Player Matchup

Izanami
Izanami
R33masuri
Izanami
Level 128
God Stats
8W - 12L
1,162 SR
Queue Stats
48W - 64L
1,416 Elo+
Party 1
Thanatos
Thanatos
Sir Pentious762
Thanatos
Level 68
God Stats
4W - 6L
1,513 SR
Queue Stats
196W - 189L
1,536 Elo+
Solo
Discordia
Discordia
XxBambiiiixX
Discordia
Level 147
God Stats
4W - 5L
1,674 SR
Queue Stats
615W - 596L
1,466 Elo+
Solo
Aphrodite
Aphrodite
jinxy123233
Aphrodite
Level 15
God Stats
4W - 5L
1,564 SR
Queue Stats
21W - 34L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
spintrap1
Sun Wukong
Level 88
God Stats
1W - 2L
1,254 SR
Queue Stats
124W - 129L
1,347 Elo+
Solo
Team Averages
Level 89
1,433 SR
1,419 Elo+

VS

Team Averages
Level 116
1,541 SR
1,454 Elo+
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AlMalaky96
Cerberus
Level 124
God Stats
6W - 3L
1,781 SR
Queue Stats
313W - 297L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
GolDen GhoSt165
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 107L
1,552 Elo+
Solo
Bakasura
Bakasura
ferru_capi_20
Bakasura
Level 75
God Stats
2W - 2L
1,516 SR
Queue Stats
54W - 58L
1,409 Elo+
Solo
Skadi
Skadi
timmbo190
Skadi
Level 122
God Stats
13W - 10L
1,405 SR
Queue Stats
20W - 18L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
R33masuri
Izanami
15
6 / 4 / 3
9,891
550
17,102
17,052
8,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
16
6 / 5 / 1
9,666
537
11,773
17,849
7,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
XxBambiiiixX
Discordia
15
1 / 2 / 3
8,846
491
13,923
11,739
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
jinxy123233
Aphrodite
10
1 / 5 / 2
7,558
420
4,312
14,610
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
spintrap1
Sun Wukong
16
2 / 3 / 2
10,128
563
16,915
22,854
23,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 2 / 3
10,039
558
16,816
18,271
18,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
AlMalaky96
Cerberus
13
3 / 4 / 9
9,365
520
9,283
25,157
27,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
GolDen GhoSt165
Baron Samedi
16
4 / 3 / 3
9,906
550
16,077
14,737
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ferru_capi_20
Bakasura
17
9 / 1 / 7
10,916
606
9,471
16,234
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
timmbo190
Skadi
14
1 / 6 / 5
8,807
489
10,529
14,188
5,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
16
Kills
19
19
Deaths
16
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
3
1.75
W
Cerberus
AlMalaky96
Cerberus
3
4
9
1.88
W
Baron Samedi
GolDen GhoSt165
Baron Samedi
4
3
3
1.83
L
Izanami
R33masuri
Izanami
6
4
3
1.88
L
Thanatos
6
5
1
1.3
L
Discordia
XxBambiiiixX
Discordia
1
2
3
1.25
W
Bakasura
ferru_capi_20
Bakasura
9
1
7
12.5
L
Aphrodite
jinxy123233
Aphrodite
1
5
2
0.4
L
Sun Wukong
spintrap1
Sun Wukong
2
3
2
1
W
Skadi
timmbo190
Skadi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,025
Damage
62,176
84,104
Taken
88,587
54,075
Mitigated
65,849
30,777
Healing
35,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,816
2,470
0
7,207
18,271
18,030
0
1,287
16,984
1,224
100,866
W
Cerberus
AlMalaky96
Cerberus
9,283
538
2,396
8,845
25,157
27,306
0
7,929
17,228
26,481
0
W
Baron Samedi
GolDen GhoSt165
Baron Samedi
16,077
777
4,102
6,450
14,737
7,496
0
5,135
9,602
98,526
0
L
Izanami
R33masuri
Izanami
17,102
13,628
0
4,735
17,052
8,249
456
3,400
13,323
0
95,964
L
Thanatos
11,773
3,046
0
12,147
17,849
7,772
0
4,948
12,650
0
84,688
L
Discordia
XxBambiiiixX
Discordia
13,923
834
0
2,254
11,739
4,727
0
7,366
4,373
87,293
0
W
Bakasura
ferru_capi_20
Bakasura
9,471
6,500
0
4,579
16,234
7,420
0
3,203
13,031
0
74,316
L
Aphrodite
jinxy123233
Aphrodite
4,312
886
2,832
3,127
14,610
10,207
0
5,452
9,046
16,040
0
L
Sun Wukong
spintrap1
Sun Wukong
16,915
3,609
0
5,682
22,854
23,120
0
4,892
17,816
1,495
79,229
W
Skadi
timmbo190
Skadi
10,529
5,578
0
1,840
14,188
5,597
692
1,587
12,601
0
71,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
49,033
533
Minions Killed
571
0
Camps Cleared
0
1,747,481
Distance Traveled
1,834,400
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,039
558
150
8
0
358,545
0
W
Cerberus
9,365
520
43
2
0
371,013
0
W
Baron Samedi
9,906
550
156
9
0
315,649
5
L
Izanami
9,891
550
147
8
0
333,919
4
L
Thanatos
9,666
537
109
6
0
402,290
0
L
Discordia
8,846
491
140
8
0
361,185
8
W
Bakasura
10,916
606
123
7
0
468,618
0
L
Aphrodite
7,558
420
15
1
0
311,323
6
L
Sun Wukong
10,128
563
122
7
0
338,764
0
W
Skadi
8,807
489
99
6
0
320,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role