Player Matchup

Nox
Nox
KeePWishinG3
Nox
Level 169
God Stats
7W - 8L
1,764 SR
Queue Stats
169W - 206L
1,572 Elo+
Solo
Ne Zha
Ne Zha
PinMagician1610
Ne Zha
Level 149
God Stats
8W - 7L
1,483 SR
Queue Stats
234W - 237L
1,386 Elo+
Solo
Xing Tian
Xing Tian
Wrld4L1Fe
Xing Tian
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,582 SR
1,486 Elo+

VS

Team Averages
Level 99
1,593 SR
1,523 Elo+
Surtr
Surtr
AP-_-SOSA
Surtr
Level 8
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 7L
1,496 Elo+
Party 1
Fenrir
Fenrir
KayWitDaK
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,496 Elo+
Party 1
Thoth
Thoth
andrewk-89
Thoth
Level 159
God Stats
3W - 11L
1,621 SR
Queue Stats
93W - 101L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 4
11,643
776
12,480
6,034
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 0 / 6
11,351
757
10,741
13,229
10,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Wrld4L1Fe
Xing Tian
15
1 / 1 / 8
11,261
751
9,010
19,497
24,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AP-_-SOSA
Surtr
12
0 / 4 / 0
8,464
564
3,567
14,173
15,335
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
KayWitDaK
Fenrir
12
0 / 5 / 0
8,436
562
5,764
13,555
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
17
1 / 1 / 0
10,853
724
13,694
10,974
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
AP-_-SOSA
Surtr
0
4
0
0
L
Fenrir
KayWitDaK
Fenrir
0
5
0
0
W
5
0
4
7
W
4
0
6
7
W
Xing Tian
Wrld4L1Fe
Xing Tian
1
1
8
5
L
Thoth
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
23,025
38,760
Taken
38,702
37,662
Mitigated
30,446
15,893
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AP-_-SOSA
Surtr
3,567
1,502
0
521
14,173
15,335
0
7,864
6,309
524
18,450
L
Fenrir
KayWitDaK
Fenrir
5,764
1,881
0
2,902
13,555
10,148
0
7,759
5,796
0
20,988
W
12,480
985
0
956
6,034
3,024
1,291
1,554
4,287
71,510
0
W
10,741
3,646
0
10,247
13,229
10,534
593
5,375
7,080
0
61,542
W
Xing Tian
Wrld4L1Fe
Xing Tian
9,010
1,048
0
4,690
19,497
24,104
135
5,326
12,552
34,996
0
L
Thoth
13,694
657
108
1,043
10,974
4,963
0
5,928
5,046
60,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
27,753
270
Minions Killed
182
0
Camps Cleared
0
926,676
Distance Traveled
744,905
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,464
564
26
2
0
237,240
0
L
Fenrir
8,436
562
29
2
0
228,192
0
W
Nox
11,643
776
132
9
0
294,539
6
W
Ne Zha
11,351
757
95
6
0
327,042
0
W
Xing Tian
11,261
751
43
3
0
305,095
0
L
Thoth
10,853
724
127
8
0
279,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role