Player Matchup

Bastet
Bastet
AnimeAfroMN
Bastet
Level 116
God Stats
2W - 3L
1,248 SR
Queue Stats
350W - 347L
1,513 Elo+
Solo
Sylvanus
Sylvanus
GITTODAHCHOPPA
Sylvanus
Level 155
God Stats
9W - 12L
1,470 SR
Queue Stats
191W - 190L
1,418 Elo+
Party 2
Izanami
Izanami
Marticus 2439
Izanami
Level 89
God Stats
13W - 7L
1,598 SR
Queue Stats
145W - 144L
1,423 Elo+
Party 2
Aphrodite
Aphrodite
TheFadedLime
Aphrodite
Level 33
God Stats
5W - 3L
1,671 SR
Queue Stats
35W - 45L
1,316 Elo+
Solo
Anubis
Anubis
xDylann19
Anubis
Level 121
God Stats
1W - 2L
1,285 SR
Queue Stats
106W - 113L
1,459 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,426 Elo+

VS

Team Averages
Level 78
1,573 SR
1,446 Elo+
Neith
Neith
DreadRowe
Neith
Level 105
God Stats
20W - 16L
1,930 SR
Queue Stats
231W - 242L
1,487 Elo+
Solo
Sobek
Sobek
Dubioushydra
Sobek
Level 68
God Stats
0W - 1L
1,429 SR
Queue Stats
16W - 15L
1,420 Elo+
Party 1
Thanatos
Thanatos
Mysticpickle431
Thanatos
Level 43
God Stats
0W - 1L
1,194 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
TragiicSniipe
Anubis
Level 114
God Stats
54W - 35L
1,570 SR
Queue Stats
490W - 469L
1,424 Elo+
Party 1
Chang'e
Chang'e
liljayprime15
Chang'e
Level 62
God Stats
2W - 3L
1,740 SR
Queue Stats
31W - 33L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
8 / 1 / 4
8,753
625
7,717
9,647
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
0 / 1 / 1
7,377
527
4,211
12,876
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
13
5 / 1 / 7
8,179
584
10,019
7,385
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TheFadedLime
Aphrodite
11
0 / 0 / 7
7,311
522
2,657
5,966
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
xDylann19
Anubis
15
8 / 0 / 3
9,407
672
10,544
7,368
4,005
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DreadRowe
Neith
10
1 / 3 / 0
6,448
461
6,915
10,568
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
6,077
434
2,240
12,362
10,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
10
0 / 2 / 0
6,281
449
1,505
9,939
3,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 0
7,573
541
8,874
9,151
4,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
11
1 / 7 / 1
6,329
452
5,218
12,430
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
21
Kills
3
3
Deaths
21
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
1
4
10
L
Neith
DreadRowe
Neith
1
3
0
0.33
L
0
6
0
0
W
Sylvanus
0
1
1
0.5
W
Izanami
5
1
7
8.5
L
Thanatos
0
2
0
0
W
Aphrodite
TheFadedLime
Aphrodite
0
0
7
3.5
L
1
3
0
0.33
L
Chang'e
1
7
1
0.21
W
Anubis
xDylann19
Anubis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,148
Damage
24,752
43,242
Taken
54,450
25,293
Mitigated
24,120
21,416
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,717
2,782
0
2,066
9,647
3,877
0
1,767
7,880
0
55,687
L
Neith
DreadRowe
Neith
6,915
2,387
0
1,762
10,568
3,175
327
1,602
8,966
0
39,606
L
2,240
115
935
1,260
12,362
10,703
0
2,498
9,864
16,116
0
W
Sylvanus
4,211
614
427
7,192
12,876
8,912
440
8,173
4,703
37,066
10,929
W
Izanami
10,019
7,894
0
2,126
7,385
3,794
2,471
1,693
5,692
0
63,563
L
Thanatos
1,505
312
0
3,755
9,939
3,211
0
1,049
8,890
0
32,923
W
Aphrodite
TheFadedLime
Aphrodite
2,657
746
1,662
3,062
5,966
4,705
783
1,221
4,745
21,944
0
L
8,874
378
0
3,897
9,151
4,258
189
5,204
3,947
62,399
0
L
Chang'e
5,218
354
160
3,008
12,430
2,773
0
6,951
5,479
36,530
0
W
Anubis
xDylann19
Anubis
10,544
1,128
0
4,881
7,368
4,005
0
3,478
3,890
73,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
32,708
403
Minions Killed
313
0
Camps Cleared
0
1,367,027
Distance Traveled
1,301,684
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,753
625
80
6
0
348,518
2
L
Neith
6,448
461
64
5
0
247,830
0
L
Sobek
6,077
434
31
2
0
277,908
0
W
Sylvanus
7,377
527
84
6
0
236,965
0
W
Izanami
8,179
584
115
8
0
234,983
1
L
Thanatos
6,281
449
57
4
0
302,557
0
W
Aphrodite
7,311
522
19
1
0
287,165
0
L
Anubis
7,573
541
112
8
0
233,445
0
L
Chang'e
6,329
452
49
4
0
239,944
0
W
Anubis
9,407
672
105
8
0
259,396
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role