Player Matchup

Arachne
Arachne
Dajno
Arachne
Level 166
God Stats
4W - 9L
1,500 SR
Queue Stats
91W - 103L
1,513 Elo+
Party 1
Agni
Agni
Garfeldlvr69
Agni
Level 120
God Stats
31W - 23L
1,570 SR
Queue Stats
580W - 513L
1,565 Elo+
Solo
Izanami
Izanami
Ipodnum3
Izanami
Level 189
God Stats
2W - 4L
1,400 SR
Queue Stats
162W - 195L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
ZeoBro
Amaterasu
Level 158
God Stats
8W - 10L
1,534 SR
Queue Stats
329W - 363L
1,453 Elo+
Party 1
Chang'e
Chang'e
chrisxgx18
Chang'e
Level 68
God Stats
4W - 4L
1,642 SR
Queue Stats
154W - 120L
1,603 Elo+
Solo
Team Averages
Level 140
1,529 SR
1,519 Elo+

VS

Team Averages
Level 78
1,497 SR
1,607 Elo+
Ravana
Ravana
HXC DeStRoYeR
Ravana
Level 125
God Stats
2W - 2L
1,163 SR
Queue Stats
112W - 139L
1,543 Elo+
Solo
Izanami
Izanami
SoulSwordEmperor
Izanami
Level 46
God Stats
6W - 3L
1,491 SR
Queue Stats
153W - 129L
1,567 Elo+
Party 2
Ra
Ra
TeJaun
Ra
Level 141
God Stats
1W - 0L
1,757 SR
Queue Stats
9W - 7L
1,554 Elo+
Solo
Aphrodite
Aphrodite
exe_dep
Aphrodite
Level 66
God Stats
136W - 101L
1,576 SR
Queue Stats
180W - 149L
1,536 Elo+
Solo
Anubis
Anubis
tessa_lynne23
Anubis
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 7L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dajno
Arachne
13
5 / 2 / 2
7,715
593
6,394
13,810
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 3 / 3
5,767
444
7,360
7,403
3,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ipodnum3
Izanami
13
0 / 1 / 0
7,131
549
1,991
6,376
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
ZeoBro
Amaterasu
14
3 / 1 / 1
7,495
577
5,720
13,002
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
chrisxgx18
Chang'e
10
2 / 4 / 3
6,462
497
5,692
11,114
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,598
508
5,722
8,725
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 1
8,515
655
4,950
7,058
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
1 / 3 / 0
8,080
622
5,868
8,639
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
exe_dep
Aphrodite
11
3 / 1 / 5
7,415
570
4,268
9,232
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
4 / 3 / 3
7,784
599
11,314
9,960
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
11
Kills
11
11
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dajno
Arachne
5
2
2
3
L
1
3
3
0.83
W
1
2
1
0.75
L
Izanami
Ipodnum3
Izanami
0
1
0
0
W
2
2
1
1.25
W
Ra
1
3
0
0.33
L
Amaterasu
ZeoBro
Amaterasu
3
1
1
3.5
L
Chang'e
chrisxgx18
Chang'e
2
4
3
0.88
W
Aphrodite
exe_dep
Aphrodite
3
1
5
5.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
32,122
51,705
Taken
43,614
21,016
Mitigated
21,513
20,571
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dajno
Arachne
6,394
3,686
0
5,219
13,810
5,014
0
3,630
10,174
0
51,241
L
7,360
646
134
1,964
7,403
3,287
0
4,093
3,310
29,688
0
W
5,722
1,371
0
455
8,725
3,395
0
2,763
5,758
0
45,777
L
Izanami
Ipodnum3
Izanami
1,991
1,337
0
3,324
6,376
2,214
0
518
5,858
0
63,498
W
4,950
4,054
0
1,711
7,058
2,809
0
1,107
5,951
0
90,711
W
Ra
5,868
1,174
72
2,776
8,639
3,431
0
208
8,431
63,736
0
L
Amaterasu
ZeoBro
Amaterasu
5,720
2,752
0
7,645
13,002
7,421
0
5,356
7,333
0
66,130
L
Chang'e
chrisxgx18
Chang'e
5,692
352
476
1,809
11,114
3,080
0
7,534
3,580
45,314
0
W
Aphrodite
exe_dep
Aphrodite
4,268
606
3,671
4,804
9,232
5,893
304
3,128
6,008
22,577
0
W
11,314
297
0
2,828
9,960
5,985
510
5,262
4,414
64,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,570
Gold Earned
38,392
427
Minions Killed
503
0
Camps Cleared
0
1,361,672
Distance Traveled
1,302,505
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,715
593
81
6
0
288,313
3
L
Agni
5,767
444
43
3
0
285,670
4
W
Ravana
6,598
508
64
5
0
311,417
0
L
Izanami
7,131
549
133
10
0
259,550
2
W
Izanami
8,515
655
156
12
0
253,958
0
W
Ra
8,080
622
132
10
0
239,737
0
L
Amaterasu
7,495
577
90
7
0
278,618
0
L
Chang'e
6,462
497
80
6
0
249,521
2
W
Aphrodite
7,415
570
44
3
0
250,559
0
W
Anubis
7,784
599
107
8
0
246,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role