Player Matchup

Chronos
Chronos
BigBenjaminJ
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,289 Elo+
Solo
Fafnir
Fafnir
FatAlbertMan
Fafnir
Level 117
God Stats
0W - 3L
1,268 SR
Queue Stats
140W - 154L
1,414 Elo+
Solo
Shiva
Shiva
OriginalSoldierX
Shiva
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 63L
1,147 Elo+
Party 1
Cliodhna
Cliodhna
ShadowGT19
Cliodhna
Level 110
God Stats
2W - 2L
1,695 SR
Queue Stats
219W - 213L
1,452 Elo+
Solo
Chaac
Chaac
Sr_PatrickOS
Chaac
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
266W - 278L
1,560 Elo+
Party 1
Team Averages
Level 101
1,493 SR
1,373 Elo+

VS

Team Averages
Level 96
1,417 SR
1,427 Elo+
Ne Zha
Ne Zha
America40oz
Ne Zha
Level 129
God Stats
2W - 4L
1,164 SR
Queue Stats
136W - 161L
1,467 Elo+
Solo
Khepri
Khepri
HeyBridgett
Khepri
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 115L
1,418 Elo+
Solo
Eset
Eset
LuvSOAForever
Eset
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,237 Elo+
Solo
Kuzenbo
Kuzenbo
SisterChipmunk8
Kuzenbo
Level 119
God Stats
8W - 7L
1,462 SR
Queue Stats
599W - 591L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
classof05
Sun Wukong
Level 106
God Stats
3W - 0L
1,460 SR
Queue Stats
62W - 63L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigBenjaminJ
Chronos
14
1 / 3 / 2
8,037
618
10,786
11,889
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
14
0 / 3 / 4
8,523
656
5,702
16,537
23,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 3
8,248
634
7,240
16,600
15,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
ShadowGT19
Cliodhna
15
3 / 5 / 2
8,400
646
13,062
15,457
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 3 / 5
8,894
684
16,194
16,292
20,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
2 / 3 / 9
8,355
643
14,653
11,826
6,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
15
1 / 1 / 14
9,465
728
9,844
12,942
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 0 / 12
9,961
766
13,989
10,968
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
0 / 0 / 17
9,970
767
12,461
13,807
20,985
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
classof05
Sun Wukong
17
13 / 1 / 4
10,767
828
18,747
12,880
12,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
5
Kills
19
19
Deaths
5
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
3
9
2.17
L
Chronos
BigBenjaminJ
Chronos
1
3
2
0.67
L
Fafnir
0
3
4
0.67
W
Khepri
1
1
14
8
W
3
0
12
9
L
1
5
3
0.5
L
Cliodhna
ShadowGT19
Cliodhna
3
5
2
0.8
W
0
0
17
8.5
L
0
3
5
0.83
W
Sun Wukong
classof05
Sun Wukong
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,984
Damage
69,694
76,775
Taken
62,423
74,365
Mitigated
60,904
25,923
Healing
30,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
14,653
3,513
935
3,555
11,826
6,309
0
3,770
8,056
0
24,238
L
Chronos
BigBenjaminJ
Chronos
10,786
4,157
531
2,339
11,889
6,317
0
5,958
5,931
24,332
0
L
Fafnir
5,702
890
2,609
3,681
16,537
23,726
0
7,223
9,314
13,208
0
W
Khepri
9,844
1,378
939
1,292
12,942
14,797
537
4,685
8,257
14,161
1,557
W
13,989
577
4,351
4,479
10,968
6,597
926
1,702
9,266
40,512
0
L
7,240
699
2,834
1,888
16,600
15,546
0
6,295
10,305
0
11,616
L
Cliodhna
ShadowGT19
Cliodhna
13,062
729
1,878
1,439
15,457
8,616
0
8,191
7,266
0
28,662
W
12,461
2,826
4,037
5,235
13,807
20,985
216
4,883
8,924
22,255
0
L
16,194
894
3,372
5,352
16,292
20,160
0
7,070
9,222
3,354
33,134
W
Sun Wukong
classof05
Sun Wukong
18,747
2,555
2,009
3,351
12,880
12,216
762
3,188
9,692
0
26,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
48,518
127
Minions Killed
135
0
Camps Cleared
0
1,152,677
Distance Traveled
1,273,720
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,355
643
9
1
0
229,083
0
L
Chronos
8,037
618
39
3
0
187,108
0
L
Fafnir
8,523
656
10
1
0
216,219
0
W
Khepri
9,465
728
17
1
0
226,394
0
W
Eset
9,961
766
69
5
0
268,224
0
L
Shiva
8,248
634
11
1
0
239,495
0
L
Cliodhna
8,400
646
34
3
0
259,212
0
W
Kuzenbo
9,970
767
17
1
0
282,244
0
L
Chaac
8,894
684
33
3
0
250,643
1
W
Sun Wukong
10,767
828
23
2
0
267,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role