Player Matchup

Achilles
Achilles
 
Achilles
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
EifachSo
Ganesha
Level 147
God Stats
7W - 7L
1,210 SR
Queue Stats
683W - 690L
1,481 Elo+
Solo
Serqet
Serqet
MrDeathtruction
Serqet
Level 132
God Stats
17W - 18L
1,325 SR
Queue Stats
500W - 506L
1,468 Elo+
Solo
Thoth
Thoth
Xavier885
Thoth
Level 140
God Stats
8W - 12L
1,695 SR
Queue Stats
814W - 832L
1,574 Elo+
Party 2
Izanami
Izanami
sjuberg
Izanami
Level 131
God Stats
2W - 4L
1,285 SR
Queue Stats
104W - 119L
1,461 Elo+
Solo
Team Averages
Level 118
1,403 SR
1,497 Elo+

VS

Team Averages
Level 110
1,540 SR
1,493 Elo+
Cerberus
Cerberus
Dyrotan
Cerberus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 87L
1,483 Elo+
Party 1
Persephone
Persephone
Garik111530
Persephone
Level 63
God Stats
13W - 3L
1,500 SR
Queue Stats
185W - 180L
1,488 Elo+
Party 1
Khepri
Khepri
MarcusSkyfall
Khepri
Level 132
God Stats
2W - 0L
1,699 SR
Queue Stats
6W - 6L
1,375 Elo+
Solo
Janus
Janus
TheShadowSaster
Janus
Level 101
God Stats
2W - 1L
1,499 SR
Queue Stats
75W - 51L
1,595 Elo+
Party 3
Neith
Neith
byCobrafireX98
Neith
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 116L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 3 / 3
7,207
655
2,755
10,029
13,352
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
EifachSo
Ganesha
15
0 / 5 / 5
7,553
687
7,883
14,315
15,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 4 / 2
8,744
795
5,303
11,696
11,754
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Xavier885
Thoth
15
2 / 3 / 3
8,415
765
15,074
7,975
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
sjuberg
Izanami
13
0 / 6 / 5
7,819
711
9,764
12,033
6,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dyrotan
Cerberus
16
5 / 1 / 16
9,933
903
7,484
12,477
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Garik111530
Persephone
14
1 / 1 / 16
8,582
780
9,752
7,608
4,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 1 / 17
8,234
749
5,784
9,722
11,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 8
9,190
835
12,306
9,895
6,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 1 / 9
9,953
905
15,739
8,556
6,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
6
Kills
20
21
Deaths
6
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
3
0.5
W
Cerberus
Dyrotan
Cerberus
5
1
16
13
L
Ganesha
EifachSo
Ganesha
0
5
5
0.5
W
Persephone
Garik111530
Persephone
1
1
16
9
W
0
1
17
8.5
L
4
4
2
1.25
W
5
2
8
4.5
L
Thoth
Xavier885
Thoth
2
3
3
1.17
W
9
1
9
13.5
L
Izanami
sjuberg
Izanami
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,779
Damage
51,065
56,048
Taken
48,258
50,235
Mitigated
45,419
12,709
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,755
245
696
1,254
10,029
13,352
0
7,516
2,513
0
6,818
W
Cerberus
Dyrotan
Cerberus
7,484
572
534
3,517
12,477
16,699
148
3,863
8,445
12,377
0
L
Ganesha
EifachSo
Ganesha
7,883
240
1,133
1,378
14,315
15,045
0
10,597
3,718
12,048
483
W
Persephone
Garik111530
Persephone
9,752
1,325
2,914
2,686
7,608
4,823
301
3,298
4,140
19,735
0
W
5,784
376
738
843
9,722
11,077
222
4,414
5,181
13,453
0
L
5,303
436
1,279
3,496
11,696
11,754
0
5,505
6,191
20
6,946
W
12,306
1,051
865
533
9,895
6,124
389
5,967
3,633
28,861
0
L
Thoth
Xavier885
Thoth
15,074
349
439
1,478
7,975
3,268
0
3,781
4,194
34,176
0
W
15,739
5,019
1,291
1,744
8,556
6,696
764
4,952
3,157
0
30,112
L
Izanami
sjuberg
Izanami
9,764
6,312
171
1,385
12,033
6,816
710
7,927
4,106
0
29,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
45,892
124
Minions Killed
148
0
Camps Cleared
0
937,998
Distance Traveled
1,091,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,207
655
20
2
0
178,213
0
W
Cerberus
9,933
903
28
3
0
235,777
0
L
Ganesha
7,553
687
0
0
0
178,703
0
W
Persephone
8,582
780
23
2
0
206,671
0
W
Khepri
8,234
749
13
1
0
227,752
0
L
Serqet
8,744
795
4
0
0
225,077
0
W
Janus
9,190
835
48
4
0
197,072
0
L
Thoth
8,415
765
48
4
0
170,335
0
W
Neith
9,953
905
36
3
0
223,943
0
L
Izanami
7,819
711
52
5
0
185,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role