Player Matchup

Cu Chulainn
Cu Chulainn
Mutsispillu
Cu Chulainn
Level 62
God Stats
4W - 9L
1,408 SR
Queue Stats
81W - 87L
1,553 Elo+
Solo
Chang'e
Chang'e
OPCPGaming
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 106L
1,513 Elo+
Party 2
Medusa
Medusa
no1SWAGDOG
Medusa
Level 88
God Stats
0W - 2L
1,267 SR
Queue Stats
73W - 70L
1,525 Elo+
Party 2
Team Averages
Level 93
1,391 SR
1,530 Elo+

VS

Team Averages
Level 103
1,658 SR
1,515 Elo+
Chaac
Chaac
Flex500
Chaac
Level 40
God Stats
9W - 4L
1,938 SR
Queue Stats
156W - 158L
1,473 Elo+
Solo
Anubis
Anubis
Praisethesun66
Anubis
Level 142
God Stats
3W - 1L
1,260 SR
Queue Stats
189W - 184L
1,487 Elo+
Party 1
Kali
Kali
gneprootploof
Kali
Level 126
God Stats
12W - 3L
1,777 SR
Queue Stats
265W - 234L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mutsispillu
Cu Chulainn
6
0 / 2 / 0
5,960
542
1,541
4,680
2,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
OPCPGaming
Chang'e
12
1 / 4 / 0
7,474
679
7,819
10,867
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
no1SWAGDOG
Medusa
12
1 / 5 / 1
7,385
671
8,065
11,753
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flex500
Chaac
14
4 / 1 / 5
8,711
792
6,405
11,387
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 1 / 4
9,402
855
6,793
5,998
2,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 9
8,934
812
10,572
11,963
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
11
11
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Flex500
Chaac
4
1
5
6.5
L
Cu Chulainn
Mutsispillu
Cu Chulainn
0
2
0
0
L
Chang'e
OPCPGaming
Chang'e
1
4
0
0.25
W
6
1
4
8
W
1
0
9
5.5
L
Medusa
no1SWAGDOG
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
23,770
27,300
Taken
29,348
9,156
Mitigated
22,534
4,137
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Flex500
Chaac
6,405
1,452
0
5,181
11,387
12,805
220
3,297
8,090
125
29,560
L
Cu Chulainn
Mutsispillu
Cu Chulainn
1,541
489
0
1,139
4,680
2,407
0
1,846
2,651
0
5,039
L
Chang'e
OPCPGaming
Chang'e
7,819
389
360
2,088
10,867
3,353
0
1,411
9,103
25,849
0
W
6,793
205
0
2,807
5,998
2,551
276
1,361
4,637
38,896
0
W
10,572
5,416
0
5,045
11,963
7,178
1,558
3,460
8,503
0
52,454
L
Medusa
no1SWAGDOG
Medusa
8,065
2,557
0
550
11,753
3,396
0
3,682
7,851
0
27,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,819
Gold Earned
27,047
95
Minions Killed
177
0
Camps Cleared
0
460,717
Distance Traveled
654,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,711
792
37
3
0
223,761
0
L
Cu Chulainn
5,960
542
5
0
0
77,101
0
L
Chang'e
7,474
679
47
4
0
190,432
0
W
Anubis
9,402
855
72
7
0
188,102
0
W
Kali
8,934
812
68
6
0
242,393
0
L
Medusa
7,385
671
43
4
0
193,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role