Player Matchup

Heimdallr
Heimdallr
Co1mi11o
Heimdallr
Level 85
God Stats
5W - 3L
1,262 SR
Queue Stats
230W - 255L
1,432 Elo+
Solo
Horus
Horus
GodslayerRin
Horus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Solo
Apollo
Apollo
Igneus93
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Peachy__Red
Tsukuyomi
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,577 Elo+
Solo
Hou Yi
Hou Yi
Zork112
Hou Yi
Level 29
God Stats
3W - 6L
1,701 SR
Queue Stats
134W - 142L
1,524 Elo+
Solo
Team Averages
Level 75
1,493 SR
1,461 Elo+

VS

Team Averages
Level 115
1,468 SR
1,396 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dresden_au_Barca
Cu Chulainn
Level 129
God Stats
1W - 2L
1,269 SR
Queue Stats
475W - 506L
1,351 Elo+
Solo
Ra
Ra
GoatxInxAxBoat
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,134 Elo+
Solo
Chernobog
Chernobog
darkone42096
Chernobog
Level 129
God Stats
3W - 1L
1,570 SR
Queue Stats
112W - 139L
1,514 Elo+
Solo
Hera
Hera
xDATJEFFDUDE
Hera
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 181L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Co1mi11o
Heimdallr
18
5 / 5 / 8
9,861
896
12,739
11,840
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 5 / 11
9,318
847
6,251
17,103
20,000
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Igneus93
Apollo
16
6 / 8 / 8
10,098
918
10,911
14,209
7,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Peachy__Red
Tsukuyomi
13
2 / 9 / 4
7,982
726
6,210
14,178
6,804
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Zork112
Hou Yi
14
2 / 7 / 4
8,231
748
5,172
14,273
6,975
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
9 / 5 / 13
10,783
980
16,821
13,386
7,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Dresden_au_Barca
Cu Chulainn
16
2 / 5 / 17
9,558
869
8,580
14,011
19,075
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 13
10,283
935
9,792
8,808
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
darkone42096
Chernobog
16
6 / 4 / 13
9,770
888
10,785
11,283
6,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 3 / 15
11,149
1,014
19,289
13,169
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
105
17
Kills
34
34
Deaths
20
35
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
5
13
3.1
L
Heimdallr
Co1mi11o
Heimdallr
5
5
8
1.8
W
Cu Chulainn
Dresden_au_Barca
Cu Chulainn
2
5
17
2.1
W
6
3
13
4.17
L
2
5
11
1.5
L
Apollo
Igneus93
Apollo
6
8
8
1.25
L
Tsukuyomi
Peachy__Red
Tsukuyomi
2
9
4
0.44
L
Hou Yi
Zork112
Hou Yi
2
7
4
0.57
W
Chernobog
darkone42096
Chernobog
6
4
13
3.13
W
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,283
Damage
65,267
71,603
Taken
60,657
47,600
Mitigated
43,601
12,054
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
16,821
10,361
259
2,351
13,386
7,433
1,079
0
13,386
0
27,358
L
Heimdallr
Co1mi11o
Heimdallr
12,739
5,780
754
220
11,840
6,465
688
5,104
6,581
0
30,345
W
Cu Chulainn
Dresden_au_Barca
Cu Chulainn
8,580
1,512
288
1,381
14,011
19,075
890
0
14,011
2,126
13,670
W
9,792
1,138
3,087
2,889
8,808
4,508
2,218
0
8,808
26,886
0
L
6,251
2,826
2,344
3,611
17,103
20,000
192
5,891
11,046
0
10,665
L
Apollo
Igneus93
Apollo
10,911
4,929
160
1,418
14,209
7,356
0
4,702
9,357
0
22,310
L
Tsukuyomi
Peachy__Red
Tsukuyomi
6,210
1,292
0
82
14,178
6,804
390
7,053
7,076
0
14,530
L
Hou Yi
Zork112
Hou Yi
5,172
2,007
1,010
2,455
14,273
6,975
536
7,373
6,853
0
12,763
W
Chernobog
darkone42096
Chernobog
10,785
8,704
661
2,177
11,283
6,571
3,200
0
11,283
0
24,381
W
19,289
5,150
1,797
4,556
13,169
6,014
762
0
13,169
34,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
51,543
87
Minions Killed
131
0
Camps Cleared
0
899,880
Distance Traveled
1,016,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,783
980
21
2
0
238,140
0
L
Heimdallr
9,861
896
32
3
0
181,667
0
W
Cu Chulainn
9,558
869
19
2
0
187,845
0
W
Ra
10,283
935
34
3
0
166,093
0
L
Horus
9,318
847
6
1
0
210,762
0
L
Apollo
10,098
918
22
2
0
173,322
0
L
Tsukuyomi
7,982
726
8
1
0
175,039
0
L
Hou Yi
8,231
748
19
2
0
159,090
0
W
Chernobog
9,770
888
25
2
0
205,494
0
W
Hera
11,149
1,014
32
3
0
218,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role