Player Matchup

Izanami
Izanami
Cheezyness963
Izanami
Level 56
God Stats
69W - 41L
1,692 SR
Queue Stats
255W - 265L
1,450 Elo+
Solo
Ravana
Ravana
I HolyGenesis I
Ravana
Level 109
God Stats
7W - 14L
1,219 SR
Queue Stats
436W - 417L
1,591 Elo+
Solo
Sol
Sol
IASTRO-_-Stealth
Sol
Level 108
God Stats
11W - 9L
1,667 SR
Queue Stats
58W - 67L
1,514 Elo+
Solo
Terra
Terra
ca-saintete
Terra
Level 153
God Stats
17W - 13L
1,575 SR
Queue Stats
464W - 464L
1,466 Elo+
Party 1
Zeus
Zeus
jim61345
Zeus
Level 87
God Stats
34W - 24L
1,575 SR
Queue Stats
570W - 562L
1,483 Elo+
Party 1
Team Averages
Level 103
1,545 SR
1,501 Elo+

VS

Team Averages
Level 102
1,440 SR
1,414 Elo+
Skadi
Skadi
Fito0109
Skadi
Level 123
God Stats
4W - 4L
1,098 SR
Queue Stats
111W - 122L
1,453 Elo+
Solo
Surtr
Surtr
HoukenBeMineName
Surtr
Level 86
God Stats
10W - 8L
1,515 SR
Queue Stats
62W - 57L
1,462 Elo+
Party 2
Anubis
Anubis
MisterDemiGod777
Anubis
Level 123
God Stats
36W - 25L
1,444 SR
Queue Stats
174W - 164L
1,449 Elo+
Solo
Xing Tian
Xing Tian
YouWantIceScream
Xing Tian
Level 29
God Stats
11W - 4L
1,643 SR
Queue Stats
51W - 55L
1,251 Elo+
Party 2
Chiron
Chiron
cum-anhur-cheeks
Chiron
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 354L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
3 / 3 / 2
7,545
503
9,248
10,539
5,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 1
7,824
522
7,979
6,367
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 3
7,668
511
9,788
16,242
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 4
7,678
512
7,207
16,584
12,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
14
1 / 2 / 0
8,395
560
6,728
8,793
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fito0109
Skadi
12
2 / 3 / 2
6,571
438
6,336
7,520
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 1 / 5
8,442
563
8,856
16,392
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
5 / 3 / 3
9,500
633
12,890
13,460
6,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
11
1 / 1 / 4
6,553
437
5,160
12,041
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 1
8,441
563
6,636
11,137
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
17
17
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
3
2
1.33
W
Skadi
Fito0109
Skadi
2
3
2
1
W
6
1
5
8.5
L
4
2
1
2.25
L
0
6
3
0.25
W
5
3
3
2.17
W
Xing Tian
1
1
4
3
L
1
4
4
0.75
W
3
1
1
3.5
L
Zeus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,950
Damage
39,878
58,525
Taken
60,550
27,701
Mitigated
26,995
19,004
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,248
7,906
0
3,073
10,539
5,287
24
1,910
8,629
0
86,200
W
Skadi
Fito0109
Skadi
6,336
2,055
0
1,783
7,520
2,608
0
2,801
4,719
0
37,082
W
8,856
3,563
275
6,320
16,392
7,070
43
2,670
13,722
813
41,593
L
7,979
1,993
0
817
6,367
3,218
0
1,275
5,092
0
61,724
L
9,788
4,615
0
5,870
16,242
3,810
0
11,606
4,636
67,183
0
W
12,890
796
148
7,106
13,460
6,973
173
8,714
4,746
79,143
0
W
Xing Tian
5,160
638
0
2,659
12,041
5,646
63
3,064
8,977
33,346
0
L
7,207
267
985
5,953
16,584
12,067
0
3,002
13,582
33,597
0
W
6,636
1,920
134
3,121
11,137
4,698
940
6,455
4,663
0
69,423
L
Zeus
6,728
471
0
2,306
8,793
3,319
0
572
8,221
71,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
39,507
537
Minions Killed
390
0
Camps Cleared
0
1,377,781
Distance Traveled
1,473,258
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,545
503
137
9
0
256,764
0
W
Skadi
6,571
438
55
4
0
243,071
6
W
Surtr
8,442
563
55
4
0
349,676
0
L
Ravana
7,824
522
93
6
0
319,501
2
L
Sol
7,668
511
106
7
0
245,503
2
W
Anubis
9,500
633
125
8
0
298,590
0
W
Xing Tian
6,553
437
41
3
0
310,955
2
L
Terra
7,678
512
59
4
0
296,070
0
W
Chiron
8,441
563
114
8
0
270,966
0
L
Zeus
8,395
560
142
9
0
259,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role