Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Greezyyyy__
Hel
Level 126
God Stats
17W - 8L
1,727 SR
Queue Stats
97W - 98L
1,554 Elo+
Solo
Arachne
Arachne
acy87
Arachne
Level 144
God Stats
361W - 276L
1,592 SR
Queue Stats
502W - 483L
1,495 Elo+
Solo
Yemoja
Yemoja
charlytrek2
Yemoja
Level 159
God Stats
5W - 11L
1,416 SR
Queue Stats
497W - 491L
1,500 Elo+
Solo
Rama
Rama
inykapo9
Rama
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 166L
1,585 Elo+
Solo
Team Averages
Level 142
1,547 SR
1,527 Elo+

VS

Team Averages
Level 116
1,405 SR
1,527 Elo+
Baron Samedi
Baron Samedi
Alex_96_22
Baron Samedi
Level 158
God Stats
28W - 21L
1,403 SR
Queue Stats
573W - 562L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
BDSHashiKara
Cu Chulainn
Level 131
God Stats
1W - 2L
1,339 SR
Queue Stats
76W - 59L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Nishimoru
Aphrodite
Level 85
God Stats
1W - 3L
1,597 SR
Queue Stats
79W - 97L
1,474 Elo+
Solo
Hachiman
Hachiman
PABLO-GAMER-
Hachiman
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 74L
1,568 Elo+
Solo
Mercury
Mercury
mmc_0707
Mercury
Level 96
God Stats
14W - 16L
1,185 SR
Queue Stats
374W - 360L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
8 / 1 / 2
9,002
600
11,547
6,522
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 0 / 1
10,493
700
8,481
8,054
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
acy87
Arachne
13
6 / 4 / 5
8,845
590
10,780
12,783
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
12
0 / 1 / 10
7,558
504
4,963
8,625
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
14
3 / 4 / 1
8,000
533
10,989
14,462
6,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex_96_22
Baron Samedi
12
1 / 5 / 2
7,336
489
7,861
9,811
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
BDSHashiKara
Cu Chulainn
13
0 / 3 / 0
7,029
469
3,558
13,070
8,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Nishimoru
Aphrodite
11
1 / 2 / 5
7,418
495
4,502
14,586
12,371
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
PABLO-GAMER-
Hachiman
13
6 / 4 / 1
8,018
535
15,894
15,628
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
mmc_0707
Mercury
11
2 / 6 / 1
7,124
475
3,658
14,324
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
10
10
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
1
2
9
L
Baron Samedi
Alex_96_22
Baron Samedi
1
5
2
0.4
L
Cu Chulainn
BDSHashiKara
Cu Chulainn
0
3
0
0
W
3
0
1
3.5
L
Aphrodite
Nishimoru
Aphrodite
1
2
5
1.75
L
Hachiman
PABLO-GAMER-
Hachiman
6
4
1
1.63
W
Arachne
acy87
Arachne
6
4
5
2.13
W
Yemoja
0
1
10
5
W
Rama
3
4
1
0.88
L
Mercury
mmc_0707
Mercury
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,760
Damage
35,473
50,446
Taken
67,419
27,801
Mitigated
38,511
19,452
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,547
713
0
1,750
6,522
2,774
659
3,988
2,214
65,953
0
L
Baron Samedi
Alex_96_22
Baron Samedi
7,861
603
126
1,957
9,811
4,692
0
5,233
4,578
48,236
0
L
Cu Chulainn
BDSHashiKara
Cu Chulainn
3,558
933
0
1,346
13,070
8,978
0
7,204
5,164
0
52,960
W
8,481
966
81
4,389
8,054
5,525
0
0
8,054
93,941
0
L
Aphrodite
Nishimoru
Aphrodite
4,502
489
3,059
6,855
14,586
12,371
0
5,783
8,803
31,986
0
L
Hachiman
PABLO-GAMER-
Hachiman
15,894
9,896
0
5,162
15,628
7,463
424
2,618
13,010
0
64,172
W
Arachne
acy87
Arachne
10,780
8,327
0
3,618
12,783
6,885
469
2,722
9,976
0
55,730
W
Yemoja
4,963
1,383
1,668
3,616
8,625
6,392
350
3,192
5,317
18,731
0
W
Rama
10,989
8,630
0
4,330
14,462
6,225
0
1,882
12,522
0
62,529
L
Mercury
mmc_0707
Mercury
3,658
2,230
0
838
14,324
5,007
0
3,399
10,873
0
55,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
36,925
488
Minions Killed
394
0
Camps Cleared
0
1,527,047
Distance Traveled
1,426,979
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,002
600
101
7
0
312,265
5
L
Baron Samedi
7,336
489
90
6
0
257,771
1
L
Cu Chulainn
7,029
469
76
5
0
269,831
0
W
Hel
10,493
700
191
13
0
283,779
0
L
Aphrodite
7,418
495
43
3
0
295,884
0
L
Hachiman
8,018
535
96
6
0
268,816
0
W
Arachne
8,845
590
77
5
0
328,535
0
W
Yemoja
7,558
504
27
2
0
311,137
1
W
Rama
8,000
533
92
6
0
291,331
1
L
Mercury
7,124
475
89
6
0
334,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role