Player Matchup

Merlin
Merlin
Chromo43
Merlin
Level 16
God Stats
22W - 18L
1,584 SR
Queue Stats
23W - 28L
1,403 Elo+
Party 2
Loki
Loki
Cr4zYx33
Loki
Level 84
God Stats
6W - 12L
1,431 SR
Queue Stats
90W - 90L
1,493 Elo+
Party 2
Ganesha
Ganesha
StrayAssassin x
Ganesha
Level 158
God Stats
0W - 1L
1,700 SR
Queue Stats
4W - 4L
1,224 Elo+
Solo
Team Averages
Level 86
1,572 SR
1,373 Elo+

VS

Team Averages
Level 94
1,525 SR
1,418 Elo+
Hel
Hel
 
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Conquistador757
Chaac
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,386 Elo+
Solo
Anubis
Anubis
Riccochete
Anubis
Level 126
God Stats
4W - 1L
1,574 SR
Queue Stats
25W - 27L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chromo43
Merlin
10
2 / 2 / 0
7,057
706
6,232
4,834
1,821
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
9
0 / 4 / 1
6,242
624
3,496
6,583
2,075
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 2
7,054
705
2,252
11,044
7,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
5 / 1 / 5
8,338
834
6,527
5,184
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 8
7,462
746
5,319
6,146
7,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Riccochete
Anubis
12
3 / 1 / 4
7,807
781
5,817
4,514
2,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
5
7.5
L
Merlin
Chromo43
Merlin
2
2
0
1
W
2
0
8
6
L
Loki
0
4
1
0.13
W
Anubis
Riccochete
Anubis
3
1
4
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,980
Damage
17,663
22,461
Taken
15,844
10,973
Mitigated
11,780
3,526
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,527
1,431
2,185
2,634
5,184
2,140
1,206
2,093
3,091
27,734
0
L
Merlin
Chromo43
Merlin
6,232
666
140
241
4,834
1,821
0
2,322
2,512
20,835
0
W
5,319
904
522
2,105
6,146
7,112
683
3,412
2,734
0
18,132
L
Loki
3,496
719
431
217
6,583
2,075
0
3,455
3,128
0
17,916
W
Anubis
Riccochete
Anubis
5,817
430
0
1,598
4,514
2,528
989
3,194
1,320
43,064
0
L
2,252
32
1,096
1,401
11,044
7,077
0
6,591
4,453
8,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,353
Gold Earned
23,607
91
Minions Killed
134
0
Camps Cleared
0
420,116
Distance Traveled
520,218
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,338
834
50
5
0
172,701
0
L
Merlin
7,057
706
45
5
0
134,505
0
W
Chaac
7,462
746
20
2
0
182,036
3
L
Loki
6,242
624
45
5
0
145,354
0
W
Anubis
7,807
781
64
6
0
165,481
3
L
Ganesha
7,054
705
1
0
0
140,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role