Player Matchup

Sylvanus
Sylvanus
EmuMaster0
Sylvanus
Level 68
God Stats
10W - 9L
1,285 SR
Queue Stats
333W - 310L
1,419 Elo+
Solo
Anubis
Anubis
Solar D3
Anubis
Level 59
God Stats
7W - 7L
1,826 SR
Queue Stats
137W - 135L
1,500 Elo+
Solo
Izanami
Izanami
SoulSwordEmperor
Izanami
Level 46
God Stats
6W - 3L
1,553 SR
Queue Stats
153W - 129L
1,576 Elo+
Party 1
Hercules
Hercules
i_like_gurlz_69
Hercules
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 109L
1,570 Elo+
Solo
Thor
Thor
tessa_lynne23
Thor
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,875 Elo+
Party 1
Team Averages
Level 45
1,533 SR
1,588 Elo+

VS

Team Averages
Level 70
1,488 SR
1,475 Elo+
Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
NinthDiary
Tsukuyomi
Level 35
God Stats
1W - 1L
1,738 SR
Queue Stats
12W - 33L
1,414 Elo+
Solo
Aphrodite
Aphrodite
PEYTON_eats_toes
Aphrodite
Level 96
God Stats
54W - 40L
1,146 SR
Queue Stats
270W - 246L
1,500 Elo+
Solo
Tiamat
Tiamat
WounderBlue
Tiamat
Level 101
God Stats
114W - 103L
1,554 SR
Queue Stats
225W - 195L
1,537 Elo+
Solo
Artemis
Artemis
alskon13
Artemis
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 104L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EmuMaster0
Sylvanus
12
2 / 4 / 4
9,414
523
4,251
16,601
13,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Solar D3
Anubis
15
0 / 6 / 3
9,486
527
5,375
12,456
6,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 0 / 3
13,264
737
10,039
10,896
5,252
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
12
0 / 5 / 1
8,290
461
2,515
10,817
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 0 / 0
11,567
643
13,319
13,993
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
3 / 3 / 7
8,209
456
4,825
10,757
9,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
NinthDiary
Tsukuyomi
13
4 / 2 / 4
8,515
473
8,136
12,519
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
13
2 / 3 / 4
8,191
455
9,230
12,526
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
15
5 / 4 / 1
9,591
533
9,931
12,589
11,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
alskon13
Artemis
7
0 / 3 / 1
6,488
360
2,070
3,706
1,021
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
15
Kills
14
15
Deaths
15
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
3
7
2.17
W
Sylvanus
EmuMaster0
Sylvanus
2
4
4
1
L
Tsukuyomi
NinthDiary
Tsukuyomi
4
2
4
3
L
Aphrodite
2
3
4
1.33
W
Anubis
Solar D3
Anubis
0
6
3
0.25
W
6
0
3
7.5
L
Tiamat
5
4
1
1.38
L
Artemis
alskon13
Artemis
0
3
1
0.17
W
Hercules
0
5
1
0.1
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,499
Damage
34,192
64,763
Taken
52,097
40,294
Mitigated
31,222
14,365
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,825
1,877
0
1,291
10,757
9,054
0
2,694
8,063
34,049
0
W
Sylvanus
EmuMaster0
Sylvanus
4,251
1,018
2,772
2,868
16,601
13,012
0
5,538
11,063
23,563
0
L
Tsukuyomi
NinthDiary
Tsukuyomi
8,136
2,412
0
608
12,519
5,194
0
1,452
11,067
0
67,342
L
Aphrodite
9,230
322
2,287
6,658
12,526
4,502
0
4,696
7,737
54,047
0
W
Anubis
Solar D3
Anubis
5,375
197
0
3,431
12,456
6,715
558
7,431
5,025
65,773
0
W
10,039
8,255
0
2,975
10,896
5,252
2,435
3,044
7,852
0
165,991
L
Tiamat
9,931
1,518
0
3,854
12,589
11,451
492
595
11,696
68,739
0
L
Artemis
alskon13
Artemis
2,070
1,614
0
534
3,706
1,021
0
189
3,517
0
18,895
W
Hercules
2,515
1,437
0
1,094
10,817
9,000
464
5,971
4,846
0
32,112
W
13,319
2,760
0
1,225
13,993
6,315
2,712
3,115
10,878
0
106,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,021
Gold Earned
40,994
587
Minions Killed
379
0
Camps Cleared
0
1,618,847
Distance Traveled
1,512,397
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,209
456
59
3
0
309,013
0
W
Sylvanus
9,414
523
31
2
0
347,965
0
L
Tsukuyomi
8,515
473
85
5
0
368,709
0
L
Aphrodite
8,191
455
100
6
0
355,738
5
W
Anubis
9,486
527
99
6
0
289,967
0
W
Izanami
13,264
737
223
12
0
342,267
0
L
Tiamat
9,591
533
106
6
0
330,800
1
L
Artemis
6,488
360
29
2
0
148,137
0
W
Hercules
8,290
461
65
4
0
269,880
0
W
Thor
11,567
643
169
9
0
368,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role