Player Matchup

Hel
Hel
RawPepito
Hel
Level 108
God Stats
2W - 1L
1,632 SR
Queue Stats
203W - 200L
1,476 Elo+
Party 1
Chiron
Chiron
RawPyro
Chiron
Level 107
God Stats
1W - 1L
1,527 SR
Queue Stats
13W - 12L
1,534 Elo+
Party 1
Sobek
Sobek
xOwN BuLsEyEzZ
Sobek
Level 56
God Stats
14W - 5L
1,631 SR
Queue Stats
94W - 84L
1,450 Elo+
Party 1
Team Averages
Level 90
1,597 SR
1,486 Elo+

VS

Team Averages
Level 122
1,363 SR
1,513 Elo+
Kuzenbo
Kuzenbo
Asian1018249
Kuzenbo
Level 71
God Stats
1W - 11L
1,203 SR
Queue Stats
54W - 50L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
JOHN78965
Zhong Kui
Level 127
God Stats
30W - 42L
1,248 SR
Queue Stats
642W - 641L
1,514 Elo+
Solo
Chiron
Chiron
erictereo
Chiron
Level 167
God Stats
80W - 68L
1,637 SR
Queue Stats
178W - 174L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
12,030
708
10,551
13,276
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
RawPyro
Chiron
19
6 / 1 / 5
12,369
728
23,465
16,480
8,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
1 / 1 / 8
12,302
724
8,229
22,105
26,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Asian1018249
Kuzenbo
16
1 / 2 / 2
11,348
668
10,796
18,230
29,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
JOHN78965
Zhong Kui
16
2 / 8 / 0
11,490
676
18,151
19,254
12,702
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
erictereo
Chiron
16
1 / 1 / 1
10,421
613
11,737
11,947
4,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
4
4
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Asian1018249
Kuzenbo
1
2
2
1
L
Zhong Kui
JOHN78965
Zhong Kui
2
8
0
0.25
W
4
2
5
3.25
W
Chiron
RawPyro
Chiron
6
1
5
8.5
L
Chiron
erictereo
Chiron
1
1
1
1.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,245
Damage
40,684
51,861
Taken
49,431
40,657
Mitigated
46,777
29,066
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Asian1018249
Kuzenbo
10,796
2,580
0
1,524
18,230
29,344
0
7,541
10,689
32,865
1,006
L
Zhong Kui
JOHN78965
Zhong Kui
18,151
1,415
0
3,619
19,254
12,702
0
6,812
12,442
59,383
0
W
10,551
351
11,371
7,573
13,276
6,030
0
8,624
4,652
64,993
0
W
Chiron
RawPyro
Chiron
23,465
10,118
1,205
3,372
16,480
8,421
3,083
9,269
7,211
0
83,131
L
Chiron
erictereo
Chiron
11,737
4,015
433
4,389
11,947
4,731
0
4,510
7,437
0
44,935
W
8,229
140
0
5,545
22,105
26,206
485
10,100
11,199
25,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
33,259
254
Minions Killed
201
0
Camps Cleared
0
952,865
Distance Traveled
834,324
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,348
668
28
2
0
326,378
0
L
Zhong Kui
11,490
676
100
6
0
253,869
0
W
Hel
12,030
708
103
6
0
325,659
0
W
Chiron
12,369
728
109
6
0
292,391
0
L
Chiron
10,421
613
73
4
0
254,077
3
W
Sobek
12,302
724
42
2
0
334,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role