Player Matchup

Janus
Janus
J3wG3RNOG XxX
Janus
Level 129
God Stats
16W - 9L
1,639 SR
Queue Stats
473W - 465L
1,459 Elo+
Solo
Mulan
Mulan
R Kranny
Mulan
Level 139
God Stats
2W - 1L
1,552 SR
Queue Stats
159W - 152L
1,496 Elo+
Solo
Geb
Geb
TEDWISE
Geb
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
337W - 336L
1,459 Elo+
Solo
Artio
Artio
pirulitin
Artio
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 166L
1,290 Elo+
Solo
Ishtar
Ishtar
tim1283
Ishtar
Level 170
God Stats
4W - 3L
1,385 SR
Queue Stats
157W - 149L
1,481 Elo+
Solo
Team Averages
Level 128
1,515 SR
1,437 Elo+

VS

Team Averages
Level 119
1,339 SR
1,507 Elo+
Khepri
Khepri
Boodsz
Khepri
Level 123
God Stats
2W - 4L
1,183 SR
Queue Stats
33W - 37L
1,419 Elo+
Solo
Loki
Loki
GoldenPup
Loki
Level 87
God Stats
0W - 1L
1,242 SR
Queue Stats
39W - 34L
1,511 Elo+
Solo
Anhur
Anhur
Loryder24
Anhur
Level 129
God Stats
0W - 2L
1,268 SR
Queue Stats
57W - 49L
1,538 Elo+
Solo
Artio
Artio
Nephritic81NG
Artio
Level 153
God Stats
3W - 7L
1,500 SR
Queue Stats
342W - 362L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Tcope
Jing Wei
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
114W - 128L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,661
952
7,293
3,346
1,232
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
R Kranny
Mulan
13
4 / 1 / 4
7,221
1,032
9,672
7,370
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
10
0 / 3 / 6
6,159
880
5,169
9,848
8,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
pirulitin
Artio
10
0 / 3 / 6
5,975
854
1,813
7,158
3,412
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
tim1283
Ishtar
12
2 / 1 / 5
6,883
983
4,952
5,663
2,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Boodsz
Khepri
11
0 / 1 / 6
5,618
803
3,194
10,404
7,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
14
6 / 2 / 3
7,140
1,020
5,307
6,135
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Loryder24
Anhur
13
2 / 2 / 5
6,397
914
4,699
5,490
2,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 5
5,977
854
4,827
7,071
6,384
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Tcope
Jing Wei
6
0 / 1 / 0
4,755
679
342
1,499
537
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
8
Kills
8
9
Deaths
8
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
Boodsz
Khepri
0
1
6
3
L
Loki
6
2
3
3.75
W
2
1
3
3.5
L
Anhur
Loryder24
Anhur
2
2
5
2.25
L
0
2
5
1.25
W
Mulan
R Kranny
Mulan
4
1
4
6
W
Geb
0
3
6
1
L
Jing Wei
Tcope
Jing Wei
0
1
0
0
W
Artio
pirulitin
Artio
0
3
6
1
W
Ishtar
tim1283
Ishtar
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
18,369
33,385
Taken
30,599
22,025
Mitigated
19,673
13,392
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Boodsz
Khepri
3,194
151
219
3,855
10,404
7,138
0
5,087
5,317
6,501
0
L
Loki
5,307
565
363
500
6,135
2,951
0
2,956
3,179
0
9,698
W
7,293
637
1,345
852
3,346
1,232
39
1,524
1,822
18,526
0
L
Anhur
Loryder24
Anhur
4,699
1,968
929
347
5,490
2,663
0
2,367
3,123
0
16,622
L
4,827
62
1,641
1,956
7,071
6,384
0
4,232
2,839
8,353
0
W
Mulan
R Kranny
Mulan
9,672
1,547
1,294
2,142
7,370
6,933
728
2,074
5,296
1,390
14,753
W
Geb
5,169
550
880
1,721
9,848
8,105
0
2,033
7,815
7,926
0
L
Jing Wei
Tcope
Jing Wei
342
342
0
0
1,499
537
0
610
889
0
342
W
Artio
pirulitin
Artio
1,813
225
833
1,041
7,158
3,412
671
1,605
5,553
4,589
0
W
Ishtar
tim1283
Ishtar
4,952
3,679
1,079
2,205
5,663
2,343
2,167
785
4,878
0
13,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
29,887
79
Minions Killed
49
0
Camps Cleared
0
754,405
Distance Traveled
586,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,618
803
5
1
0
134,033
0
L
Loki
7,140
1,020
7
1
0
145,798
0
W
Janus
6,661
952
28
4
0
170,690
0
L
Anhur
6,397
914
29
4
0
115,079
0
L
Artio
5,977
854
8
1
0
137,350
0
W
Mulan
7,221
1,032
13
2
0
154,951
0
W
Geb
6,159
880
7
1
0
144,223
0
L
Jing Wei
4,755
679
0
0
0
54,122
0
W
Artio
5,975
854
13
2
0
149,050
0
W
Ishtar
6,883
983
18
3
0
135,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role