Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Eriks0ne
Ah Muzen Cab
Level 154
God Stats
11W - 13L
1,503 SR
Queue Stats
198W - 178L
1,483 Elo+
Solo
Eset
Eset
Juniorjdjones
Eset
Level 107
God Stats
3W - 4L
1,490 SR
Queue Stats
201W - 203L
1,475 Elo+
Solo
Kukulkan
Kukulkan
RanukoTheKomodo
Kukulkan
Level 125
God Stats
12W - 15L
1,560 SR
Queue Stats
302W - 287L
1,593 Elo+
Party 3
Nemesis
Nemesis
Vanbyres
Nemesis
Level 107
God Stats
14W - 16L
1,499 SR
Queue Stats
210W - 213L
1,479 Elo+
Solo
Aphrodite
Aphrodite
iamyouas
Aphrodite
Level 16
God Stats
1W - 2L
1,303 SR
Queue Stats
35W - 28L
1,620 Elo+
Party 3
Team Averages
Level 102
1,471 SR
1,530 Elo+

VS

Team Averages
Level 115
1,492 SR
1,532 Elo+
Sobek
Sobek
Arhidontos
Sobek
Level 119
God Stats
9W - 5L
1,572 SR
Queue Stats
154W - 149L
1,583 Elo+
Party 2
Bellona
Bellona
ItsMeValentina
Bellona
Level 152
God Stats
9W - 11L
1,285 SR
Queue Stats
471W - 440L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Krabil
Kukulkan
Level 29
God Stats
9W - 6L
1,507 SR
Queue Stats
33W - 30L
1,526 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Victor022xx
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,704 SR
Queue Stats
58W - 55L
1,572 Elo+
Party 2
Achilles
Achilles
best77
Achilles
Level 149
God Stats
4W - 9L
1,392 SR
Queue Stats
276W - 250L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eriks0ne
Ah Muzen Cab
8
0 / 2 / 2
4,948
550
6,489
8,118
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 4 / 3
4,816
535
5,794
5,842
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
8
2 / 0 / 1
5,046
561
2,595
2,021
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Vanbyres
Nemesis
10
2 / 1 / 3
5,537
615
3,759
8,291
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
iamyouas
Aphrodite
9
2 / 0 / 2
5,711
635
3,900
5,909
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 1 / 1
4,393
488
1,401
6,917
5,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 0
6,229
692
5,771
10,442
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Krabil
Kukulkan
9
0 / 1 / 1
4,886
543
2,322
3,363
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Victor022xx
Ah Muzen Cab
9
1 / 1 / 1
5,016
557
5,222
6,518
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
best77
Achilles
9
2 / 3 / 0
5,192
577
5,348
10,361
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
7
7
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
1
1
0.5
L
Ah Muzen Cab
Eriks0ne
Ah Muzen Cab
0
2
2
0.5
W
4
2
0
2
L
1
4
3
0.63
W
Kukulkan
Krabil
Kukulkan
0
1
1
0.5
L
Kukulkan
2
0
1
2.5
L
Nemesis
Vanbyres
Nemesis
2
1
3
3.5
W
Ah Muzen Cab
Victor022xx
Ah Muzen Cab
1
1
1
1.5
W
Achilles
best77
Achilles
2
3
0
0.67
L
Aphrodite
iamyouas
Aphrodite
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
20,064
30,181
Taken
37,601
12,401
Mitigated
19,360
9,047
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
1,401
254
327
3,217
6,917
5,606
0
1,994
4,923
11,691
0
L
Ah Muzen Cab
Eriks0ne
Ah Muzen Cab
6,489
1,796
166
1,332
8,118
3,038
0
434
7,684
0
41,303
W
5,771
2,189
0
5,356
10,442
6,567
0
4,825
5,617
0
44,234
L
5,794
1,293
167
810
5,842
1,730
80
0
5,842
23,989
0
W
Kukulkan
Krabil
Kukulkan
2,322
525
0
750
3,363
1,103
0
1,443
1,920
35,668
0
L
Kukulkan
2,595
439
0
600
2,021
664
0
571
1,450
27,967
0
L
Nemesis
Vanbyres
Nemesis
3,759
1,654
0
1,059
8,291
3,058
0
1,034
7,257
0
31,550
W
Ah Muzen Cab
Victor022xx
Ah Muzen Cab
5,222
1,735
0
566
6,518
2,032
0
814
5,704
0
40,521
W
Achilles
best77
Achilles
5,348
1,898
0
855
10,361
4,052
0
3,213
7,148
0
31,519
L
Aphrodite
iamyouas
Aphrodite
3,900
1,081
1,518
3,395
5,909
3,911
0
1,684
4,225
27,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
25,716
260
Minions Killed
284
0
Camps Cleared
0
854,064
Distance Traveled
940,796
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,393
488
19
2
0
192,608
0
L
Ah Muzen Cab
4,948
550
79
9
0
168,555
0
W
Bellona
6,229
692
70
8
0
189,524
0
L
Eset
4,816
535
35
4
0
178,911
3
W
Kukulkan
4,886
543
65
7
0
162,209
0
L
Kukulkan
5,046
561
46
5
0
127,208
0
L
Nemesis
5,537
615
62
7
0
206,365
0
W
Ah Muzen Cab
5,016
557
76
8
0
185,695
0
W
Achilles
5,192
577
54
6
0
210,760
0
L
Aphrodite
5,711
635
38
4
0
173,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role