Player Matchup

Baba Yaga
Baba Yaga
Brindwyn
Baba Yaga
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KarepkgeKarl
Danzaburou
Level 129
God Stats
17W - 10L
1,781 SR
Queue Stats
869W - 902L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Mioizumaki
Baron Samedi
Level 53
God Stats
2W - 0L
1,877 SR
Queue Stats
107W - 54L
1,682 Elo+
Solo
Kuzenbo
Kuzenbo
MrBendovaa
Kuzenbo
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 126L
1,453 Elo+
Solo
Hades
Hades
wickedspooks
Hades
Level 63
God Stats
2W - 2L
1,288 SR
Queue Stats
174W - 180L
1,456 Elo+
Solo
Team Averages
Level 87
1,589 SR
1,511 Elo+

VS

Team Averages
Level 118
1,500 SR
1,442 Elo+
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DamperSteam7392
Artemis
Level 85
God Stats
1W - 2L
1,779 SR
Queue Stats
63W - 72L
1,415 Elo+
Solo
Shiva
Shiva
MonstroThaKilla
Shiva
Level 143
God Stats
0W - 4L
1,220 SR
Queue Stats
130W - 151L
1,325 Elo+
Party 2
Tiamat
Tiamat
STONERxSUPERMAN
Tiamat
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 64L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brindwyn
Baba Yaga
19
5 / 0 / 19
11,270
805
16,729
8,837
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KarepkgeKarl
Danzaburou
18
10 / 1 / 11
11,989
856
23,515
13,975
7,978
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mioizumaki
Baron Samedi
17
1 / 1 / 20
9,959
711
14,308
18,603
10,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
MrBendovaa
Kuzenbo
18
4 / 1 / 21
11,737
838
11,069
28,740
43,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 6 / 8
10,940
781
15,121
18,197
11,074
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 7 / 4
9,242
660
14,622
17,707
7,650
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
 
Nemesis
16
2 / 6 / 6
9,084
649
15,650
25,616
22,768
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 3
8,342
596
12,472
16,434
7,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 4
9,027
645
6,387
14,669
18,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 2
9,713
694
14,966
13,335
7,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
29
Kills
9
9
Deaths
29
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
7
4
0.57
L
Nemesis
 
Nemesis
2
6
6
0.83
W
Baba Yaga
Brindwyn
Baba Yaga
5
0
19
14.5
L
1
9
3
0.28
W
Danzaburou
KarepkgeKarl
Danzaburou
10
1
11
15.5
W
Baron Samedi
Mioizumaki
Baron Samedi
1
1
20
11
L
1
3
4
1
W
Kuzenbo
MrBendovaa
Kuzenbo
4
1
21
14.5
L
3
4
2
1
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,742
Damage
64,097
88,352
Taken
87,761
77,814
Mitigated
63,468
42,051
Healing
27,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,622
4,506
195
5,179
17,707
7,650
0
11,406
6,301
31,890
0
L
Nemesis
 
Nemesis
15,650
5,123
662
7,454
25,616
22,768
0
14,143
11,473
0
23,852
W
Baba Yaga
Brindwyn
Baba Yaga
16,729
1,432
970
3,581
8,837
4,786
1,348
2,387
6,018
40,693
0
L
12,472
6,769
1,201
1,048
16,434
7,136
0
12,360
4,074
0
19,983
W
Danzaburou
KarepkgeKarl
Danzaburou
23,515
8,421
2,029
3,614
13,975
7,978
3,962
3,793
9,986
0
42,416
W
Baron Samedi
Mioizumaki
Baron Samedi
14,308
1,885
6,662
6,091
18,603
10,732
1,352
6,748
11,627
29,549
0
L
6,387
759
2,264
4,780
14,669
18,095
0
8,474
6,195
0
15,792
W
Kuzenbo
MrBendovaa
Kuzenbo
11,069
4,017
2,235
9,643
28,740
43,244
425
9,260
19,110
15,444
616
L
14,966
644
1,275
3,269
13,335
7,819
0
10,228
3,107
31,490
0
W
15,121
1,004
2,928
4,298
18,197
11,074
612
6,156
11,373
28,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,895
Gold Earned
45,408
151
Minions Killed
150
0
Camps Cleared
0
1,331,700
Distance Traveled
1,068,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,242
660
39
3
0
189,498
0
L
Nemesis
9,084
649
19
1
0
248,873
0
W
Baba Yaga
11,270
805
59
4
0
242,891
0
L
Artemis
8,342
596
18
1
0
201,547
0
W
Danzaburou
11,989
856
33
2
0
277,288
0
W
Baron Samedi
9,959
711
22
2
0
265,048
0
L
Shiva
9,027
645
28
2
0
223,350
0
W
Kuzenbo
11,737
838
7
1
0
308,472
0
L
Tiamat
9,713
694
46
3
0
204,863
0
W
Hades
10,940
781
30
2
0
238,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role