Player Matchup

Thanatos
Thanatos
CrAzzYies
Thanatos
Level 153
God Stats
8W - 13L
1,673 SR
Queue Stats
325W - 329L
1,474 Elo+
Party 2
Chronos
Chronos
Darkstein07
Chronos
Level 150
God Stats
4W - 5L
1,548 SR
Queue Stats
78W - 87L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
KING SPROUT
Danzaburou
Level 142
God Stats
4W - 5L
1,736 SR
Queue Stats
343W - 313L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Volfito9383
Cthulhu
Level 145
God Stats
4W - 3L
1,330 SR
Queue Stats
414W - 386L
1,542 Elo+
Solo
Bellona
Bellona
kugarasumaru
Bellona
Level 149
God Stats
9W - 13L
1,331 SR
Queue Stats
294W - 306L
1,472 Elo+
Party 2
Team Averages
Level 148
1,524 SR
1,505 Elo+

VS

Team Averages
Level 134
1,544 SR
1,504 Elo+
Shiva
Shiva
ASHTRØNAUT
Shiva
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
225W - 230L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
ChocolateCowDyl
Kukulkan
Level 114
God Stats
3W - 1L
1,446 SR
Queue Stats
36W - 43L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jackalzone
Tsukuyomi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
400W - 405L
1,492 Elo+
Party 3
Ganesha
Ganesha
KXNG BeiFong
Ganesha
Level 103
God Stats
4W - 5L
1,520 SR
Queue Stats
31W - 23L
1,477 Elo+
Party 1
Skadi
Skadi
poundzy
Skadi
Level 164
God Stats
3W - 0L
1,753 SR
Queue Stats
229W - 197L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrAzzYies
Thanatos
13
3 / 7 / 6
8,138
509
4,927
16,932
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Darkstein07
Chronos
14
1 / 7 / 1
8,190
512
3,927
15,368
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
KING SPROUT
Danzaburou
15
2 / 3 / 4
8,772
548
10,625
12,004
5,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Volfito9383
Cthulhu
12
3 / 2 / 4
7,887
493
8,117
16,105
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
kugarasumaru
Bellona
15
1 / 2 / 1
8,842
553
6,910
18,978
22,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,947
622
14,106
15,602
20,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
15
3 / 4 / 4
9,059
566
10,754
10,251
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tsukuyomi
Jackalzone
Tsukuyomi
14
7 / 3 / 3
8,616
539
10,947
11,959
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
KXNG BeiFong
Ganesha
11
0 / 1 / 10
7,664
479
2,645
10,182
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
poundzy
Skadi
18
8 / 1 / 2
11,027
689
20,410
9,821
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
21
21
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Kukulkan
3
4
4
1.25
L
Thanatos
CrAzzYies
Thanatos
3
7
6
0.86
L
Chronos
Darkstein07
Chronos
1
7
1
0.21
W
Tsukuyomi
Jackalzone
Tsukuyomi
7
3
3
2.83
L
Danzaburou
KING SPROUT
Danzaburou
2
3
4
1.33
W
Ganesha
KXNG BeiFong
Ganesha
0
1
10
5
L
Cthulhu
Volfito9383
Cthulhu
3
2
4
2.5
L
Bellona
kugarasumaru
Bellona
1
2
1
0.75
W
Skadi
poundzy
Skadi
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
58,862
79,387
Taken
57,815
60,367
Mitigated
42,627
22,510
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,106
2,531
70
3,450
15,602
20,005
0
165
15,437
3,954
86,050
W
Kukulkan
10,754
1,162
0
1,075
10,251
4,737
0
2,339
7,912
73,772
0
L
Thanatos
CrAzzYies
Thanatos
4,927
763
0
7,832
16,932
7,775
0
2,461
14,471
0
56,869
L
Chronos
Darkstein07
Chronos
3,927
1,471
132
1,301
15,368
7,010
0
178
15,190
56,711
0
W
Tsukuyomi
Jackalzone
Tsukuyomi
10,947
3,121
0
3,381
11,959
4,595
0
1,729
10,230
0
47,022
L
Danzaburou
KING SPROUT
Danzaburou
10,625
4,355
0
2,468
12,004
5,820
0
5,768
6,236
0
78,154
W
Ganesha
KXNG BeiFong
Ganesha
2,645
363
0
1,986
10,182
8,625
0
4,400
5,782
12,021
0
L
Cthulhu
Volfito9383
Cthulhu
8,117
585
194
4,038
16,105
17,194
0
4,758
11,347
23,781
0
L
Bellona
kugarasumaru
Bellona
6,910
2,655
0
6,545
18,978
22,568
0
1,808
17,170
0
70,385
W
Skadi
poundzy
Skadi
20,410
10,454
0
2,078
9,821
4,665
1,528
3,411
6,410
0
113,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
46,313
476
Minions Killed
508
0
Camps Cleared
0
1,575,513
Distance Traveled
1,571,965
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,947
622
126
8
0
282,368
0
W
Kukulkan
9,059
566
129
8
0
307,766
0
L
Thanatos
8,138
509
80
5
0
317,188
0
L
Chronos
8,190
512
111
7
0
281,856
0
W
Tsukuyomi
8,616
539
72
5
0
358,918
0
L
Danzaburou
8,772
548
129
8
0
312,272
0
W
Ganesha
7,664
479
0
0
0
335,509
0
L
Cthulhu
7,887
493
24
2
0
336,818
5
L
Bellona
8,842
553
132
8
0
327,379
3
W
Skadi
11,027
689
181
11
0
287,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role