Player Matchup

Hachiman
Hachiman
Esukemi_
Hachiman
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
83W - 95L
1,464 Elo+
Solo
Danzaburou
Danzaburou
IQueenOfScrubsI
Danzaburou
Level 129
God Stats
1W - 2L
1,746 SR
Queue Stats
392W - 392L
1,533 Elo+
Solo
Zeus
Zeus
Josky5620
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,604 Elo+
Solo
Skadi
Skadi
NordicBasilisk
Skadi
Level 147
God Stats
2W - 1L
1,740 SR
Queue Stats
94W - 88L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Ridiaga
Jormungandr
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 80L
1,600 Elo+
Solo
Team Averages
Level 113
1,597 SR
1,556 Elo+

VS

Team Averages
Level 85
1,543 SR
1,552 Elo+
Ares
Ares
IrishboyWRX
Ares
Level 125
God Stats
2W - 0L
1,541 SR
Queue Stats
26W - 33L
1,475 Elo+
Solo
Thoth
Thoth
IronResin
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,596 Elo+
Solo
Freya
Freya
Nintangco
Freya
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 41L
1,631 Elo+
Solo
Mulan
Mulan
Vaskcalb
Mulan
Level 49
God Stats
2W - 1L
1,674 SR
Queue Stats
147W - 118L
1,619 Elo+
Solo
King Arthur
King Arthur
vocableryan
King Arthur
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 146L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Esukemi_
Hachiman
14
0 / 7 / 11
8,604
662
9,184
13,075
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
IQueenOfScrubsI
Danzaburou
17
3 / 2 / 7
9,736
749
8,763
9,557
5,409
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
16
2 / 7 / 5
8,982
691
13,225
11,419
5,131
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 4 / 6
9,542
734
10,422
11,934
6,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Ridiaga
Jormungandr
14
3 / 5 / 4
8,897
684
10,858
14,841
20,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 16
10,644
819
4,725
16,466
22,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
IronResin
Thoth
18
5 / 2 / 14
10,733
826
14,674
8,083
4,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Nintangco
Freya
17
9 / 4 / 12
10,574
813
15,449
15,150
9,828
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Vaskcalb
Mulan
15
3 / 3 / 18
9,310
716
13,559
15,068
18,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
vocableryan
King Arthur
17
3 / 3 / 16
9,617
740
8,202
15,470
20,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
13
Kills
25
25
Deaths
14
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Esukemi_
Hachiman
0
7
11
0.79
L
Danzaburou
IQueenOfScrubsI
Danzaburou
3
2
7
3.25
W
5
2
16
6.5
W
Thoth
IronResin
Thoth
5
2
14
6
L
Zeus
2
7
5
0.64
W
Freya
Nintangco
Freya
9
4
12
3.75
L
5
4
6
2
L
Jormungandr
Ridiaga
Jormungandr
3
5
4
1
W
Mulan
Vaskcalb
Mulan
3
3
18
4
W
King Arthur
vocableryan
King Arthur
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
56,609
60,826
Taken
70,237
43,071
Mitigated
76,759
12,193
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Esukemi_
Hachiman
9,184
2,174
1,407
827
13,075
6,100
0
7,423
5,316
0
14,537
L
Danzaburou
IQueenOfScrubsI
Danzaburou
8,763
3,486
1,000
2,812
9,557
5,409
1,063
3,798
5,710
0
20,499
W
4,725
180
1,421
3,930
16,466
22,975
487
4,496
11,703
11,436
0
W
Thoth
IronResin
Thoth
14,674
363
0
141
8,083
4,872
1,690
3,147
4,704
37,788
0
L
Zeus
13,225
969
1,175
1,222
11,419
5,131
216
6,118
5,122
29,830
0
W
Freya
Nintangco
Freya
15,449
4,928
1,403
5,027
15,150
9,828
1,650
4,760
10,005
23,512
0
L
10,422
4,222
0
1,283
11,934
6,359
514
7,897
3,957
0
18,872
L
Jormungandr
Ridiaga
Jormungandr
10,858
2,068
595
1,872
14,841
20,072
96
9,612
4,838
23,496
0
W
Mulan
Vaskcalb
Mulan
13,559
745
1,565
2,992
15,068
18,387
888
4,798
10,080
0
22,279
W
King Arthur
vocableryan
King Arthur
8,202
53
701
1,226
15,470
20,697
357
5,403
9,662
0
18,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,761
Gold Earned
50,878
126
Minions Killed
142
0
Camps Cleared
0
1,136,444
Distance Traveled
1,189,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,604
662
11
1
0
219,702
0
L
Danzaburou
9,736
749
29
2
0
248,544
0
W
Ares
10,644
819
9
1
0
245,053
0
W
Thoth
10,733
826
64
5
0
209,195
0
L
Zeus
8,982
691
38
3
0
208,939
0
W
Freya
10,574
813
20
2
0
252,902
0
L
Skadi
9,542
734
27
2
0
219,304
0
L
Jormungandr
8,897
684
21
2
0
239,955
0
W
Mulan
9,310
716
22
2
0
237,801
0
W
King Arthur
9,617
740
27
2
0
244,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role