Player Matchup

Kuzenbo
Kuzenbo
Cheezyness963
Kuzenbo
Level 56
God Stats
10W - 11L
1,589 SR
Queue Stats
255W - 265L
1,438 Elo+
Solo
Bakasura
Bakasura
KeenBuffalo543
Bakasura
Level 66
God Stats
4W - 2L
1,410 SR
Queue Stats
108W - 121L
1,381 Elo+
Solo
Bastet
Bastet
Lannask
Bastet
Level 65
God Stats
6W - 7L
1,540 SR
Queue Stats
78W - 72L
1,442 Elo+
Solo
Nu Wa
Nu Wa
MMM 4wayMurder
Nu Wa
Level 109
God Stats
111W - 56L
1,639 SR
Queue Stats
335W - 305L
1,386 Elo+
Solo
Jing Wei
Jing Wei
jazkiller
Jing Wei
Level 69
God Stats
1W - 4L
1,135 SR
Queue Stats
77W - 129L
1,304 Elo+
Solo
Team Averages
Level 73
1,463 SR
1,390 Elo+

VS

Team Averages
Level 115
1,560 SR
1,409 Elo+
Chiron
Chiron
Chibot
Chiron
Level 149
God Stats
33W - 21L
1,416 SR
Queue Stats
108W - 107L
1,477 Elo+
Party 2
Bellona
Bellona
EchoesInEternity
Bellona
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,463 Elo+
Party 2
Kuzenbo
Kuzenbo
HarrySakMgee
Kuzenbo
Level 119
God Stats
1W - 1L
1,778 SR
Queue Stats
132W - 153L
1,331 Elo+
Party 1
Fenrir
Fenrir
KimBO923944
Fenrir
Level 64
God Stats
8W - 3L
1,717 SR
Queue Stats
509W - 544L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xWARxREAPERx10
Morgan Le Fay
Level 107
God Stats
4W - 6L
1,392 SR
Queue Stats
126W - 140L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
1 / 0 / 1
5,186
519
3,267
5,066
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
9
2 / 2 / 1
5,222
522
2,726
7,649
2,690
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Lannask
Bastet
10
3 / 0 / 1
5,931
593
4,750
5,757
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 1
6,380
638
5,472
4,572
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
jazkiller
Jing Wei
9
1 / 0 / 1
5,549
555
2,740
7,081
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chibot
Chiron
7
0 / 1 / 0
4,393
439
5,217
5,102
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 4 / 0
4,915
492
4,409
8,931
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
HarrySakMgee
Kuzenbo
8
0 / 1 / 0
4,858
486
1,790
5,560
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
0 / 2 / 1
5,250
525
1,341
6,984
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
xWARxREAPERx10
Morgan Le Fay
10
2 / 2 / 0
5,775
578
3,389
6,777
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
3
3
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
0
1
1.5
L
Chiron
Chibot
Chiron
0
1
0
0
L
1
4
0
0.25
L
Kuzenbo
HarrySakMgee
Kuzenbo
0
1
0
0
W
Bakasura
2
2
1
1.25
L
Fenrir
0
2
1
0.25
W
Bastet
Lannask
Bastet
3
0
1
3.5
W
3
1
1
3.5
W
Jing Wei
jazkiller
Jing Wei
1
0
1
1.5
L
Morgan Le Fay
xWARxREAPERx10
Morgan Le Fay
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,955
Damage
16,146
30,125
Taken
33,354
15,236
Mitigated
20,275
9,263
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
3,267
1,700
0
2,215
5,066
4,043
0
794
4,272
11,834
0
L
Chiron
Chibot
Chiron
5,217
1,009
105
961
5,102
1,706
0
2,341
2,751
0
28,339
L
4,409
1,184
0
987
8,931
8,677
0
914
7,932
0
28,202
L
Kuzenbo
HarrySakMgee
Kuzenbo
1,790
798
0
2,502
5,560
4,607
20
1,386
4,142
11,639
0
W
Bakasura
2,726
2,379
0
1,310
7,649
2,690
0
1,240
6,328
0
25,793
L
Fenrir
1,341
268
0
865
6,984
2,707
0
749
6,153
0
36,067
W
Bastet
Lannask
Bastet
4,750
1,119
0
1,040
5,757
4,479
0
0
5,276
0
31,675
W
5,472
1,325
68
1,232
4,572
1,623
315
2,156
2,374
41,646
0
W
Jing Wei
jazkiller
Jing Wei
2,740
1,732
0
3,398
7,081
2,401
344
989
6,092
0
45,677
L
Morgan Le Fay
xWARxREAPERx10
Morgan Le Fay
3,389
418
0
1,883
6,777
2,578
0
2,989
3,586
44,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
25,191
256
Minions Killed
242
0
Camps Cleared
0
1,002,459
Distance Traveled
879,532
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,186
519
14
1
0
212,674
1
L
Chiron
4,393
439
45
5
0
153,357
0
L
Bellona
4,915
492
50
5
0
176,510
0
L
Kuzenbo
4,858
486
7
1
0
190,972
0
W
Bakasura
5,222
522
51
5
0
248,440
5
L
Fenrir
5,250
525
59
6
0
181,074
0
W
Bastet
5,931
593
41
4
0
189,301
0
W
Nu Wa
6,380
638
72
7
0
173,930
6
W
Jing Wei
5,549
555
78
8
0
178,114
0
L
Morgan Le Fay
5,775
578
81
8
0
177,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role