Player Matchup

Scylla
Scylla
GabrielBRJ
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,323 Elo+
Solo
Maui
Maui
GovernadorZumbi
Maui
Level 203
God Stats
1W - 3L
1,506 SR
Queue Stats
224W - 165L
1,636 Elo+
Solo
Atlas
Atlas
Pedrodedao
Atlas
Level 101
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Hera
Hera
UrikoIzumi
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,465 Elo+
Solo
Cupid
Cupid
xRomanoff
Cupid
Level 140
God Stats
0W - 3L
1,275 SR
Queue Stats
130W - 133L
1,445 Elo+
Solo
Team Averages
Level 122
1,409 SR
1,517 Elo+

VS

Team Averages
Level 137
1,564 SR
1,743 Elo+
Sobek
Sobek
Hûntêr
Sobek
Level 185
God Stats
7W - 0L
1,901 SR
Queue Stats
267W - 83L
1,935 Elo+
Party 1
Martichoras
Martichoras
SynysterrGates
Martichoras
Level 25
God Stats
1W - 3L
1,420 SR
Queue Stats
54W - 68L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tĥöth
Cu Chulainn
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 24L
2,005 Elo+
Party 1
Shiva
Shiva
cristianxd123
Shiva
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 23L
1,710 Elo+
Solo
Scylla
Scylla
Äinz
Scylla
Level 183
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 56L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GabrielBRJ
Scylla
15
2 / 5 / 6
8,249
687
11,471
11,449
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 6 / 6
8,273
689
4,298
19,071
23,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
14
1 / 7 / 7
8,203
684
8,447
21,419
25,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 3
7,013
584
2,322
9,515
4,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
xRomanoff
Cupid
16
6 / 4 / 5
9,108
759
15,950
11,827
6,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hûntêr
Sobek
17
5 / 1 / 21
10,869
906
8,916
17,299
19,984
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
SynysterrGates
Martichoras
15
5 / 4 / 15
9,546
796
11,628
9,593
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Tĥöth
Cu Chulainn
15
7 / 4 / 15
9,577
798
12,318
16,015
16,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 1 / 22
9,441
787
8,252
18,916
17,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Äinz
Scylla
18
10 / 1 / 15
10,989
916
25,811
10,567
4,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
116
11
Kills
28
28
Deaths
11
27
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Scylla
GabrielBRJ
Scylla
2
5
6
1
L
2
6
6
0.83
W
Sobek
Hûntêr
Sobek
5
1
21
15.5
L
Atlas
1
7
7
0.64
W
Martichoras
SynysterrGates
Martichoras
5
4
15
3.13
W
Cu Chulainn
Tĥöth
Cu Chulainn
7
4
15
3.63
L
0
6
3
0.25
W
1
1
22
12
L
Cupid
xRomanoff
Cupid
6
4
5
2.13
W
Scylla
Äinz
Scylla
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,488
Damage
66,925
73,281
Taken
72,390
64,319
Mitigated
62,916
15,360
Healing
30,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
GabrielBRJ
Scylla
11,471
247
170
2,044
11,449
5,112
220
7,565
3,884
23,276
0
L
4,298
533
1,173
4,180
19,071
23,205
150
7,349
11,722
6,906
0
W
Sobek
Hûntêr
Sobek
8,916
430
2,335
7,946
17,299
19,984
571
5,416
11,883
24,419
0
L
Atlas
8,447
3,384
177
1,974
21,419
25,229
0
9,507
11,912
15,890
0
W
Martichoras
SynysterrGates
Martichoras
11,628
3,983
0
641
9,593
4,668
2,092
4,788
4,805
0
24,868
W
Cu Chulainn
Tĥöth
Cu Chulainn
12,318
2,956
2,371
3,188
16,015
16,178
785
3,193
12,822
0
22,047
L
2,322
801
55
449
9,515
4,494
0
5,607
3,908
9,153
0
W
8,252
1,020
1,506
9,024
18,916
17,761
890
8,002
10,914
0
19,213
L
Cupid
xRomanoff
Cupid
15,950
6,113
1,685
3,453
11,827
6,279
884
4,699
7,128
0
27,713
W
Scylla
Äinz
Scylla
25,811
2,834
1,350
2,587
10,567
4,325
2,759
5,139
5,428
44,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
50,422
88
Minions Killed
132
0
Camps Cleared
0
914,758
Distance Traveled
1,199,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,249
687
33
3
0
212,106
0
L
Maui
8,273
689
4
0
0
196,084
0
W
Sobek
10,869
906
19
2
0
276,178
0
L
Atlas
8,203
684
9
1
0
174,414
0
W
Martichoras
9,546
796
35
3
0
192,993
0
W
Cu Chulainn
9,577
798
10
1
0
229,295
0
L
Hera
7,013
584
18
2
0
107,919
0
W
Shiva
9,441
787
26
2
0
261,703
0
L
Cupid
9,108
759
24
2
0
224,235
0
W
Scylla
10,989
916
42
4
0
239,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role