Player Matchup

Hel
Hel
 
Hel
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Drhole
Chernobog
Level 157
God Stats
11W - 6L
1,904 SR
Queue Stats
843W - 879L
1,639 Elo+
Solo
Hun Batz
Hun Batz
Eranthoz
Hun Batz
Level 113
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 3L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
lordstino
Danzaburou
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,547 Elo+
Party 1
Osiris
Osiris
wolverix
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,547 Elo+
Party 1
Team Averages
Level 150
1,618 SR
1,556 Elo+

VS

Team Averages
Level 161
1,569 SR
1,531 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Darksayx3
Ah Puch
Level 117
God Stats
4W - 1L
1,654 SR
Queue Stats
172W - 144L
1,528 Elo+
Solo
Chaac
Chaac
Hartli
Chaac
Level 148
God Stats
2W - 0L
1,493 SR
Queue Stats
99W - 92L
1,537 Elo+
Solo
Freya
Freya
HuskyPT
Freya
Level 126
God Stats
3W - 0L
1,696 SR
Queue Stats
319W - 337L
1,529 Elo+
Solo
Hel
Hel
Khrezza
Hel
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 157L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 2 / 6
8,792
879
13,608
11,492
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Drhole
Chernobog
15
3 / 4 / 7
8,624
862
13,557
14,904
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hun Batz
Eranthoz
Hun Batz
14
2 / 6 / 6
8,063
806
9,249
13,805
8,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
lordstino
Danzaburou
14
1 / 4 / 6
7,799
780
13,259
14,759
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
wolverix
Osiris
13
1 / 5 / 5
7,523
752
7,148
14,690
13,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 4 / 12
9,433
943
13,448
13,738
8,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Darksayx3
Ah Puch
16
4 / 1 / 12
9,335
934
15,696
9,668
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Hartli
Chaac
17
5 / 1 / 13
9,630
963
9,096
19,224
25,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
HuskyPT
Freya
15
7 / 3 / 6
9,084
908
14,698
12,863
7,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
14
1 / 2 / 15
8,284
828
11,287
16,270
12,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
10
Kills
21
21
Deaths
11
30
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
2
6
3
W
Danzaburou
 
Danzaburou
4
4
12
2.5
W
Ah Puch
Darksayx3
Ah Puch
4
1
12
10
L
Chernobog
Drhole
Chernobog
3
4
7
1.63
L
Hun Batz
Eranthoz
Hun Batz
2
6
6
0.83
W
Chaac
Hartli
Chaac
5
1
13
11.5
W
Freya
HuskyPT
Freya
7
3
6
3.33
W
Hel
1
2
15
4.25
L
Danzaburou
lordstino
Danzaburou
1
4
6
1
L
Osiris
wolverix
Osiris
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,821
Damage
64,225
69,650
Taken
71,763
41,253
Mitigated
59,091
30,156
Healing
36,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,608
785
13,341
7,186
11,492
5,652
160
5,890
5,602
28,268
0
W
Danzaburou
 
Danzaburou
13,448
6,518
147
2,435
13,738
8,063
419
2,302
11,436
0
24,324
W
Ah Puch
Darksayx3
Ah Puch
15,696
1,186
1,137
1,543
9,668
5,783
1,394
1,404
8,264
31,844
0
L
Chernobog
Drhole
Chernobog
13,557
8,434
294
2,128
14,904
6,857
660
8,044
6,860
0
28,128
L
Hun Batz
Eranthoz
Hun Batz
9,249
896
506
603
13,805
8,511
51
8,787
5,018
0
12,950
W
Chaac
Hartli
Chaac
9,096
764
1,339
5,354
19,224
25,175
352
3,360
15,849
24
22,901
W
Freya
HuskyPT
Freya
14,698
4,161
706
1,281
12,863
7,725
1,814
2,807
10,032
20,011
0
W
Hel
11,287
577
14,235
8,605
16,270
12,345
191
3,668
12,574
18,698
0
L
Danzaburou
lordstino
Danzaburou
13,259
4,020
832
4,118
14,759
6,482
853
10,524
4,235
0
22,518
L
Osiris
wolverix
Osiris
7,148
1,457
534
614
14,690
13,751
0
8,460
6,230
0
10,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
45,766
133
Minions Killed
141
0
Camps Cleared
0
936,371
Distance Traveled
966,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,792
879
57
6
0
199,363
0
W
Danzaburou
9,433
943
45
5
0
162,168
0
W
Ah Puch
9,335
934
37
4
0
195,607
0
L
Chernobog
8,624
862
24
2
0
188,196
0
L
Hun Batz
8,063
806
8
1
0
195,864
0
W
Chaac
9,630
963
24
2
0
227,173
0
W
Freya
9,084
908
21
2
0
169,500
0
W
Hel
8,284
828
14
1
0
211,977
0
L
Danzaburou
7,799
780
35
4
0
171,246
0
L
Osiris
7,523
752
9
1
0
181,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role