Player Matchup

Anhur
Anhur
Gold IV
Guszerker
Anhur
Gold IV
Level 147
God Stats
7W - 8L
1,556 SR
Queue Stats
161W - 196L
1,450 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
JwCreeep
Morgan Le Fay
Gold V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,403 MMR
Party 1
Cerberus
Cerberus
Silver I
Motorolasan
Cerberus
Silver I
Level 103
God Stats
0W - 1L
1,294 SR
Queue Stats
59W - 88L
1,318 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,450 SR
1,390 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,508 SR
1,419 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold IV
HERETIKsound
Sol
Gold IV
Level 149
God Stats
29W - 25L
1,525 SR
Queue Stats
103W - 104L
1,475 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Seremet71
Ah Muzen Cab
Silver V
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,282 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guszerker
Anhur
14
1 / 4 / 0
8,413
647
7,083
9,706
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JwCreeep
Morgan Le Fay
13
0 / 5 / 1
7,976
614
12,136
14,034
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Motorolasan
Cerberus
12
0 / 3 / 1
8,142
626
3,592
14,829
13,418
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangAchillesThothAphroditeNe Zha

VS

Bans
SobekGuan YuCabrakanFenrirKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 0 / 6
10,447
804
6,024
13,257
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 1 / 5
10,330
795
13,850
13,816
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Seremet71
Ah Muzen Cab
16
4 / 0 / 6
10,494
807
12,289
8,683
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
6
5
L
Anhur
Guszerker
Anhur
1
4
0
0.25
W
6
1
5
8.5
L
Morgan Le Fay
JwCreeep
Morgan Le Fay
0
5
1
0.1
L
Cerberus
Motorolasan
Cerberus
0
3
1
0.17
W
Ah Muzen Cab
Seremet71
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
32,163
38,569
Taken
35,756
23,996
Mitigated
25,396
8,895
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,024
443
236
4,713
13,257
15,707
57
5,835
7,422
11,377
0
L
Anhur
Guszerker
Anhur
7,083
4,053
0
1,867
9,706
4,222
0
4,734
4,802
0
31,252
W
13,850
6,106
0
8,525
13,816
6,216
2,083
6,467
7,349
60,404
0
L
Morgan Le Fay
JwCreeep
Morgan Le Fay
12,136
691
0
1,122
14,034
6,356
0
8,743
4,889
37,701
0
L
Cerberus
Motorolasan
Cerberus
3,592
215
0
5,906
14,829
13,418
0
5,362
8,981
14,962
0
W
Ah Muzen Cab
Seremet71
Ah Muzen Cab
12,289
6,725
0
5,018
8,683
3,473
1,270
3,999
4,684
0
76,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
31,271
153
Minions Killed
191
0
Camps Cleared
0
675,791
Distance Traveled
733,785
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,447
804
13
1
0
260,069
2
L
Anhur
8,413
647
40
3
0
213,509
3
W
Sol
10,330
795
67
5
0
230,651
1
L
Morgan Le Fay
7,976
614
67
5
0
218,372
0
L
Cerberus
8,142
626
46
4
0
243,910
1
W
Ah Muzen Cab
10,494
807
111
9
0
243,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role