Player Matchup

Bastet
Bastet
Alucardz1611
Bastet
Level 49
God Stats
7W - 3L
1,727 SR
Queue Stats
65W - 80L
1,484 Elo+
Solo
Scylla
Scylla
MMOslayer
Scylla
Level 68
God Stats
5W - 5L
1,800 SR
Queue Stats
73W - 63L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
TriggeredGreg
Aphrodite
Level 101
God Stats
3W - 3L
1,393 SR
Queue Stats
61W - 60L
1,503 Elo+
Party 1
Team Averages
Level 73
1,640 SR
1,508 Elo+

VS

Team Averages
Level 84
1,307 SR
1,540 Elo+
Cthulhu
Cthulhu
Malacara2562
Cthulhu
Level 112
God Stats
3W - 6L
1,286 SR
Queue Stats
204W - 215L
1,576 Elo+
Solo
Artemis
Artemis
Nerevar76
Artemis
Level 75
God Stats
0W - 1L
1,068 SR
Queue Stats
124W - 93L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
willy949
Morgan Le Fay
Level 64
God Stats
65W - 67L
1,568 SR
Queue Stats
334W - 355L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 3 / 7
9,345
668
9,013
12,601
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
MMOslayer
Scylla
18
8 / 2 / 3
11,784
842
19,460
13,383
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TriggeredGreg
Aphrodite
17
3 / 1 / 7
10,548
753
14,686
19,878
12,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Malacara2562
Cthulhu
15
1 / 4 / 5
8,860
633
8,418
15,912
18,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Nerevar76
Artemis
14
5 / 4 / 1
9,718
694
13,649
16,907
7,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
willy949
Morgan Le Fay
13
0 / 4 / 4
8,515
608
12,559
13,825
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
6
6
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
3
7
1.5
W
Scylla
MMOslayer
Scylla
8
2
3
4.75
L
Cthulhu
Malacara2562
Cthulhu
1
4
5
0.88
L
Artemis
Nerevar76
Artemis
5
4
1
1.38
W
Aphrodite
TriggeredGreg
Aphrodite
3
1
7
6.5
L
Morgan Le Fay
willy949
Morgan Le Fay
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,159
Damage
34,626
45,862
Taken
46,644
24,928
Mitigated
31,744
24,919
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,013
2,545
0
2,749
12,601
5,326
66
4,701
7,586
0
35,980
W
Scylla
MMOslayer
Scylla
19,460
1,365
0
1,587
13,383
7,601
737
5,194
7,865
66,183
0
L
Cthulhu
Malacara2562
Cthulhu
8,418
396
0
949
15,912
18,875
0
10,855
5,057
20,346
0
L
Artemis
Nerevar76
Artemis
13,649
5,648
0
2,236
16,907
7,163
0
12,527
4,380
0
38,811
W
Aphrodite
TriggeredGreg
Aphrodite
14,686
1,247
8,004
12,579
19,878
12,001
100
9,464
9,395
39,991
0
L
Morgan Le Fay
willy949
Morgan Le Fay
12,559
355
155
1,316
13,825
5,706
0
10,782
3,043
40,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
27,093
192
Minions Killed
171
0
Camps Cleared
0
817,480
Distance Traveled
739,229
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,345
668
31
2
0
262,822
4
W
Scylla
11,784
842
104
7
0
269,908
0
L
Cthulhu
8,860
633
17
1
0
262,492
0
L
Artemis
9,718
694
76
5
0
211,624
2
W
Aphrodite
10,548
753
57
4
0
284,750
0
L
Morgan Le Fay
8,515
608
78
6
0
265,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role