Player Matchup

Surtr
Surtr
Grihp
Surtr
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Martichoras
Martichoras
ODINSxCHAMPION
Martichoras
Level 127
God Stats
9W - 11L
1,538 SR
Queue Stats
125W - 121L
1,525 Elo+
Solo
Hel
Hel
SCOT_-WOLVESZ
Hel
Level 101
God Stats
13W - 19L
1,407 SR
Queue Stats
285W - 269L
1,462 Elo+
Solo
Merlin
Merlin
Search-Shot
Merlin
Level 139
God Stats
5W - 3L
1,816 SR
Queue Stats
560W - 539L
1,547 Elo+
Solo
Loki
Loki
mininolunaDpluto
Loki
Level 155
God Stats
2W - 1L
1,485 SR
Queue Stats
142W - 163L
1,472 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,501 Elo+

VS

Team Averages
Level 94
1,389 SR
1,510 Elo+
Ares
Ares
Gerald007b
Ares
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
235W - 213L
1,553 Elo+
Party 1
Achilles
Achilles
Reelboys
Achilles
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 78L
1,531 Elo+
Solo
Nemesis
Nemesis
SPACEINVADERXD
Nemesis
Level 153
God Stats
3W - 3L
1,241 SR
Queue Stats
414W - 374L
1,512 Elo+
Solo
Izanami
Izanami
pokeneyejelly
Izanami
Level 27
God Stats
9W - 3L
1,500 SR
Queue Stats
197W - 165L
1,442 Elo+
Party 1
Janus
Janus
striderx52
Janus
Level 89
God Stats
1W - 6L
1,206 SR
Queue Stats
179W - 201L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Grihp
Surtr
15
4 / 3 / 0
9,163
611
9,242
16,493
13,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
ODINSxCHAMPION
Martichoras
12
2 / 6 / 1
7,831
522
6,062
14,070
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 5
7,702
513
6,228
13,676
7,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
12
1 / 3 / 3
7,669
511
9,514
7,179
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 3
9,010
601
8,863
11,188
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,791
519
6,619
13,361
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
Reelboys
Achilles
15
6 / 2 / 4
8,910
594
11,091
12,027
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 4 / 1
7,975
532
8,562
12,809
6,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Izanami
14
7 / 4 / 3
8,751
583
13,060
13,379
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
10
1 / 3 / 2
6,663
444
3,857
6,862
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
13
Kills
18
18
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
0
7
6.5
W
Surtr
Grihp
Surtr
4
3
0
1.33
W
Martichoras
ODINSxCHAMPION
Martichoras
2
6
1
0.42
L
Achilles
Reelboys
Achilles
6
2
4
4
W
2
4
5
1.13
L
1
4
1
0.38
W
Merlin
1
3
3
0.83
W
4
2
3
2.75
L
Izanami
7
4
3
2.13
L
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,909
Damage
43,189
62,606
Taken
58,438
33,994
Mitigated
30,785
23,920
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,619
648
257
3,983
13,361
10,925
0
5,123
8,238
21,044
0
W
Surtr
Grihp
Surtr
9,242
4,061
0
6,476
16,493
13,035
0
517
15,932
265
71,683
W
Martichoras
ODINSxCHAMPION
Martichoras
6,062
2,220
0
3,075
14,070
5,921
910
1,554
12,516
0
44,594
L
Achilles
Reelboys
Achilles
11,091
4,720
0
1,437
12,027
6,177
0
4,100
7,927
0
75,165
W
6,228
317
2,846
4,746
13,676
7,934
1,076
4,250
9,362
39,879
0
L
8,562
3,877
0
3,882
12,809
6,689
0
159
12,650
0
61,865
W
Merlin
9,514
731
65
1,624
7,179
2,618
0
2,898
4,111
62,106
0
W
8,863
2,542
0
5,088
11,188
4,486
0
941
10,209
0
65,905
L
Izanami
13,060
8,414
0
3,394
13,379
4,747
278
2,467
10,912
0
66,802
L
Janus
3,857
147
0
1,799
6,862
2,247
0
4,076
2,786
33,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
40,090
444
Minions Killed
412
0
Camps Cleared
0
1,414,082
Distance Traveled
1,410,600
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,791
519
15
1
0
302,522
0
W
Surtr
9,163
611
122
8
0
258,619
0
W
Martichoras
7,831
522
64
4
0
264,647
0
L
Achilles
8,910
594
110
7
0
334,036
3
W
Hel
7,702
513
66
4
0
291,518
0
L
Nemesis
7,975
532
112
7
0
303,367
0
W
Merlin
7,669
511
88
6
0
270,560
0
W
Loki
9,010
601
104
7
0
328,738
0
L
Izanami
8,751
583
104
7
0
262,723
0
L
Janus
6,663
444
71
5
0
207,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role