Player Matchup

Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CallMeYuno
Ymir
Level 154
God Stats
2W - 0L
1,647 SR
Queue Stats
197W - 123L
1,632 Elo+
Party 1
Nike
Nike
MrScavenge
Nike
Level 105
God Stats
2W - 0L
1,535 SR
Queue Stats
139W - 67L
1,668 Elo+
Party 1
Eset
Eset
PeterLognon76
Eset
Level 104
God Stats
1W - 2L
1,298 SR
Queue Stats
151W - 134L
1,420 Elo+
Solo
Xbalanque
Xbalanque
Th3_Cr4zY_JoK3er
Xbalanque
Level 127
God Stats
16W - 7L
1,849 SR
Queue Stats
520W - 528L
1,522 Elo+
Solo
Team Averages
Level 126
1,566 SR
1,548 Elo+

VS

Team Averages
Level 104
1,471 SR
1,361 Elo+
Loki
Loki
B1ack0ut770102
Loki
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 184L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
ChoznWan
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,034 Elo+
Solo
Nu Wa
Nu Wa
Juanjomsp
Nu Wa
Level 89
God Stats
1W - 5L
1,346 SR
Queue Stats
240W - 249L
1,444 Elo+
Party 3
Cabrakan
Cabrakan
Starjunkdragon
Cabrakan
Level 148
God Stats
3W - 1L
1,733 SR
Queue Stats
93W - 192L
1,455 Elo+
Party 2
Xbalanque
Xbalanque
Xarly666
Xbalanque
Level 108
God Stats
6W - 5L
1,277 SR
Queue Stats
315W - 303L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 3 / 13
8,914
990
13,694
8,978
3,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 20
9,170
1,019
5,697
12,622
12,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 18
8,785
976
13,820
13,271
12,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 13
9,194
1,022
12,939
6,983
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
16
6 / 1 / 15
9,270
1,030
9,769
5,812
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,126
681
4,549
7,799
3,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ChoznWan
Cthulhu
15
4 / 4 / 2
7,857
873
8,017
18,164
16,162
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Juanjomsp
Nu Wa
12
2 / 5 / 5
7,243
805
9,276
9,824
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
13
2 / 7 / 5
7,287
810
8,223
13,474
16,118
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Xarly666
Xbalanque
14
1 / 4 / 6
7,354
817
6,942
9,826
4,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
25
Kills
9
9
Deaths
25
79
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
13
4.17
L
0
5
4
0.4
W
3
1
20
13
L
Cthulhu
ChoznWan
Cthulhu
4
4
2
1.25
L
Nu Wa
Juanjomsp
Nu Wa
2
5
5
0.9
W
4
3
18
4.33
W
6
1
13
12.5
L
Cabrakan
2
7
5
0.64
W
Xbalanque
6
1
15
13.5
L
Xbalanque
Xarly666
Xbalanque
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,919
Damage
37,007
47,666
Taken
59,087
34,832
Mitigated
43,978
17,206
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,694
9,473
758
1,106
8,978
3,813
4,145
4,825
4,153
0
41,956
L
4,549
351
711
819
7,799
3,151
0
1,797
5,902
0
8,498
W
5,697
344
3,317
3,962
12,622
12,687
610
5,325
7,297
14,889
0
L
Cthulhu
ChoznWan
Cthulhu
8,017
221
1,124
5,085
18,164
16,162
0
7,059
10,739
18,659
0
L
Nu Wa
Juanjomsp
Nu Wa
9,276
2,222
855
1,248
9,824
3,715
9
2,211
7,299
17,836
0
W
13,820
1,157
1,631
1,469
13,271
12,591
443
7,925
5,346
0
25,187
W
12,939
1,095
1,395
2,167
6,983
3,264
803
3,609
3,374
22,485
0
L
Cabrakan
8,223
794
428
328
13,474
16,118
0
4,559
8,747
11,273
0
W
Xbalanque
9,769
3,910
65
1,336
5,812
2,477
1,993
3,832
1,980
0
23,492
L
Xbalanque
Xarly666
Xbalanque
6,942
1,403
716
1,842
9,826
4,832
0
3,010
6,630
0
16,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
35,867
152
Minions Killed
86
0
Camps Cleared
0
919,158
Distance Traveled
758,846
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,914
990
55
6
0
169,505
0
L
Loki
6,126
681
8
1
0
141,752
0
W
Ymir
9,170
1,019
16
2
0
158,432
0
L
Cthulhu
7,857
873
19
2
0
179,154
0
L
Nu Wa
7,243
805
18
2
0
120,868
0
W
Nike
8,785
976
29
3
0
210,701
0
W
Eset
9,194
1,022
21
2
0
189,599
0
L
Cabrakan
7,287
810
12
1
0
154,403
0
W
Xbalanque
9,270
1,030
31
3
0
190,921
2
L
Xbalanque
7,354
817
29
3
0
162,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role