Player Matchup

Discordia
Discordia
Checkmateing
Discordia
Level 143
God Stats
2W - 1L
1,891 SR
Queue Stats
44W - 49L
1,492 Elo+
Party 4
The Morrigan
The Morrigan
FluffyTailLover
The Morrigan
Level 81
God Stats
14W - 14L
1,573 SR
Queue Stats
37W - 41L
1,496 Elo+
Party 4
Heimdallr
Heimdallr
Piecakeboy123
Heimdallr
Level 148
God Stats
3W - 5L
1,434 SR
Queue Stats
418W - 369L
1,600 Elo+
Solo
Cthulhu
Cthulhu
gooilerchain
Cthulhu
Level 108
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 2L
1,550 Elo+
Party 2
Bakasura
Bakasura
kilonomi
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 2
Team Averages
Level 102
1,620 SR
1,539 Elo+

VS

Team Averages
Level 135
1,643 SR
1,537 Elo+
Skadi
Skadi
AceFanatic7737
Skadi
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 224L
1,512 Elo+
Party 3
Raijin
Raijin
BulkSpring5
Raijin
Level 88
God Stats
4W - 4L
1,683 SR
Queue Stats
266W - 250L
1,555 Elo+
Party 1
Ao Kuang
Ao Kuang
guidingwolf20
Ao Kuang
Level 121
God Stats
9W - 6L
1,544 SR
Queue Stats
66W - 61L
1,490 Elo+
Solo
Sylvanus
Sylvanus
punisherasm74
Sylvanus
Level 211
God Stats
1W - 1L
1,521 SR
Queue Stats
386W - 365L
1,558 Elo+
Party 3
Nike
Nike
theUNKNOWNfox
Nike
Level 126
God Stats
8W - 2L
1,966 SR
Queue Stats
153W - 164L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Checkmateing
Discordia
13
0 / 2 / 1
7,177
718
7,506
7,501
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
FluffyTailLover
The Morrigan
13
0 / 4 / 2
7,302
730
3,849
6,330
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Piecakeboy123
Heimdallr
15
2 / 3 / 1
8,164
816
11,539
9,416
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
gooilerchain
Cthulhu
14
3 / 4 / 1
7,985
799
7,003
12,482
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
kilonomi
Bakasura
12
0 / 7 / 0
6,736
674
4,034
12,347
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
8,925
893
9,609
7,983
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
16
3 / 1 / 6
8,619
862
8,018
7,362
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
guidingwolf20
Ao Kuang
15
5 / 3 / 4
8,545
855
7,765
13,746
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
punisherasm74
Sylvanus
15
4 / 1 / 9
8,327
833
8,162
6,431
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 5
8,059
806
7,855
10,948
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
20
20
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
Raijin
3
1
6
6
L
Discordia
Checkmateing
Discordia
0
2
1
0.25
L
The Morrigan
FluffyTailLover
The Morrigan
0
4
2
0.25
L
Heimdallr
Piecakeboy123
Heimdallr
2
3
1
0.83
L
Cthulhu
gooilerchain
Cthulhu
3
4
1
0.88
W
Ao Kuang
guidingwolf20
Ao Kuang
5
3
4
2.33
L
Bakasura
kilonomi
Bakasura
0
7
0
0
W
Sylvanus
punisherasm74
Sylvanus
4
1
9
8.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,931
Damage
41,409
48,076
Taken
46,470
27,130
Mitigated
28,834
3,935
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,609
3,577
0
537
7,983
3,386
2,469
5,076
2,602
0
32,805
W
Raijin
8,018
241
0
625
7,362
3,517
250
3,341
3,867
40,155
0
L
Discordia
Checkmateing
Discordia
7,506
366
0
931
7,501
2,875
168
3,421
3,538
30,720
0
L
The Morrigan
FluffyTailLover
The Morrigan
3,849
553
0
140
6,330
2,667
0
2,377
3,679
20,346
0
L
Heimdallr
Piecakeboy123
Heimdallr
11,539
5,569
0
1,398
9,416
4,266
67
5,965
3,109
0
38,251
L
Cthulhu
gooilerchain
Cthulhu
7,003
224
189
778
12,482
11,106
0
5,890
5,514
20,725
124
W
Ao Kuang
guidingwolf20
Ao Kuang
7,765
2,092
110
4,486
13,746
7,040
0
1,946
11,570
30,987
0
L
Bakasura
kilonomi
Bakasura
4,034
2,263
0
499
12,347
6,216
192
4,437
7,448
0
7,545
W
Sylvanus
punisherasm74
Sylvanus
8,162
618
2,111
2,289
6,431
3,922
330
2,738
3,592
12,698
0
W
7,855
378
0
1,209
10,948
10,969
107
4,188
5,724
0
23,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
42,475
218
Minions Killed
238
0
Camps Cleared
0
1,061,144
Distance Traveled
1,147,124
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,925
893
52
5
0
225,182
0
W
Raijin
8,619
862
89
9
0
218,274
0
L
Discordia
7,177
718
52
5
0
232,558
3
L
The Morrigan
7,302
730
39
4
0
206,704
0
L
Heimdallr
8,164
816
81
8
0
193,511
0
L
Cthulhu
7,985
799
26
3
0
208,527
2
W
Ao Kuang
8,545
855
39
4
0
217,420
0
L
Bakasura
6,736
674
20
2
0
219,844
0
W
Sylvanus
8,327
833
12
1
0
217,104
0
W
Nike
8,059
806
46
5
0
269,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role