Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GiftigerGorilla
Chronos
Level 152
God Stats
0W - 2L
1,201 SR
Queue Stats
25W - 35L
1,460 Elo+
Solo
Da Ji
Da Ji
HaZe96
Da Ji
Level 106
God Stats
14W - 13L
1,344 SR
Queue Stats
626W - 621L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Razrtongue
Amaterasu
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 70L
1,394 Elo+
Solo
Ah Puch
Ah Puch
kiskasosiska
Ah Puch
Level 40
God Stats
5W - 7L
1,460 SR
Queue Stats
15W - 23L
1,356 Elo+
Solo
Team Averages
Level 107
1,401 SR
1,435 Elo+

VS

Team Averages
Level 76
1,532 SR
1,416 Elo+
Ra
Ra
BadenBaden
Ra
Level 102
God Stats
10W - 8L
1,525 SR
Queue Stats
294W - 278L
1,441 Elo+
Party 1
Surtr
Surtr
KIionCalkuta
Surtr
Level 43
God Stats
10W - 3L
1,910 SR
Queue Stats
384W - 390L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
Masaa878
Kuzenbo
Level 66
God Stats
4W - 3L
1,724 SR
Queue Stats
169W - 176L
1,384 Elo+
Solo
Ishtar
Ishtar
Mrmoneygr
Ishtar
Level 64
God Stats
8W - 2L
1,289 SR
Queue Stats
44W - 39L
1,383 Elo+
Solo
Mulan
Mulan
adamtoz123
Mulan
Level 104
God Stats
1W - 1L
1,212 SR
Queue Stats
88W - 76L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 3 / 1
6,117
556
5,807
8,803
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 3
5,963
542
6,170
8,970
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
HaZe96
Da Ji
13
4 / 3 / 2
7,522
684
4,594
11,212
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Razrtongue
Amaterasu
10
0 / 2 / 1
5,120
465
995
8,135
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
kiskasosiska
Ah Puch
8
1 / 4 / 2
5,126
466
5,290
8,835
3,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,904
628
5,079
6,543
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 2
7,642
695
5,966
8,880
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Masaa878
Kuzenbo
9
0 / 2 / 3
5,988
544
3,410
10,141
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
Mrmoneygr
Ishtar
11
4 / 4 / 3
7,069
643
8,265
7,887
3,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
12
4 / 1 / 3
7,411
674
4,623
7,753
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
14
15
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
1
0.83
W
3
2
1
1.75
L
2
3
3
1.17
L
Da Ji
HaZe96
Da Ji
4
3
2
1.67
W
3
0
2
4
W
Kuzenbo
Masaa878
Kuzenbo
0
2
3
0.75
W
Ishtar
Mrmoneygr
Ishtar
4
4
3
1.38
L
Amaterasu
Razrtongue
Amaterasu
0
2
1
0.25
W
Mulan
4
1
3
5.5
L
Ah Puch
kiskasosiska
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,856
Damage
27,343
45,955
Taken
41,204
18,197
Mitigated
24,795
17,874
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,807
314
375
4,591
8,803
3,353
116
2,580
6,223
45,894
0
W
5,079
727
556
1,812
6,543
2,467
687
4,059
2,484
40,457
0
L
6,170
1,519
0
2,239
8,970
3,164
0
2,031
6,939
35,553
0
L
Da Ji
HaZe96
Da Ji
4,594
1,831
0
4,397
11,212
4,946
0
1,062
10,150
0
64,371
W
5,966
2,306
0
2,996
8,880
5,837
608
752
8,128
578
53,477
W
Kuzenbo
Masaa878
Kuzenbo
3,410
1,311
0
568
10,141
9,443
0
5,658
4,483
16,872
0
W
Ishtar
Mrmoneygr
Ishtar
8,265
5,105
0
1,388
7,887
3,178
778
5,454
2,433
0
46,142
L
Amaterasu
Razrtongue
Amaterasu
995
644
0
4,415
8,135
3,468
0
144
7,991
169
21,521
W
Mulan
4,623
1,338
0
3,564
7,753
3,870
153
1,429
6,324
0
44,124
L
Ah Puch
kiskasosiska
Ah Puch
5,290
552
50
1,807
8,835
3,266
0
2,773
5,995
21,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
35,014
303
Minions Killed
342
0
Camps Cleared
0
1,056,340
Distance Traveled
1,156,055
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,117
556
71
6
0
219,406
2
W
Ra
6,904
628
78
7
0
224,043
0
L
Chronos
5,963
542
57
5
0
223,910
1
L
Da Ji
7,522
684
112
10
0
236,097
2
W
Surtr
7,642
695
91
8
0
222,275
0
W
Kuzenbo
5,988
544
26
2
0
240,405
0
W
Ishtar
7,069
643
79
7
0
209,383
0
L
Amaterasu
5,120
465
29
3
0
188,925
3
W
Mulan
7,411
674
68
6
0
259,949
0
L
Ah Puch
5,126
466
34
3
0
188,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role