,941
1,871
0
1,624
2,317
6,843
0
W
Bakasura
fudhvcisvby
Bakasura
667
606
0
1,525
4,336
1,349
0
300
4,036
0
16,144
L
Hun Batz
jhuoñji
Hun Batz
0
0
0
215
770
166
0
0
770
0
1,145
W
Anubis
maylandmax
Anubis
1,149
0
0
801
1,340
475
0
715
625
22,385
0
L
Erlang Shen
rayman124
Erlang Shen
2,222
989
0
683
3,087
1,448
0
0
3,076
0
19,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,319
Gold Earned
17,590
72
Minions Killed
102
0
Camps Cleared
0
414,105
Distance Traveled
480,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,782
756
17
3
0
83,817
0
L
Persephone
3,170
634
16
3
0
100,802
0
L
Atlas
3,585
717
1
0
0
101,765
0
W
Loki
3,043
609
14
3
0
92,562
0
L
Anhur
3,216
643
23
5
0
85,598
0
W
Baron Samedi
3,533
707
11
2
0
87,883
0
W
Bakasura
3,415
683
40
8
0
127,269
0
L
Hun Batz
2,582
516
6
1
0
25,381
0
W
Anubis
3,817
763
20
4
0
89,231
0
L
Erlang Shen
3,766
753
26
5
0
100,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role