Player Matchup

Martichoras
Martichoras
CeklaRepa
Martichoras
Level 126
God Stats
7W - 6L
1,464 SR
Queue Stats
688W - 670L
1,546 Elo+
Solo
Da Ji
Da Ji
FoxySpecter
Da Ji
Level 133
God Stats
1W - 1L
1,645 SR
Queue Stats
92W - 89L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
ROBAMEYANG
Sun Wukong
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 70L
1,519 Elo+
Solo
Shiva
Shiva
Serghoster
Shiva
Level 69
God Stats
1W - 2L
1,502 SR
Queue Stats
22W - 29L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
lalleballe12
Tsukuyomi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,491 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,523 Elo+

VS

Team Averages
Level 138
1,581 SR
1,509 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Briznuck
Chernobog
Level 134
God Stats
6W - 3L
1,500 SR
Queue Stats
408W - 435L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Josette7
Cthulhu
Level 140
God Stats
5W - 2L
1,684 SR
Queue Stats
230W - 233L
1,531 Elo+
Solo
Vulcan
Vulcan
aua_puuuSten
Vulcan
Level 109
God Stats
5W - 1L
1,722 SR
Queue Stats
162W - 163L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CeklaRepa
Martichoras
16
2 / 3 / 4
9,364
720
21,786
13,565
8,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 9 / 3
9,021
694
13,705
20,437
10,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ROBAMEYANG
Sun Wukong
15
0 / 3 / 4
7,874
606
9,172
15,816
18,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
15
2 / 6 / 5
8,649
665
9,986
22,206
32,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
lalleballe12
Tsukuyomi
13
0 / 6 / 1
7,447
573
12,117
12,240
5,918
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
4 / 2 / 20
11,055
850
5,661
21,388
34,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
 
Thoth
16
4 / 2 / 16
9,429
725
11,428
11,525
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Briznuck
Chernobog
17
10 / 3 / 15
10,986
845
22,772
14,853
8,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Josette7
Cthulhu
17
2 / 1 / 19
10,695
823
15,615
25,265
27,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
18
7 / 1 / 17
10,730
825
23,580
12,041
7,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
8
Kills
27
27
Deaths
9
17
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
2
20
7
W
Thoth
 
Thoth
4
2
16
6
W
Chernobog
Briznuck
Chernobog
10
3
15
5.83
L
Martichoras
CeklaRepa
Martichoras
2
3
4
1.33
L
4
9
3
0.61
W
Cthulhu
Josette7
Cthulhu
2
1
19
11.5
L
Sun Wukong
ROBAMEYANG
Sun Wukong
0
3
4
0.67
L
Shiva
2
6
5
0.75
W
Vulcan
7
1
17
15.5
L
Tsukuyomi
lalleballe12
Tsukuyomi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,766
Damage
79,056
84,264
Taken
85,072
75,037
Mitigated
82,751
24,110
Healing
38,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,661
1,964
4,679
6,249
21,388
34,288
713
130
21,258
8,059
0
W
Thoth
 
Thoth
11,428
221
1,353
1,957
11,525
5,170
585
0
11,525
25,228
0
W
Chernobog
Briznuck
Chernobog
22,772
13,399
4,122
4,504
14,853
8,410
3,548
0
14,853
0
32,748
L
Martichoras
CeklaRepa
Martichoras
21,786
1,524
1,164
4,126
13,565
8,090
0
9,783
3,782
0
48,095
L
13,705
2,660
771
4,066
20,437
10,225
0
13,003
7,434
0
25,791
W
Cthulhu
Josette7
Cthulhu
15,615
442
2,703
11,093
25,265
27,837
496
101
25,164
31,951
0
L
Sun Wukong
ROBAMEYANG
Sun Wukong
9,172
938
1,064
2,867
15,816
18,167
0
9,348
6,468
0
20,832
L
Shiva
9,986
716
2,400
5,135
22,206
32,637
0
16,079
6,127
375
16,268
W
Vulcan
23,580
11,790
0
1,735
12,041
7,046
1,414
144
11,897
44,188
0
L
Tsukuyomi
lalleballe12
Tsukuyomi
12,117
1,989
895
1,622
12,240
5,918
0
8,071
4,169
0
22,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
52,895
130
Minions Killed
149
0
Camps Cleared
0
1,088,079
Distance Traveled
1,296,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,055
850
2
0
0
249,653
0
W
Thoth
9,429
725
26
2
0
251,167
0
W
Chernobog
10,986
845
29
2
0
221,752
0
L
Martichoras
9,364
720
54
4
0
223,009
0
L
Da Ji
9,021
694
22
2
0
161,481
0
W
Cthulhu
10,695
823
33
3
0
272,547
0
L
Sun Wukong
7,874
606
24
2
0
257,362
0
L
Shiva
8,649
665
11
1
0
210,191
0
W
Vulcan
10,730
825
59
5
0
301,502
0
L
Tsukuyomi
7,447
573
19
1
0
236,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role