Player Matchup

Tiamat
Tiamat
Lennfried
Tiamat
Level 144
God Stats
13W - 14L
1,541 SR
Queue Stats
337W - 348L
1,464 Elo+
Solo
Serqet
Serqet
LyrikLeiche1017
Serqet
Level 56
God Stats
11W - 14L
1,500 SR
Queue Stats
147W - 158L
1,432 Elo+
Solo
Ares
Ares
TeaUwU_H1
Ares
Level 89
God Stats
1W - 1L
1,704 SR
Queue Stats
201W - 179L
1,437 Elo+
Party 1
Neith
Neith
aka_kikolaz
Neith
Level 143
God Stats
0W - 1L
1,285 SR
Queue Stats
77W - 76L
1,517 Elo+
Solo
Cthulhu
Cthulhu
egorian33
Cthulhu
Level 52
God Stats
3W - 2L
1,318 SR
Queue Stats
98W - 100L
1,408 Elo+
Party 1
Team Averages
Level 97
1,470 SR
1,452 Elo+

VS

Team Averages
Level 87
1,453 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Broly67
Hel
Level 69
God Stats
6W - 6L
1,204 SR
Queue Stats
105W - 94L
1,467 Elo+
Solo
Vamana
Vamana
SphericRhyme589
Vamana
Level 144
God Stats
103W - 68L
1,589 SR
Queue Stats
512W - 486L
1,469 Elo+
Solo
Izanami
Izanami
non__human
Izanami
Level 70
God Stats
1W - 0L
1,727 SR
Queue Stats
35W - 21L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
penguin_liam
Aphrodite
Level 87
God Stats
4W - 2L
1,247 SR
Queue Stats
129W - 110L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lennfried
Tiamat
11
0 / 0 / 0
5,476
548
5,442
4,799
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
4,790
479
3,544
7,001
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
7
0 / 7 / 0
4,161
416
2,500
11,698
5,172
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 1
4,819
482
5,255
7,870
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
egorian33
Cthulhu
7
0 / 1 / 0
4,241
424
3,819
5,992
4,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 0 / 0
7,593
759
9,243
5,366
2,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
11
1 / 0 / 0
6,449
645
3,282
5,451
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 2
5,118
512
3,472
8,064
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
non__human
Izanami
10
3 / 1 / 0
5,985
599
4,677
7,547
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
penguin_liam
Aphrodite
8
0 / 0 / 4
5,597
560
2,714
7,543
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
11
11
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
0
7
W
Hel
1
0
0
1
L
Tiamat
Lennfried
Tiamat
0
0
0
0
L
1
1
0
1
W
0
0
2
1
L
Ares
0
7
0
0
L
0
2
1
0.25
L
Cthulhu
egorian33
Cthulhu
0
1
0
0
W
Izanami
non__human
Izanami
3
1
0
3
W
Aphrodite
penguin_liam
Aphrodite
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
23,388
37,360
Taken
33,971
17,859
Mitigated
14,686
7,083
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,243
882
0
3,814
5,366
2,889
228
2,757
2,609
56,794
0
W
Hel
3,282
354
907
3,324
5,451
2,115
605
3,380
2,071
56,397
0
L
Tiamat
Lennfried
Tiamat
5,442
295
0
1,325
4,799
3,274
0
2,742
2,057
50,827
0
L
3,544
474
0
250
7,001
2,400
0
1,097
5,904
0
27,409
W
3,472
2,110
0
1,449
8,064
3,426
0
2,411
5,653
0
35,431
L
Ares
2,500
41
0
2,530
11,698
5,172
0
8,300
3,398
17,163
0
L
5,255
756
0
2,121
7,870
2,581
0
376
7,494
0
33,863
L
Cthulhu
egorian33
Cthulhu
3,819
244
211
646
5,992
4,432
0
2,724
3,268
16,021
0
W
Izanami
non__human
Izanami
4,677
3,355
0
2,001
7,547
2,803
2,081
889
6,508
0
48,096
W
Aphrodite
penguin_liam
Aphrodite
2,714
393
3,004
5,131
7,543
3,453
351
2,324
5,051
16,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
30,742
234
Minions Killed
351
0
Camps Cleared
0
995,686
Distance Traveled
996,600
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,593
759
82
8
0
179,580
0
W
Hel
6,449
645
104
10
0
210,421
1
L
Tiamat
5,476
548
87
9
0
191,871
1
L
Serqet
4,790
479
46
5
0
234,486
0
W
Vamana
5,118
512
52
5
0
230,221
0
L
Ares
4,161
416
16
2
0
194,693
0
L
Neith
4,819
482
62
6
0
172,642
2
L
Cthulhu
4,241
424
23
2
0
201,994
2
W
Izanami
5,985
599
81
8
0
186,904
0
W
Aphrodite
5,597
560
32
3
0
189,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role