Player Matchup

Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarkRoninYT
Ymir
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 173L
1,425 Elo+
Party 1
Cupid
Cupid
Levy9008
Cupid
Level 88
God Stats
8W - 9L
1,431 SR
Queue Stats
1,054W - 1,190L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WasabiBoiWonder
Ah Muzen Cab
Level 102
God Stats
2W - 0L
1,508 SR
Queue Stats
43W - 49L
1,455 Elo+
Party 3
Jormungandr
Jormungandr
kcfue11
Jormungandr
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 67L
1,514 Elo+
Party 3
Team Averages
Level 86
1,488 SR
1,464 Elo+

VS

Team Averages
Level 111
1,498 SR
1,397 Elo+
Freya
Freya
MarkAF1996
Freya
Level 77
God Stats
10W - 6L
1,506 SR
Queue Stats
701W - 718L
1,446 Elo+
Solo
Nike
Nike
SpecialPeanut
Nike
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
246W - 242L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ogsweethands
Ah Muzen Cab
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 111L
1,452 Elo+
Party 2
Pele
Pele
xMajoRxOwNx
Pele
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 2
Cupid
Cupid
xterraxbytex
Cupid
Level 146
God Stats
4W - 7L
1,486 SR
Queue Stats
851W - 847L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
7 / 1 / 13
10,255
789
13,027
8,106
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 14
10,660
820
9,638
17,387
20,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
Levy9008
Cupid
17
5 / 2 / 13
10,177
783
14,621
12,926
8,773
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
WasabiBoiWonder
Ah Muzen Cab
18
4 / 1 / 17
10,814
832
17,731
11,333
8,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
kcfue11
Jormungandr
17
2 / 1 / 19
9,735
749
11,114
14,979
21,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
2 / 3 / 3
8,518
655
12,624
14,307
8,152
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 5 / 6
8,955
689
10,425
19,255
26,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ogsweethands
Ah Muzen Cab
14
1 / 5 / 2
8,194
630
13,540
14,398
6,943
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 7 / 2
9,210
708
5,488
14,909
7,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 3 / 3
9,103
700
9,977
11,436
6,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
24
23
Kills
8
8
Deaths
23
76
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
1
13
13.5
W
5
3
14
4
W
Cupid
Levy9008
Cupid
5
2
13
5.75
L
Freya
2
3
3
1.17
L
1
5
6
0.8
W
Ah Muzen Cab
WasabiBoiWonder
Ah Muzen Cab
4
1
17
12.5
W
Jormungandr
kcfue11
Jormungandr
2
1
19
11.5
L
Ah Muzen Cab
ogsweethands
Ah Muzen Cab
1
5
2
0.4
L
2
7
2
0.43
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,131
Damage
52,054
64,731
Taken
74,305
65,369
Mitigated
55,192
33,657
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,027
1,152
1,177
1,160
8,106
6,269
1,215
1,027
7,079
20,514
0
W
9,638
924
4,338
4,881
17,387
20,976
141
2,915
14,472
14,325
0
W
Cupid
Levy9008
Cupid
14,621
11,043
6,410
5,431
12,926
8,773
815
1,925
11,001
0
25,951
L
Freya
12,624
3,115
2,124
4,428
14,307
8,152
342
6,513
7,461
17,712
0
L
10,425
292
290
781
19,255
26,583
0
7,965
10,799
0
17,691
W
Ah Muzen Cab
WasabiBoiWonder
Ah Muzen Cab
17,731
7,740
2,726
3,224
11,333
8,134
3,362
3,022
8,311
0
41,611
W
Jormungandr
kcfue11
Jormungandr
11,114
2,061
1,344
2,966
14,979
21,217
871
3,735
11,244
22,427
0
L
Ah Muzen Cab
ogsweethands
Ah Muzen Cab
13,540
3,614
526
2,063
14,398
6,943
471
5,528
8,457
0
29,631
L
5,488
547
678
1,110
14,909
7,273
0
6,704
8,028
0
20,107
L
9,977
2,798
8,133
4,425
11,436
6,241
0
5,460
5,781
0
23,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,641
Gold Earned
43,980
181
Minions Killed
154
0
Camps Cleared
0
1,195,413
Distance Traveled
1,171,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,255
789
27
2
0
255,310
0
W
Ymir
10,660
820
16
1
0
239,618
0
W
Cupid
10,177
783
45
3
0
225,140
0
L
Freya
8,518
655
27
2
0
228,027
0
L
Nike
8,955
689
10
1
0
240,835
0
W
Ah Muzen Cab
10,814
832
61
5
0
215,764
0
W
Jormungandr
9,735
749
32
2
0
259,581
0
L
Ah Muzen Cab
8,194
630
32
2
0
221,565
0
L
Pele
9,210
708
27
2
0
233,265
0
L
Cupid
9,103
700
58
4
0
248,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role