Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FoulKun
Awilix
Level 87
God Stats
5W - 11L
1,155 SR
Queue Stats
468W - 441L
1,454 Elo+
Party 2
Aphrodite
Aphrodite
LegendOfCarry
Aphrodite
Level 117
God Stats
14W - 9L
1,641 SR
Queue Stats
249W - 237L
1,570 Elo+
Party 2
Ishtar
Ishtar
Rorojo
Ishtar
Level 69
God Stats
1W - 2L
1,310 SR
Queue Stats
385W - 373L
1,551 Elo+
Solo
Nike
Nike
soji1974
Nike
Level 102
God Stats
2W - 8L
1,426 SR
Queue Stats
827W - 799L
1,451 Elo+
Party 2
Team Averages
Level 105
1,406 SR
1,505 Elo+

VS

Team Averages
Level 125
1,496 SR
1,504 Elo+
Aphrodite
Aphrodite
MCBubi
Aphrodite
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
147W - 161L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
Rhiuko314
Ao Kuang
Level 102
God Stats
8W - 5L
1,488 SR
Queue Stats
233W - 222L
1,486 Elo+
Solo
Ah Puch
Ah Puch
diversagas
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
kazuja000
Gilgamesh
Level 185
God Stats
2W - 2L
1,405 SR
Queue Stats
127W - 150L
1,482 Elo+
Party 1
Hachiman
Hachiman
xDR4GOx
Hachiman
Level 105
God Stats
10W - 6L
1,585 SR
Queue Stats
152W - 158L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 0 / 1
4,731
591
2,167
4,918
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
FoulKun
Awilix
8
1 / 1 / 0
4,794
599
1,755
6,108
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
LegendOfCarry
Aphrodite
9
1 / 1 / 0
5,170
646
3,609
5,419
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Rorojo
Ishtar
6
0 / 3 / 1
3,721
465
2,287
5,237
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
10
1 / 0 / 0
5,299
662
4,473
6,265
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MCBubi
Aphrodite
7
1 / 1 / 3
4,999
625
1,373
3,993
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Rhiuko314
Ao Kuang
9
2 / 0 / 2
5,409
676
3,787
5,028
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
diversagas
Ah Puch
9
1 / 1 / 0
4,866
608
2,198
5,471
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
kazuja000
Gilgamesh
9
0 / 2 / 0
4,830
604
2,157
7,896
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
xDR4GOx
Hachiman
7
1 / 1 / 1
4,297
537
5,782
5,478
1,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
5
5
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
1
1.5
L
Awilix
FoulKun
Awilix
1
1
0
1
L
Aphrodite
LegendOfCarry
Aphrodite
1
1
0
1
W
Aphrodite
MCBubi
Aphrodite
1
1
3
2.5
W
Ao Kuang
Rhiuko314
Ao Kuang
2
0
2
3
L
Ishtar
Rorojo
Ishtar
0
3
1
0.17
W
Ah Puch
diversagas
Ah Puch
1
1
0
1
W
Gilgamesh
kazuja000
Gilgamesh
0
2
0
0
L
Nike
1
0
0
1
W
Hachiman
xDR4GOx
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,291
Damage
15,297
27,947
Taken
27,866
13,710
Mitigated
11,421
9,140
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,167
263
122
1,746
4,918
2,969
0
778
4,140
13,173
0
L
Awilix
FoulKun
Awilix
1,755
848
0
258
6,108
2,111
0
788
5,320
0
29,372
L
Aphrodite
LegendOfCarry
Aphrodite
3,609
596
47
3,454
5,419
1,967
0
2,899
2,513
35,132
0
W
Aphrodite
MCBubi
Aphrodite
1,373
463
1,121
2,575
3,993
2,347
0
1,025
2,968
12,867
0
W
Ao Kuang
Rhiuko314
Ao Kuang
3,787
1,290
0
1,538
5,028
1,694
0
419
4,609
36,141
0
L
Ishtar
Rorojo
Ishtar
2,287
1,379
0
1,381
5,237
1,622
0
2,017
3,220
0
17,829
W
Ah Puch
diversagas
Ah Puch
2,198
283
0
1,002
5,471
1,932
0
3,320
2,151
30,339
0
W
Gilgamesh
kazuja000
Gilgamesh
2,157
611
0
3,219
7,896
3,603
0
34
7,285
0
30,226
L
Nike
4,473
343
0
2,132
6,265
5,041
0
869
5,396
88
35,479
W
Hachiman
xDR4GOx
Hachiman
5,782
3,121
0
1,592
5,478
1,845
0
1,046
4,432
0
30,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,715
Gold Earned
24,401
219
Minions Killed
227
0
Camps Cleared
0
847,489
Distance Traveled
815,920
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,731
591
14
2
0
181,439
4
L
Awilix
4,794
599
54
7
0
222,577
0
L
Aphrodite
5,170
646
65
8
0
174,647
0
W
Aphrodite
4,999
625
20
3
0
140,928
0
W
Ao Kuang
5,409
676
69
9
0
195,557
0
L
Ishtar
3,721
465
27
3
0
122,092
0
W
Ah Puch
4,866
608
51
6
0
159,552
0
W
Gilgamesh
4,830
604
53
7
0
169,519
2
L
Nike
5,299
662
59
7
0
146,734
2
W
Hachiman
4,297
537
34
4
0
150,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role