Player Matchup

Awilix
Awilix
Gunit7410
Awilix
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 160L
1,520 Elo+
Solo
Jing Wei
Jing Wei
NoahJC
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 81L
1,628 Elo+
Solo
Chaac
Chaac
PhilipMacrevis
Chaac
Level 157
God Stats
2W - 5L
1,641 SR
Queue Stats
164W - 141L
1,583 Elo+
Solo
Freya
Freya
Vaelstrom13
Freya
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 54L
1,589 Elo+
Solo
Hades
Hades
supergamer69980
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 129
1,528 SR
1,564 Elo+

VS

Team Averages
Level 109
1,467 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Jenome
Hou Yi
Level 168
God Stats
8W - 10L
1,334 SR
Queue Stats
615W - 614L
1,589 Elo+
Solo
Thor
Thor
MrSlippyFist669
Thor
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 178L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
PlzUnbanMe
Zhong Kui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,461 Elo+
Solo
Janus
Janus
anth1165
Janus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 131L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gunit7410
Awilix
10
0 / 2 / 3
5,141
1,028
2,257
5,335
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
NoahJC
Jing Wei
10
1 / 3 / 2
5,562
1,112
2,081
4,655
1,681
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 1 / 2
5,311
1,062
4,695
6,442
6,674
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 1
5,836
1,167
3,756
4,901
1,961
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 0 / 0
4,308
862
0
662
227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 1 / 2
6,317
1,263
7,388
3,468
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Jenome
Hou Yi
9
0 / 1 / 3
5,111
1,022
1,916
4,859
2,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 4
5,344
1,069
2,740
3,084
2,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
PlzUnbanMe
Zhong Kui
10
2 / 1 / 3
5,871
1,174
3,341
3,555
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
anth1165
Janus
10
0 / 1 / 3
5,356
1,071
5,197
3,112
1,164
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
3
Kills
8
8
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
2
6
L
Awilix
Gunit7410
Awilix
0
2
3
0.75
W
Hou Yi
Jenome
Hou Yi
0
1
3
1.5
W
1
1
4
3
L
Jing Wei
NoahJC
Jing Wei
1
3
2
0.67
L
0
1
2
1
W
Zhong Kui
PlzUnbanMe
Zhong Kui
2
1
3
3.5
L
2
2
1
1.25
W
Janus
anth1165
Janus
0
1
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,789
Damage
20,582
21,995
Taken
18,078
12,649
Mitigated
12,169
5,776
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,388
1,684
0
435
3,468
1,483
0
781
2,648
0
14,334
L
Awilix
Gunit7410
Awilix
2,257
661
907
1,214
5,335
2,106
0
1,564
3,689
0
4,213
W
Hou Yi
Jenome
Hou Yi
1,916
480
853
819
4,859
2,759
170
576
4,060
0
3,911
W
2,740
80
126
407
3,084
2,840
0
635
2,321
61
3,888
L
Jing Wei
NoahJC
Jing Wei
2,081
1,521
0
97
4,655
1,681
0
1,252
3,364
0
8,175
L
4,695
195
406
1,651
6,442
6,674
0
2,635
3,678
0
13,224
W
Zhong Kui
PlzUnbanMe
Zhong Kui
3,341
655
805
771
3,555
3,923
348
1,346
2,170
5,485
0
L
3,756
1,246
145
1,356
4,901
1,961
0
2,154
2,665
9,626
0
W
Janus
anth1165
Janus
5,197
285
0
435
3,112
1,164
84
418
2,694
16,884
0
L
0
0
0
0
662
227
0
662
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
27,999
56
Minions Killed
60
0
Camps Cleared
0
450,592
Distance Traveled
515,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,317
1,263
18
4
0
108,875
0
L
Awilix
5,141
1,028
13
3
0
104,153
0
W
Hou Yi
5,111
1,022
3
1
0
99,401
0
W
Thor
5,344
1,069
5
1
0
91,375
0
L
Jing Wei
5,562
1,112
17
3
0
106,771
0
L
Chaac
5,311
1,062
4
1
0
110,974
0
W
Zhong Kui
5,871
1,174
9
2
0
91,732
0
L
Freya
5,836
1,167
22
4
0
103,164
0
W
Janus
5,356
1,071
25
5
0
123,686
0
L
Hades
4,308
862
0
0
0
25,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role