Player Matchup

Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Masters
Bоca
Medusa
Masters
Level 146
God Stats
2W - 1L
1,644 SR
Queue Stats
458W - 318L
2,428 MMR
Party 1
Atlas
Atlas
Masters
immortallzzzz
Atlas
Masters
Level 158
God Stats
169W - 79L
1,847 SR
Queue Stats
1,421W - 836L
2,519 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,664 SR
2,149 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,699 SR
2,204 MMR
Anhur
Anhur
Masters
Mееks
Anhur
Masters
Level 136
God Stats
5W - 6L
1,593 SR
Queue Stats
182W - 86L
2,408 MMR
Solo
Hel
Hel
Masters
qpNateqp
Hel
Masters
Level 156
God Stats
13W - 4L
1,946 SR
Queue Stats
351W - 223L
2,412 MMR
Solo
Ares
Ares
Gold I
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Ares
Gold I
Level 154
God Stats
39W - 32L
1,558 SR
Queue Stats
284W - 345L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 2
5,736
819
5,050
6,945
3,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Bоca
Medusa
11
2 / 0 / 0
5,936
848
4,578
3,569
1,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 2
5,252
750
5,954
4,210
2,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesKuzenboNe ZhaOdinAo Kuang

VS

Bans
AphroditeGaneshaXbalanqueGuan YuChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mееks
Anhur
10
0 / 0 / 0
5,429
776
6,036
5,702
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 0
5,192
742
2,711
7,904
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
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Ares
7
0 / 1 / 0
5,065
724
2,257
4,442
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
2
1
W
Medusa
Bоca
Medusa
2
0
0
2
L
Anhur
Mееks
Anhur
0
0
0
0
W
0
0
2
1
L
0
1
0
0
L
Ares
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Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,582
Damage
11,004
14,724
Taken
18,048
7,427
Mitigated
7,935
7,048
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,050
239
973
3,157
6,945
3,592
0
2,891
4,054
12,917
0
W
Medusa
Bоca
Medusa
4,578
2,454
0
1,184
3,569
1,051
0
541
3,028
0
32,243
L
Anhur
Mееks
Anhur
6,036
3,494
0
1,150
5,702
2,198
0
3,214
2,298
0
25,057
W
5,954
1,834
0
1,734
4,210
2,784
0
1,553
2,657
14,209
0
L
2,711
37
3,069
5,646
7,904
3,035
0
4,766
2,655
20,929
0
L
Ares
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Ares
2,257
0
0
1,070
4,442
2,702
0
2,217
2,056
5,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,924
Gold Earned
15,686
114
Minions Killed
100
0
Camps Cleared
0
420,211
Distance Traveled
381,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,736
819
34
5
0
141,170
0
W
Medusa
5,936
848
60
9
0
139,480
0
L
Anhur
5,429
776
64
9
0
128,757
0
W
Atlas
5,252
750
20
3
0
139,561
0
L
Hel
5,192
742
29
4
0
145,502
0
L
Ares
5,065
724
7
1
0
107,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role