Player Matchup

Hel
Hel
BerZerKer468
Hel
Level 61
God Stats
7W - 8L
1,500 SR
Queue Stats
75W - 82L
1,375 Elo+
Solo
Hercules
Hercules
FussyDestroyer
Hercules
Level 42
God Stats
7W - 2L
1,781 SR
Queue Stats
144W - 48L
1,715 Elo+
Party 1
Anhur
Anhur
HanSkin
Anhur
Level 147
God Stats
28W - 20L
1,616 SR
Queue Stats
455W - 250L
1,636 Elo+
Party 1
Aphrodite
Aphrodite
alvines
Aphrodite
Level 157
God Stats
7W - 2L
1,704 SR
Queue Stats
122W - 66L
1,642 Elo+
Party 1
Pele
Pele
grouchylilpunk
Pele
Level 124
God Stats
1W - 2L
1,715 SR
Queue Stats
64W - 89L
1,385 Elo+
Solo
Team Averages
Level 106
1,663 SR
1,551 Elo+

VS

Team Averages
Level 84
1,402 SR
1,468 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
WhateverForevrYT
Bakasura
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,652 Elo+
Solo
Izanami
Izanami
jakeDsnake_420_
Izanami
Level 64
God Stats
0W - 1L
1,184 SR
Queue Stats
24W - 22L
1,462 Elo+
Solo
Kukulkan
Kukulkan
nV HennyTv
Kukulkan
Level 65
God Stats
0W - 7L
1,272 SR
Queue Stats
2W - 10L
1,247 Elo+
Solo
Ares
Ares
synchronised240
Ares
Level 88
God Stats
34W - 32L
1,552 SR
Queue Stats
93W - 105L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,274
1,034
4,355
4,452
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hercules
15
0 / 0 / 14
9,467
1,183
10,541
8,018
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
HanSkin
Anhur
14
7 / 1 / 4
9,638
1,205
7,282
4,605
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
alvines
Aphrodite
14
0 / 0 / 9
8,489
1,061
4,790
4,622
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 1 / 4
9,016
1,127
4,653
4,958
2,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

337

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 2 / 0
7,699
962
1,825
3,757
2,193
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 2
8,642
1,080
8,130
10,180
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 2
8,062
1,008
5,384
10,938
4,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
nV HennyTv
Kukulkan
13
2 / 1 / 0
8,439
1,055
5,888
3,666
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 1
8,107
1,013
2,314
6,423
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
14
Kills
3
3
Deaths
14
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
1
1
9
5.5
W
Hercules
0
0
14
7
W
Anhur
HanSkin
Anhur
7
1
4
9
L
1
4
2
0.5
W
Aphrodite
alvines
Aphrodite
0
0
9
4.5
W
6
1
4
8
L
0
6
2
0.17
L
Kukulkan
nV HennyTv
Kukulkan
2
1
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
23,541
26,655
Taken
34,964
17,216
Mitigated
18,568
12,564
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,825
334
90
295
3,757
2,193
0
466
3,245
5,937
0
W
4,355
314
1,453
1,599
4,452
1,682
0
1,251
2,550
11,409
0
W
Hercules
10,541
4,458
0
4,845
8,018
9,070
0
3,515
4,343
0
14,050
W
Anhur
HanSkin
Anhur
7,282
4,572
0
757
4,605
2,188
0
1,845
2,760
0
20,083
L
8,130
4,868
48
1,006
10,180
5,427
0
3,674
6,317
0
20,313
W
Aphrodite
alvines
Aphrodite
4,790
416
1,559
1,973
4,622
2,233
0
1,096
3,066
38,116
0
W
4,653
1,322
0
378
4,958
2,043
0
2,320
2,582
0
12,679
L
5,384
3,399
0
1,190
10,938
4,315
0
1,307
9,568
0
25,252
L
Kukulkan
nV HennyTv
Kukulkan
5,888
218
0
64
3,666
1,681
0
602
3,064
15,177
0
L
2,314
45
0
368
6,423
4,952
0
2,674
3,625
7,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
40,949
168
Minions Killed
127
7
Camps Cleared
4
750,199
Distance Traveled
607,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,699
962
6
1
0
81,839
0
W
Hel
8,274
1,034
24
3
0
152,527
0
W
Hercules
9,467
1,183
4
1
0
167,142
0
W
Anhur
9,638
1,205
34
4
2
134,966
0
L
Bakasura
8,642
1,080
28
4
2
157,549
0
W
Aphrodite
8,489
1,061
83
10
4
136,455
0
W
Pele
9,016
1,127
23
3
1
159,109
0
L
Izanami
8,062
1,008
56
7
1
138,121
0
L
Kukulkan
8,439
1,055
24
3
1
134,449
0
L
Ares
8,107
1,013
13
2
0
95,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role